Vyacheslav Kobozev Vyach
  • Joined on 2016-08-23
Vyacheslav Kobozev commented on issue blender/blender#119139 2024-04-11 16:55:39 +02:00
WIP: Allow name-swapping when renaming IDs from the UI

Previous renaming was special but sane: if Name occupied, then renaming to Name produces Name.001 first. But if i insist, blender flips names. That was pretty simple. Soo if you, dear developers,…

Vyacheslav Kobozev commented on issue blender/blender#93903 2023-12-28 23:37:18 +01:00
Make Instances Real doesn't work for geometry instances

poke. any plans to fix it? posted 2 years ago…

Vyacheslav Kobozev opened issue blender/blender#116056 2023-12-11 18:28:01 +01:00
Geometry nodes. Make instances real breaks with Set material node
Vyacheslav Kobozev opened issue blender/blender#115907 2023-12-07 17:36:47 +01:00
Select similar by direction do not search all horisontal lines
Vyacheslav Kobozev closed issue blender/blender#115803 2023-12-05 15:02:25 +01:00
Addons: 3D viewport pie menu. Lost quick edit mode enter with Tab release
Vyacheslav Kobozev commented on issue blender/blender#115803 2023-12-05 15:02:22 +01:00
Addons: 3D viewport pie menu. Lost quick edit mode enter with Tab release

looks like i was confused with Tab/Ctrl tab and theese are different menus, sorry.

Vyacheslav Kobozev opened issue blender/blender#115803 2023-12-05 14:54:47 +01:00
Addons: 3D viewport pie menu. Lost quick edit mode enter with Tab release
Vyacheslav Kobozev closed issue blender/blender#115555 2023-11-30 06:26:20 +01:00
Shrinkwrap offset moves points alon one face normal instead average normal
Vyacheslav Kobozev commented on issue blender/blender#115555 2023-11-30 06:26:18 +01:00
Shrinkwrap offset moves points alon one face normal instead average normal

but the offset is applied along the smooth normal of the target Yup, blender reacts properly and take averaged normal when target is smooth. So my bad. And looks like it fixes my issue, thanks…

Vyacheslav Kobozev opened issue blender/blender#115555 2023-11-29 03:19:10 +01:00
Shrinkwrap offset moves points alon one face normal instead average normal
Vyacheslav Kobozev commented on issue blender/blender#115382 2023-11-28 06:03:12 +01:00
Eevee transparency blinking

EEVEE sort transparent objects based on their object center distance to the camera OMG…

which is not true alpha blending Despite it, still looks better, i believe.

I hope it will be…

Vyacheslav Kobozev commented on issue blender/blender#115382 2023-11-27 03:18:16 +01:00
Eevee transparency blinking

Hi, thanks for the report. I can confirm. It seems all cubes are shading same mesh data. If I make single user mesh data for each cube object and apply the transform, somehow problem disappears. …

Vyacheslav Kobozev commented on issue blender/blender#115382 2023-11-24 22:25:04 +01:00
Eevee transparency blinking

p.s. that issue forces us to render all project with Cycles

Vyacheslav Kobozev opened issue blender/blender#115382 2023-11-24 22:23:51 +01:00
Eevee transparency blinking
Vyacheslav Kobozev closed issue blender/blender#115208 2023-11-24 16:59:09 +01:00
Sudden and weird sculpt brush behavior in the certain file. Spikes on the stamp`s boundary.
Vyacheslav Kobozev commented on issue blender/blender#115208 2023-11-24 16:59:06 +01:00
Sudden and weird sculpt brush behavior in the certain file. Spikes on the stamp`s boundary.

@Vyach , you missed this global property: image :)

Yes, i checked and this produces the issue. Perhaps i switched it on by inacurate…

Vyacheslav Kobozev commented on issue blender/blender#115208 2023-11-24 03:23:29 +01:00
Sudden and weird sculpt brush behavior in the certain file. Spikes on the stamp`s boundary.

Hi, does this happen after auto masking cavity turned off?

Nope, I did not touch any masking option before it happened. I worked with sculpture with repeating voxel remesh, remeshed once…

Vyacheslav Kobozev commented on issue blender/blender#115220 2023-11-24 03:21:25 +01:00
Regression: lost «show last search» in operator/menu search

@Vyach hi, I removed this intentionally after a bug report since we're now showing recent searches in the list below: #114758 / #114904 / 920d9a916557aabf7144e8a7c2c3c26547d0128c Not a bug,…

Vyacheslav Kobozev opened issue blender/blender#115220 2023-11-21 04:16:30 +01:00
Regression: lost «show last search» in operator/menu search
Vyacheslav Kobozev commented on issue blender/blender#114244 2023-11-20 20:31:27 +01:00
Regression: Smooth operators destroy manual sharp seams.

Maybe a "Affect Edges" option, on by default" would work well enough here. I think it's important that by default, the "Shade Smooth" operator actually makes the mesh smooth, regardless of…