Block a user
Antonio Vazquez
pushed to GPv3_Set_selected_as_actmat at antoniov/blender
2023-10-28 09:25:13 +02:00
0b25cd3e85
GPv3: Exit of the loop and remove geometry update
GPv3: Set active material from parameter
GPv3: Assign material from a list
GPv3: Set selected curve material as active material
Antonio Vazquez
created branch GPv3_Set_selected_as_actmat in antoniov/blender
2023-10-27 11:11:27 +02:00
Antonio Vazquez
pushed to GPv3_Set_selected_as_actmat at antoniov/blender
2023-10-27 11:11:27 +02:00
cbf5ff98dd
GPv3: Set selected curve material as active material
GPv3: Rename
stroke_color_set
to stroke_material_set
4078f81294
GPv3: Rename
stroke_color_set
to stroke_material_set
d31c61edee
Cleanup: spelling in comments
e8279ff4ee
Cleanup: format
ce027579e0
Merge branch 'blender-v4.0-release'
585f43064a
Fix edit-mode undo leaving edit-mode with multiple windows
GPv3: Set selected curve material as active material
@PratikPB2123 I don't think this is correct. In your text you are assigning the material to the curve and must be inverse. I will take this one.
GPv3: Menus updates
WIP: GPv3 - Add support to material render previews
Confirmed: The actual code of Eevee_Next does not support Render, so this patch must be on hold until this feature will be ready.