Compositor: Make GPU compositor an official feature
OSX Blender quit unexpectedly
OSX Blender quit unexpectedly
This is the same issue as the #121015. The tracker policy is to have a single report per actual issue, so I'll close this one. Please subscribe to the #121015 to receive notifications about…
Alt + H unhides bones with drivers
@lichtwerk I've committed the fix. But ideally it is up to the animation module to ensure proper recalc flags are used. There still seems to be some places where it is only ID_RECALC_SYNC_TO_EVAL
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Alt + H unhides bones with drivers
Fix #121342: Alt + H unhides bones with drivers
Fix #121342: Alt + H unhides bones with drivers
cd5dd6e454
Fix #115648: Crash on startup with an incompatible PYTHONPATH
d46fe49ab3
Fix: Memory leak in multiresbake_image_exec
43b46503f1
Cleanup: Use const for mesh selection retrieval functions
ad16a843c1
Cleanup: format, single quote enums & indentation
9918488bb1
Cleanup: use uppercase tags, following own style guide
d4fc167db1
Asset Shelf: Add region poll mechanism for initialization
471378c666
Assets: Sort assets by catalog
1b0012d51c
Refactor: Require C++ for users of BLI_simd.h
a214d00f28
UI: Check for object modifier support in operator poll functions
cd93b6c925
Cleanup: GPv3: Compiler warning
VSE: improved handle tweaking
@iss Sounds good!
Also, if there are some other non-functional-changes/cleanup possible to extract from this PR which wasn't so obvious on an initial read, feel free to to the same :)
Fix #121015: Abnormal termination on exit after playback on MacOS
Thanks for the updates. Seems to work good!