I recompiled very latest master ( 79b9fff399 ) and it still crashes when splitting.
Worked: 3.6.4, 4.0 main from a few days ago
We agree that this is not true, right? (will remove from the report)
Yes, sorry. I forgot to remove that part after I found out it only…
Just press SHIFT+A and start typing your search. Finally you don't have to click a second time (on "Search") to start searching which will save dozens of useless clicks from now on. One of my…
I'm a bit late to the party but today after the commits to main / Principled ( 158dbc1b101b5c94596d21845dc0ad31bfdbc5b1 , d7aee5a5803b32e180aa8361a427bf1236bab63a , 4c229070a951dc25a30dc88c652d52d5…
Thanks for the clarification. I never had any problems with this in real production scenes so far.
I can confirm this only happens when the shader node previews option is turned on. Even if you don't make use of it.
IMHO this is not a bug but a feature: blender/blender#108506
This bug bit me again today. I had already forgotten about it, but it's annoying as hell.
Ah cool, I wondered why a quick test with an EXR (obviously without numerical suffix) loaded.