2009-08-19 21:24:52 +00:00
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/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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2010-02-12 13:34:04 +00:00
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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2009-08-19 21:24:52 +00:00
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*
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* The Original Code is Copyright (C) 2009 by Nicholas Bishop
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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2010-07-14 14:11:03 +00:00
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* Contributor(s): Jason Wilkins, Tom Musgrove.
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2009-08-19 21:24:52 +00:00
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*
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* ***** END GPL LICENSE BLOCK *****
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*
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*/
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2011-02-27 20:29:51 +00:00
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/** \file blender/editors/sculpt_paint/paint_stroke.c
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* \ingroup edsculpt
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*/
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2009-08-19 21:24:52 +00:00
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#include "MEM_guardedalloc.h"
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2011-01-07 18:36:47 +00:00
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#include "BLI_math.h"
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#include "BLI_utildefines.h"
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2013-03-13 03:46:22 +00:00
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#include "BLI_rand.h"
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2011-01-07 18:36:47 +00:00
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2009-08-19 21:24:52 +00:00
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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2010-08-04 04:01:27 +00:00
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#include "DNA_brush_types.h"
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2009-08-19 21:24:52 +00:00
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#include "RNA_access.h"
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#include "BKE_context.h"
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#include "BKE_paint.h"
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2010-07-14 14:11:03 +00:00
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#include "BKE_brush.h"
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2009-08-19 21:24:52 +00:00
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#include "WM_api.h"
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#include "WM_types.h"
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2009-08-20 05:13:07 +00:00
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#include "BIF_gl.h"
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2009-08-19 21:24:52 +00:00
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#include "BIF_glutil.h"
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#include "ED_screen.h"
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#include "ED_view3d.h"
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#include "paint_intern.h"
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#include <float.h>
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#include <math.h>
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2012-05-21 23:32:46 +00:00
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typedef struct PaintSample {
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float mouse[2];
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/* TODO: other input properties, e.g. tablet pressure */
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} PaintSample;
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2009-08-19 21:24:52 +00:00
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typedef struct PaintStroke {
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2009-08-20 05:13:07 +00:00
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void *mode_data;
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void *smooth_stroke_cursor;
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2009-08-21 00:46:36 +00:00
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wmTimer *timer;
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2009-08-20 05:13:07 +00:00
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2009-08-19 21:24:52 +00:00
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/* Cached values */
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ViewContext vc;
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bglMats mats;
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Brush *brush;
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2012-05-21 23:32:46 +00:00
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/* Paint stroke can use up to PAINT_MAX_INPUT_SAMPLES prior inputs
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* to smooth the stroke */
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PaintSample samples[PAINT_MAX_INPUT_SAMPLES];
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int num_samples;
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int cur_sample;
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2009-08-19 21:24:52 +00:00
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float last_mouse_position[2];
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2010-07-20 10:41:08 +00:00
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/* Set whether any stroke step has yet occurred
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2012-03-03 16:31:46 +00:00
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* e.g. in sculpt mode, stroke doesn't start until cursor
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* passes over the mesh */
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2009-08-19 21:24:52 +00:00
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int stroke_started;
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2011-03-01 16:26:37 +00:00
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/* event that started stroke, for modal() return */
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int event_type;
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2013-03-13 03:46:22 +00:00
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bool brush_init;
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float initial_mouse[2];
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float cached_pressure;
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2009-10-27 19:53:34 +00:00
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StrokeGetLocation get_location;
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2009-08-19 21:24:52 +00:00
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StrokeTestStart test_start;
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StrokeUpdateStep update_step;
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StrokeDone done;
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} PaintStroke;
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2009-08-20 05:13:07 +00:00
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/*** Cursor ***/
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static void paint_draw_smooth_stroke(bContext *C, int x, int y, void *customdata)
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{
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2012-06-04 07:29:45 +00:00
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Paint *paint = paint_get_active_from_context(C);
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Brush *brush = paint_brush(paint);
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2009-08-20 05:13:07 +00:00
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PaintStroke *stroke = customdata;
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2012-03-24 06:38:07 +00:00
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if (stroke && brush && (brush->flag & BRUSH_SMOOTH_STROKE)) {
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2013-03-10 11:37:27 +00:00
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glColor4ubv(paint->paint_cursor_col);
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glEnable(GL_LINE_SMOOTH);
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glEnable(GL_BLEND);
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sdrawline(x, y, (int)stroke->last_mouse_position[0],
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(int)stroke->last_mouse_position[1]);
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glDisable(GL_BLEND);
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glDisable(GL_LINE_SMOOTH);
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2009-08-20 05:13:07 +00:00
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}
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}
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2011-01-08 01:45:02 +00:00
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/* if this is a tablet event, return tablet pressure and set *pen_flip
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2012-03-03 16:31:46 +00:00
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* to 1 if the eraser tool is being used, 0 otherwise */
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2013-03-13 09:03:46 +00:00
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static float event_tablet_data(const wmEvent *event, int *pen_flip)
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2009-08-19 21:24:52 +00:00
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{
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2011-01-08 01:45:02 +00:00
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int erasor = 0;
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float pressure = 1;
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2010-07-14 14:11:03 +00:00
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2013-01-17 03:41:23 +00:00
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if (event->tablet_data) {
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wmTabletData *wmtab = event->tablet_data;
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2010-07-14 14:11:03 +00:00
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2011-01-08 01:45:02 +00:00
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erasor = (wmtab->Active == EVT_TABLET_ERASER);
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pressure = (wmtab->Active != EVT_TABLET_NONE) ? wmtab->Pressure : 1;
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}
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2010-07-14 14:11:03 +00:00
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2012-03-24 06:38:07 +00:00
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if (pen_flip)
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2011-01-08 01:45:02 +00:00
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(*pen_flip) = erasor;
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2010-07-14 14:11:03 +00:00
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2011-01-08 01:45:02 +00:00
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return pressure;
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}
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2010-07-14 14:11:03 +00:00
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2013-03-13 03:46:22 +00:00
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#if 1
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/* Initialize the stroke cache variants from operator properties */
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static void paint_brush_update(bContext *C, Brush *brush, PaintMode mode,
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struct PaintStroke *stroke,
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float mouse[2], float pressure)
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{
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Scene *scene = CTX_data_scene(C);
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UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
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/* XXX: Use pressure value from first brush step for brushes which don't
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* support strokes (grab, thumb). They depends on initial state and
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* brush coord/pressure/etc.
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* It's more an events design issue, which doesn't split coordinate/pressure/angle
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* changing events. We should avoid this after events system re-design */
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if (paint_supports_dynamic_size(brush, mode) || !stroke->brush_init) {
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copy_v2_v2(stroke->initial_mouse, mouse);
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copy_v2_v2(ups->tex_mouse, mouse);
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stroke->cached_pressure = pressure;
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}
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/* Truly temporary data that isn't stored in properties */
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ups->draw_pressure = TRUE;
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ups->pressure_value = stroke->cached_pressure;
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ups->pixel_radius = BKE_brush_size_get(scene, brush);
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if (BKE_brush_use_size_pressure(scene, brush) && paint_supports_dynamic_size(brush, mode)) {
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ups->pixel_radius *= stroke->cached_pressure;
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}
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if (!(brush->flag & BRUSH_ANCHORED ||
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ELEM4(brush->sculpt_tool, SCULPT_TOOL_GRAB, SCULPT_TOOL_SNAKE_HOOK,
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SCULPT_TOOL_THUMB, SCULPT_TOOL_ROTATE)))
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{
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copy_v2_v2(ups->tex_mouse, mouse);
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if ((brush->mtex.brush_map_mode == MTEX_MAP_MODE_VIEW) &&
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(brush->flag & BRUSH_RANDOM_ROTATION) &&
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!(brush->flag & BRUSH_RAKE))
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{
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ups->brush_rotation = 2.0f * (float)M_PI * BLI_frand();
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}
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}
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if (brush->flag & BRUSH_ANCHORED) {
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bool hit = false;
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float halfway[2];
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const float dx = mouse[0] - stroke->initial_mouse[0];
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const float dy = mouse[1] - stroke->initial_mouse[1];
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ups->anchored_size = ups->pixel_radius = sqrt(dx * dx + dy * dy);
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ups->brush_rotation = atan2(dx, dy) + M_PI;
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if (brush->flag & BRUSH_EDGE_TO_EDGE) {
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float out[3];
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halfway[0] = dx * 0.5f + stroke->initial_mouse[0];
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halfway[1] = dy * 0.5f + stroke->initial_mouse[1];
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if (stroke->get_location) {
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2013-03-13 05:23:53 +00:00
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if (stroke->get_location(C, out, halfway)) {
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2013-03-13 03:46:22 +00:00
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hit = true;
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}
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2013-03-13 05:23:53 +00:00
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}
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else {
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2013-03-13 03:46:22 +00:00
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hit = true;
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}
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}
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2013-03-13 05:23:53 +00:00
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if (hit) {
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2013-03-13 03:46:22 +00:00
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copy_v2_v2(ups->anchored_initial_mouse, halfway);
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copy_v2_v2(ups->tex_mouse, halfway);
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ups->anchored_size /= 2.0f;
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ups->pixel_radius /= 2.0f;
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}
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else
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copy_v2_v2(ups->anchored_initial_mouse, stroke->initial_mouse);
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ups->draw_anchored = 1;
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}
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else if (brush->flag & BRUSH_RAKE) {
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if (!stroke->brush_init)
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copy_v2_v2(ups->last_rake, mouse);
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else
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paint_calculate_rake_rotation(ups, mouse);
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}
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stroke->brush_init = TRUE;
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}
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#endif
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2011-01-08 01:45:02 +00:00
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/* Put the location of the next stroke dot into the stroke RNA and apply it to the mesh */
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2013-03-13 09:03:46 +00:00
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static void paint_brush_stroke_add_step(bContext *C, wmOperator *op, const wmEvent *event, const float mouse_in[2])
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2011-01-08 01:45:02 +00:00
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{
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2012-01-14 23:54:51 +00:00
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Scene *scene = CTX_data_scene(C);
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2012-06-04 07:29:45 +00:00
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Paint *paint = paint_get_active_from_context(C);
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2013-03-06 22:54:44 +00:00
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PaintMode mode = paintmode_get_active_from_context(C);
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2011-01-08 01:45:02 +00:00
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Brush *brush = paint_brush(paint);
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2009-08-19 21:24:52 +00:00
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PaintStroke *stroke = op->customdata;
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2012-10-08 07:08:29 +00:00
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float mouse_out[2];
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2011-01-08 01:45:02 +00:00
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PointerRNA itemptr;
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float location[3];
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float pressure;
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int pen_flip;
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2009-08-19 21:24:52 +00:00
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2011-01-08 01:45:02 +00:00
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/* see if tablet affects event */
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pressure = event_tablet_data(event, &pen_flip);
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2010-07-14 14:11:03 +00:00
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2013-03-10 17:40:55 +00:00
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/* the following code is adapted from texture paint. It may not be needed but leaving here
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* just in case for reference (code in texpaint removed as part of refactoring).
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* It's strange that only texpaint had these guards. */
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#if 0
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/* special exception here for too high pressure values on first touch in
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* windows for some tablets, then we just skip first touch .. */
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if (tablet && (pressure >= 0.99f) && ((pop->s.brush->flag & BRUSH_SPACING_PRESSURE) || BKE_brush_use_alpha_pressure(scene, pop->s.brush) || BKE_brush_use_size_pressure(scene, pop->s.brush)))
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return;
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/* This can be removed once fixed properly in
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* BKE_brush_painter_paint(BrushPainter *painter, BrushFunc func, float *pos, double time, float pressure, void *user)
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* at zero pressure we should do nothing 1/2^12 is 0.0002 which is the sensitivity of the most sensitive pen tablet available */
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if (tablet && (pressure < 0.0002f) && ((pop->s.brush->flag & BRUSH_SPACING_PRESSURE) || BKE_brush_use_alpha_pressure(scene, pop->s.brush) || BKE_brush_use_size_pressure(scene, pop->s.brush)))
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return;
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#endif
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2013-03-10 20:05:18 +00:00
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/* copy last position -before- jittering, or space fill code
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* will create too many dabs */
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copy_v2_v2(stroke->last_mouse_position, mouse_in);
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2011-01-08 01:45:02 +00:00
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/* TODO: as sculpt and other paint modes are unified, this
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2012-03-03 16:31:46 +00:00
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* separation will go away */
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2013-03-07 12:11:38 +00:00
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if (paint_supports_jitter(mode)) {
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2011-09-16 06:47:01 +00:00
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float delta[2];
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2010-07-14 14:11:03 +00:00
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2012-10-08 07:08:29 +00:00
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BKE_brush_jitter_pos(scene, brush, mouse_in, mouse_out);
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2010-07-14 14:11:03 +00:00
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2011-01-08 01:45:02 +00:00
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/* XXX: meh, this is round about because
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2012-05-05 00:58:22 +00:00
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* BKE_brush_jitter_pos isn't written in the best way to
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2012-03-03 16:31:46 +00:00
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* be reused here */
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2012-03-24 06:38:07 +00:00
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if (brush->flag & BRUSH_JITTER_PRESSURE) {
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2012-10-08 07:08:29 +00:00
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sub_v2_v2v2(delta, mouse_out, mouse_in);
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2011-09-16 06:47:01 +00:00
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mul_v2_fl(delta, pressure);
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2012-10-08 07:08:29 +00:00
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add_v2_v2v2(mouse_out, mouse_in, delta);
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2010-07-14 14:11:03 +00:00
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}
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}
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2011-09-16 06:47:01 +00:00
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else {
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2012-10-08 07:08:29 +00:00
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copy_v2_v2(mouse_out, mouse_in);
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2011-09-16 06:47:01 +00:00
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}
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2010-07-14 14:11:03 +00:00
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2011-01-08 01:45:02 +00:00
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/* TODO: can remove the if statement once all modes have this */
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2012-03-24 06:38:07 +00:00
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if (stroke->get_location)
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2012-10-08 07:08:29 +00:00
|
|
|
stroke->get_location(C, location, mouse_out);
|
2010-07-14 14:11:03 +00:00
|
|
|
else
|
|
|
|
zero_v3(location);
|
|
|
|
|
2013-03-13 03:46:22 +00:00
|
|
|
paint_brush_update(C, brush, mode, stroke, mouse_out, pressure);
|
|
|
|
|
2009-08-19 21:24:52 +00:00
|
|
|
/* Add to stroke */
|
|
|
|
RNA_collection_add(op->ptr, "stroke", &itemptr);
|
2010-07-14 14:11:03 +00:00
|
|
|
|
2011-01-08 01:45:02 +00:00
|
|
|
RNA_float_set_array(&itemptr, "location", location);
|
2012-10-08 07:08:29 +00:00
|
|
|
RNA_float_set_array(&itemptr, "mouse", mouse_out);
|
2011-01-08 01:45:02 +00:00
|
|
|
RNA_boolean_set(&itemptr, "pen_flip", pen_flip);
|
|
|
|
RNA_float_set(&itemptr, "pressure", pressure);
|
2009-08-19 21:24:52 +00:00
|
|
|
|
|
|
|
stroke->update_step(C, stroke, &itemptr);
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Returns zero if no sculpt changes should be made, non-zero otherwise */
|
2012-05-21 23:32:46 +00:00
|
|
|
static int paint_smooth_stroke(PaintStroke *stroke, float output[2],
|
2013-03-14 02:27:36 +00:00
|
|
|
const PaintSample *sample, PaintMode mode)
|
2009-08-19 21:24:52 +00:00
|
|
|
{
|
2012-05-21 23:32:46 +00:00
|
|
|
output[0] = sample->mouse[0];
|
|
|
|
output[1] = sample->mouse[1];
|
2009-08-19 21:24:52 +00:00
|
|
|
|
2013-03-14 05:52:30 +00:00
|
|
|
if (paint_supports_smooth_stroke(stroke->brush, mode)) {
|
2011-03-27 14:59:55 +00:00
|
|
|
float u = stroke->brush->smooth_stroke_factor, v = 1.0f - u;
|
2012-05-21 23:32:46 +00:00
|
|
|
float dx = stroke->last_mouse_position[0] - sample->mouse[0];
|
|
|
|
float dy = stroke->last_mouse_position[1] - sample->mouse[1];
|
2009-08-19 21:24:52 +00:00
|
|
|
|
|
|
|
/* If the mouse is moving within the radius of the last move,
|
2012-03-03 16:31:46 +00:00
|
|
|
* don't update the mouse position. This allows sharp turns. */
|
2012-03-28 03:47:33 +00:00
|
|
|
if (dx * dx + dy * dy < stroke->brush->smooth_stroke_radius * stroke->brush->smooth_stroke_radius)
|
2009-08-19 21:24:52 +00:00
|
|
|
return 0;
|
|
|
|
|
2012-05-21 23:32:46 +00:00
|
|
|
output[0] = sample->mouse[0] * v + stroke->last_mouse_position[0] * u;
|
|
|
|
output[1] = sample->mouse[1] * v + stroke->last_mouse_position[1] * u;
|
2009-08-19 21:24:52 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* For brushes with stroke spacing enabled, moves mouse in steps
|
2012-03-03 16:31:46 +00:00
|
|
|
* towards the final mouse location. */
|
2013-03-13 09:03:46 +00:00
|
|
|
static int paint_space_stroke(bContext *C, wmOperator *op, const wmEvent *event, const float final_mouse[2])
|
2009-08-19 21:24:52 +00:00
|
|
|
{
|
|
|
|
PaintStroke *stroke = op->customdata;
|
2013-03-13 03:46:22 +00:00
|
|
|
PaintMode mode = paintmode_get_active_from_context(C);
|
|
|
|
|
2009-08-19 21:24:52 +00:00
|
|
|
int cnt = 0;
|
|
|
|
|
2013-03-13 03:46:22 +00:00
|
|
|
if (paint_space_stroke_enabled(stroke->brush, mode)) {
|
2010-07-14 14:11:03 +00:00
|
|
|
float mouse[2];
|
|
|
|
float vec[2];
|
2009-08-19 21:24:52 +00:00
|
|
|
float length, scale;
|
|
|
|
|
2010-07-14 14:11:03 +00:00
|
|
|
copy_v2_v2(mouse, stroke->last_mouse_position);
|
|
|
|
sub_v2_v2v2(vec, final_mouse, mouse);
|
|
|
|
|
|
|
|
length = len_v2(vec);
|
2009-08-19 21:24:52 +00:00
|
|
|
|
2012-03-24 06:38:07 +00:00
|
|
|
if (length > FLT_EPSILON) {
|
2012-01-12 21:48:08 +00:00
|
|
|
const Scene *scene = CTX_data_scene(C);
|
2010-07-14 14:11:03 +00:00
|
|
|
int steps;
|
|
|
|
int i;
|
2013-03-10 00:58:09 +00:00
|
|
|
float size_pressure = 1.0f;
|
|
|
|
float pressure = event_tablet_data(event, NULL);
|
2010-07-14 14:11:03 +00:00
|
|
|
|
2011-01-11 14:01:23 +00:00
|
|
|
/* XXX mysterious :) what has 'use size' do with this here... if you don't check for it, pressure fails */
|
2012-05-05 00:58:22 +00:00
|
|
|
if (BKE_brush_use_size_pressure(scene, stroke->brush))
|
2013-03-10 00:58:09 +00:00
|
|
|
size_pressure = pressure;
|
2011-01-11 14:01:23 +00:00
|
|
|
|
2013-03-10 00:58:09 +00:00
|
|
|
if (size_pressure > FLT_EPSILON) {
|
2013-03-10 18:46:31 +00:00
|
|
|
float zoomx, zoomy;
|
2012-09-14 23:34:00 +00:00
|
|
|
/* brushes can have a minimum size of 1.0 but with pressure it can be smaller then a pixel
|
|
|
|
* causing very high step sizes, hanging blender [#32381] */
|
2013-03-10 00:58:09 +00:00
|
|
|
const float size_clamp = max_ff(1.0f, BKE_brush_size_get(scene, stroke->brush) * size_pressure);
|
|
|
|
float spacing = stroke->brush->spacing;
|
|
|
|
|
2013-03-10 18:46:31 +00:00
|
|
|
/* stroke system is used for 2d paint too, so we need to account for
|
|
|
|
* the fact that brush can be scaled there. */
|
|
|
|
get_imapaint_zoom(C, &zoomx, &zoomy);
|
|
|
|
|
2013-03-10 00:58:09 +00:00
|
|
|
if (stroke->brush->flag & BRUSH_SPACING_PRESSURE)
|
|
|
|
spacing = max_ff(1.0f, spacing * (1.5f - pressure));
|
|
|
|
|
2013-03-10 18:46:31 +00:00
|
|
|
spacing *= max_ff(zoomx, zoomy);
|
|
|
|
|
2013-03-10 00:58:09 +00:00
|
|
|
scale = (size_clamp * spacing / 50.0f) / length;
|
2012-03-24 06:38:07 +00:00
|
|
|
if (scale > FLT_EPSILON) {
|
2011-01-11 12:36:49 +00:00
|
|
|
mul_v2_fl(vec, scale);
|
2010-07-14 14:11:03 +00:00
|
|
|
|
2011-01-11 12:36:49 +00:00
|
|
|
steps = (int)(1.0f / scale);
|
2009-08-19 21:24:52 +00:00
|
|
|
|
2012-03-24 06:38:07 +00:00
|
|
|
for (i = 0; i < steps; ++i, ++cnt) {
|
2011-01-11 12:36:49 +00:00
|
|
|
add_v2_v2(mouse, vec);
|
|
|
|
paint_brush_stroke_add_step(C, op, event, mouse);
|
|
|
|
}
|
|
|
|
}
|
2009-08-19 21:24:52 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return cnt;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**** Public API ****/
|
|
|
|
|
2009-10-27 19:53:34 +00:00
|
|
|
PaintStroke *paint_stroke_new(bContext *C,
|
2012-03-28 03:47:33 +00:00
|
|
|
StrokeGetLocation get_location,
|
|
|
|
StrokeTestStart test_start,
|
|
|
|
StrokeUpdateStep update_step,
|
|
|
|
StrokeDone done, int event_type)
|
2009-08-19 21:24:52 +00:00
|
|
|
{
|
|
|
|
PaintStroke *stroke = MEM_callocN(sizeof(PaintStroke), "PaintStroke");
|
|
|
|
|
2012-06-04 07:29:45 +00:00
|
|
|
stroke->brush = paint_brush(paint_get_active_from_context(C));
|
2009-08-19 21:24:52 +00:00
|
|
|
view3d_set_viewcontext(C, &stroke->vc);
|
2013-03-08 04:00:06 +00:00
|
|
|
if (stroke->vc.v3d)
|
2013-03-06 19:54:43 +00:00
|
|
|
view3d_get_transformation(stroke->vc.ar, stroke->vc.rv3d, stroke->vc.obact, &stroke->mats);
|
2009-08-19 21:24:52 +00:00
|
|
|
|
2009-10-27 19:53:34 +00:00
|
|
|
stroke->get_location = get_location;
|
2009-08-19 21:24:52 +00:00
|
|
|
stroke->test_start = test_start;
|
|
|
|
stroke->update_step = update_step;
|
|
|
|
stroke->done = done;
|
2012-03-28 03:47:33 +00:00
|
|
|
stroke->event_type = event_type; /* for modal, return event */
|
2011-03-01 16:26:37 +00:00
|
|
|
|
2009-08-19 21:24:52 +00:00
|
|
|
return stroke;
|
|
|
|
}
|
|
|
|
|
2012-05-03 04:11:53 +00:00
|
|
|
void paint_stroke_data_free(struct wmOperator *op)
|
2010-01-09 17:15:02 +00:00
|
|
|
{
|
2012-05-03 04:11:53 +00:00
|
|
|
MEM_freeN(op->customdata);
|
2012-05-06 22:12:26 +00:00
|
|
|
op->customdata = NULL;
|
2012-05-03 04:11:53 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
static void stroke_done(struct bContext *C, struct wmOperator *op)
|
|
|
|
{
|
|
|
|
struct PaintStroke *stroke = op->customdata;
|
|
|
|
|
|
|
|
if (stroke->stroke_started && stroke->done)
|
|
|
|
stroke->done(C, stroke);
|
|
|
|
|
|
|
|
if (stroke->timer) {
|
|
|
|
WM_event_remove_timer(
|
|
|
|
CTX_wm_manager(C),
|
|
|
|
CTX_wm_window(C),
|
|
|
|
stroke->timer);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (stroke->smooth_stroke_cursor)
|
|
|
|
WM_paint_cursor_end(CTX_wm_manager(C), stroke->smooth_stroke_cursor);
|
|
|
|
|
|
|
|
paint_stroke_data_free(op);
|
2011-01-15 14:48:44 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/* Returns zero if the stroke dots should not be spaced, non-zero otherwise */
|
2013-03-13 03:46:22 +00:00
|
|
|
bool paint_space_stroke_enabled(Brush *br, PaintMode mode)
|
2011-01-15 14:48:44 +00:00
|
|
|
{
|
2013-03-13 03:46:22 +00:00
|
|
|
return (br->flag & BRUSH_SPACE) && paint_supports_dynamic_size(br, mode);
|
2013-01-16 19:59:55 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/* return true if the brush size can change during paint (normally used for pressure) */
|
2013-03-13 03:46:22 +00:00
|
|
|
bool paint_supports_dynamic_size(Brush *br, PaintMode mode)
|
2013-01-16 19:59:55 +00:00
|
|
|
{
|
2013-03-13 05:23:53 +00:00
|
|
|
if (br->flag & BRUSH_ANCHORED)
|
2013-03-13 03:46:22 +00:00
|
|
|
return false;
|
|
|
|
|
2013-03-13 05:23:53 +00:00
|
|
|
switch (mode) {
|
2013-03-13 03:46:22 +00:00
|
|
|
case PAINT_SCULPT:
|
2013-03-14 05:52:30 +00:00
|
|
|
if (ELEM4(br->sculpt_tool,
|
|
|
|
SCULPT_TOOL_GRAB,
|
|
|
|
SCULPT_TOOL_THUMB,
|
|
|
|
SCULPT_TOOL_ROTATE,
|
|
|
|
SCULPT_TOOL_SNAKE_HOOK))
|
|
|
|
{
|
|
|
|
return false;
|
|
|
|
}
|
2013-03-13 03:46:22 +00:00
|
|
|
default:
|
|
|
|
;
|
2013-03-14 05:52:30 +00:00
|
|
|
}
|
2013-03-13 03:46:22 +00:00
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
2013-03-14 02:27:36 +00:00
|
|
|
bool paint_supports_smooth_stroke(Brush *br, PaintMode mode)
|
|
|
|
{
|
|
|
|
if(!(br->flag & BRUSH_SMOOTH_STROKE) ||
|
|
|
|
(br->flag & BRUSH_ANCHORED) ||
|
|
|
|
(br->flag & BRUSH_RESTORE_MESH))
|
2013-03-14 05:52:30 +00:00
|
|
|
{
|
2013-03-14 02:27:36 +00:00
|
|
|
return false;
|
2013-03-14 05:52:30 +00:00
|
|
|
}
|
2013-03-14 02:27:36 +00:00
|
|
|
|
|
|
|
switch (mode) {
|
|
|
|
case PAINT_SCULPT:
|
|
|
|
if (ELEM4(br->sculpt_tool,
|
2013-03-14 05:52:30 +00:00
|
|
|
SCULPT_TOOL_GRAB,
|
|
|
|
SCULPT_TOOL_THUMB,
|
|
|
|
SCULPT_TOOL_ROTATE,
|
|
|
|
SCULPT_TOOL_SNAKE_HOOK))
|
|
|
|
{
|
2013-03-14 02:27:36 +00:00
|
|
|
return false;
|
2013-03-14 05:52:30 +00:00
|
|
|
}
|
2013-03-14 02:27:36 +00:00
|
|
|
default:
|
|
|
|
;
|
2013-03-14 05:52:30 +00:00
|
|
|
}
|
2013-03-14 02:27:36 +00:00
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
2013-03-13 03:46:22 +00:00
|
|
|
/* return true if the brush size can change during paint (normally used for pressure) */
|
2013-03-14 02:27:36 +00:00
|
|
|
bool paint_supports_dynamic_tex_coords(Brush *br, PaintMode mode)
|
2013-03-13 03:46:22 +00:00
|
|
|
{
|
2013-03-13 05:23:53 +00:00
|
|
|
if (br->flag & BRUSH_ANCHORED)
|
2013-03-13 03:46:22 +00:00
|
|
|
return false;
|
|
|
|
|
2013-03-13 05:23:53 +00:00
|
|
|
switch (mode) {
|
2013-03-13 03:46:22 +00:00
|
|
|
case PAINT_SCULPT:
|
2013-03-13 05:23:53 +00:00
|
|
|
if (ELEM4(br->sculpt_tool, SCULPT_TOOL_GRAB, SCULPT_TOOL_THUMB, SCULPT_TOOL_ROTATE, SCULPT_TOOL_SNAKE_HOOK))
|
|
|
|
return false;
|
2013-03-13 03:46:22 +00:00
|
|
|
default:
|
|
|
|
;
|
|
|
|
}
|
|
|
|
return true;
|
2010-01-09 17:15:02 +00:00
|
|
|
}
|
|
|
|
|
2013-03-08 04:00:06 +00:00
|
|
|
bool paint_supports_jitter(PaintMode mode)
|
|
|
|
{
|
2013-03-10 18:46:31 +00:00
|
|
|
return ELEM3(mode, PAINT_SCULPT, PAINT_TEXTURE_PROJECTIVE, PAINT_TEXTURE_2D);
|
2013-03-07 12:11:38 +00:00
|
|
|
}
|
|
|
|
|
2012-05-03 04:11:53 +00:00
|
|
|
#define PAINT_STROKE_MODAL_CANCEL 1
|
|
|
|
|
|
|
|
/* called in paint_ops.c, on each regeneration of keymaps */
|
|
|
|
struct wmKeyMap *paint_stroke_modal_keymap(struct wmKeyConfig *keyconf)
|
|
|
|
{
|
|
|
|
static struct EnumPropertyItem modal_items[] = {
|
|
|
|
{PAINT_STROKE_MODAL_CANCEL, "CANCEL", 0,
|
|
|
|
"Cancel",
|
|
|
|
"Cancel and undo a stroke in progress"},
|
|
|
|
|
|
|
|
{ 0 }
|
|
|
|
};
|
|
|
|
|
2012-05-06 22:12:26 +00:00
|
|
|
static const char *name = "Paint Stroke Modal";
|
2012-05-03 04:11:53 +00:00
|
|
|
|
2012-05-06 22:12:26 +00:00
|
|
|
struct wmKeyMap *keymap = WM_modalkeymap_get(keyconf, name);
|
2012-05-03 04:11:53 +00:00
|
|
|
|
|
|
|
/* this function is called for each spacetype, only needs to add map once */
|
|
|
|
if (!keymap) {
|
2012-05-06 22:12:26 +00:00
|
|
|
keymap = WM_modalkeymap_add(keyconf, name, modal_items);
|
2012-05-03 04:11:53 +00:00
|
|
|
|
|
|
|
/* items for modal map */
|
|
|
|
WM_modalkeymap_add_item(
|
|
|
|
keymap, ESCKEY, KM_PRESS, KM_ANY, 0, PAINT_STROKE_MODAL_CANCEL);
|
|
|
|
}
|
|
|
|
|
|
|
|
return keymap;
|
|
|
|
}
|
|
|
|
|
2012-05-21 23:32:46 +00:00
|
|
|
static void paint_stroke_add_sample(const Paint *paint,
|
2012-06-06 14:48:39 +00:00
|
|
|
PaintStroke *stroke,
|
|
|
|
float x, float y)
|
2012-05-21 23:32:46 +00:00
|
|
|
{
|
|
|
|
PaintSample *sample = &stroke->samples[stroke->cur_sample];
|
|
|
|
int max_samples = MIN2(PAINT_MAX_INPUT_SAMPLES,
|
2012-06-06 14:48:39 +00:00
|
|
|
MAX2(paint->num_input_samples, 1));
|
2012-05-21 23:32:46 +00:00
|
|
|
|
|
|
|
sample->mouse[0] = x;
|
|
|
|
sample->mouse[1] = y;
|
|
|
|
|
|
|
|
stroke->cur_sample++;
|
|
|
|
if (stroke->cur_sample >= max_samples)
|
|
|
|
stroke->cur_sample = 0;
|
|
|
|
if (stroke->num_samples < max_samples)
|
|
|
|
stroke->num_samples++;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void paint_stroke_sample_average(const PaintStroke *stroke,
|
2012-06-06 14:48:39 +00:00
|
|
|
PaintSample *average)
|
2012-05-21 23:32:46 +00:00
|
|
|
{
|
|
|
|
int i;
|
|
|
|
|
|
|
|
memset(average, 0, sizeof(*average));
|
|
|
|
|
|
|
|
BLI_assert(stroke->num_samples > 0);
|
|
|
|
|
|
|
|
for (i = 0; i < stroke->num_samples; i++)
|
|
|
|
add_v2_v2(average->mouse, stroke->samples[i].mouse);
|
|
|
|
|
|
|
|
mul_v2_fl(average->mouse, 1.0f / stroke->num_samples);
|
|
|
|
|
|
|
|
/*printf("avg=(%f, %f), num=%d\n", average->mouse[0], average->mouse[1], stroke->num_samples);*/
|
|
|
|
}
|
|
|
|
|
2013-03-13 09:03:46 +00:00
|
|
|
int paint_stroke_modal(bContext *C, wmOperator *op, const wmEvent *event)
|
2009-08-19 21:24:52 +00:00
|
|
|
{
|
2012-06-04 07:29:45 +00:00
|
|
|
Paint *p = paint_get_active_from_context(C);
|
2013-03-13 03:46:22 +00:00
|
|
|
PaintMode mode = paintmode_get_active_from_context(C);
|
2009-08-19 21:24:52 +00:00
|
|
|
PaintStroke *stroke = op->customdata;
|
2012-05-21 23:32:46 +00:00
|
|
|
PaintSample sample_average;
|
2009-08-19 21:24:52 +00:00
|
|
|
float mouse[2];
|
2012-03-28 03:47:33 +00:00
|
|
|
int first = 0;
|
2009-08-21 00:46:36 +00:00
|
|
|
|
2013-03-04 22:55:53 +00:00
|
|
|
paint_stroke_add_sample(p, stroke, event->mval[0], event->mval[1]);
|
2012-05-21 23:32:46 +00:00
|
|
|
paint_stroke_sample_average(stroke, &sample_average);
|
|
|
|
|
2012-10-20 20:20:02 +00:00
|
|
|
/* let NDOF motion pass through to the 3D view so we can paint and rotate simultaneously!
|
|
|
|
* this isn't perfect... even when an extra MOUSEMOVE is spoofed, the stroke discards it
|
|
|
|
* since the 2D deltas are zero -- code in this file needs to be updated to use the
|
|
|
|
* post-NDOF_MOTION MOUSEMOVE */
|
2011-07-24 08:02:42 +00:00
|
|
|
if (event->type == NDOF_MOTION)
|
|
|
|
return OPERATOR_PASS_THROUGH;
|
|
|
|
|
2012-03-24 06:38:07 +00:00
|
|
|
if (!stroke->stroke_started) {
|
2012-05-21 23:32:46 +00:00
|
|
|
copy_v2_v2(stroke->last_mouse_position, sample_average.mouse);
|
|
|
|
stroke->stroke_started = stroke->test_start(C, op, sample_average.mouse);
|
2012-12-28 01:36:00 +00:00
|
|
|
BLI_assert((stroke->stroke_started & ~1) == 0); /* 0/1 */
|
2009-08-20 05:13:07 +00:00
|
|
|
|
2012-03-24 06:38:07 +00:00
|
|
|
if (stroke->stroke_started) {
|
2009-08-20 05:13:07 +00:00
|
|
|
stroke->smooth_stroke_cursor =
|
2012-03-28 03:47:33 +00:00
|
|
|
WM_paint_cursor_activate(CTX_wm_manager(C), paint_poll, paint_draw_smooth_stroke, stroke);
|
2009-08-20 05:13:07 +00:00
|
|
|
|
2012-03-24 06:38:07 +00:00
|
|
|
if (stroke->brush->flag & BRUSH_AIRBRUSH)
|
2009-10-20 13:58:53 +00:00
|
|
|
stroke->timer = WM_event_add_timer(CTX_wm_manager(C), CTX_wm_window(C), TIMER, stroke->brush->rate);
|
2009-08-21 00:46:36 +00:00
|
|
|
}
|
|
|
|
|
2012-03-28 03:47:33 +00:00
|
|
|
first = 1;
|
2009-10-27 19:53:34 +00:00
|
|
|
//ED_region_tag_redraw(ar);
|
2009-08-19 21:24:52 +00:00
|
|
|
}
|
|
|
|
|
2012-05-03 04:11:53 +00:00
|
|
|
/* Cancel */
|
|
|
|
if (event->type == EVT_MODAL_MAP && event->val == PAINT_STROKE_MODAL_CANCEL) {
|
|
|
|
if (op->type->cancel)
|
|
|
|
return op->type->cancel(C, op);
|
|
|
|
else
|
|
|
|
return paint_stroke_cancel(C, op);
|
|
|
|
}
|
2009-11-04 20:15:17 +00:00
|
|
|
|
2012-05-03 04:11:53 +00:00
|
|
|
if (event->type == stroke->event_type && event->val == KM_RELEASE) {
|
|
|
|
stroke_done(C, op);
|
2009-11-04 20:15:17 +00:00
|
|
|
return OPERATOR_FINISHED;
|
|
|
|
}
|
2012-03-28 03:47:33 +00:00
|
|
|
else if ((first) ||
|
2011-12-24 02:37:42 +00:00
|
|
|
(ELEM(event->type, MOUSEMOVE, INBETWEEN_MOUSEMOVE)) ||
|
|
|
|
(event->type == TIMER && (event->customdata == stroke->timer)) )
|
|
|
|
{
|
2012-03-24 06:38:07 +00:00
|
|
|
if (stroke->stroke_started) {
|
2013-03-14 02:27:36 +00:00
|
|
|
if (paint_smooth_stroke(stroke, mouse, &sample_average, mode)) {
|
2013-03-13 03:46:22 +00:00
|
|
|
if (paint_space_stroke_enabled(stroke->brush, mode)) {
|
2012-03-24 06:38:07 +00:00
|
|
|
if (!paint_space_stroke(C, op, event, mouse)) {
|
2010-04-24 10:08:07 +00:00
|
|
|
//ED_region_tag_redraw(ar);
|
|
|
|
}
|
Sculpt: Multithreading & PBVH Changes
* Sculpting, normal update and bounding box code is now multithreaded
using OpenMP.
* Fix a number of update issues: normals on node boundaries, outdated
bounding boxes, partial redraw, .. . There's probably still a few
left, but should be better now.
* Clicking once now does a single paint instead of two (was also
painting on mouse up event).
* Smooth shading now is enabled for the full mesh when the first face
uses it (so it can be tested at least).
Implementation Notes:
* PBVH search can now be done either using a callback or bt gathering the
nodes in an array. The latter makes multithreading with OpenMP easier.
* Normals update code is now inside PBVH, was doing it per node before but
should do all faces first and only then vertices.
* Instead of using search modes + 1 modified flag, now nodes get 4 flags
to indicate what needs to be updated for them, found that this makes it
easier for me to understand the code and fix update bugs.
* PBVHNode is now exposed as an abstract type, I think this makes it more
clear what is happening than having it's data passed as part of callback
functions.
* Active_verts list was replaced by looping over nodes and the vertices
inside them. However the grab brush still uses the active_verts system,
will fix that later.
* Some micro-optimizations, like avoiding a few multiplications/divisions,
using local variables instead of pointers, or looping over fewer vertices
to update the bounding boxes.
2009-11-02 18:47:03 +00:00
|
|
|
}
|
2010-07-14 14:11:03 +00:00
|
|
|
else {
|
Sculpt: Multithreading & PBVH Changes
* Sculpting, normal update and bounding box code is now multithreaded
using OpenMP.
* Fix a number of update issues: normals on node boundaries, outdated
bounding boxes, partial redraw, .. . There's probably still a few
left, but should be better now.
* Clicking once now does a single paint instead of two (was also
painting on mouse up event).
* Smooth shading now is enabled for the full mesh when the first face
uses it (so it can be tested at least).
Implementation Notes:
* PBVH search can now be done either using a callback or bt gathering the
nodes in an array. The latter makes multithreading with OpenMP easier.
* Normals update code is now inside PBVH, was doing it per node before but
should do all faces first and only then vertices.
* Instead of using search modes + 1 modified flag, now nodes get 4 flags
to indicate what needs to be updated for them, found that this makes it
easier for me to understand the code and fix update bugs.
* PBVHNode is now exposed as an abstract type, I think this makes it more
clear what is happening than having it's data passed as part of callback
functions.
* Active_verts list was replaced by looping over nodes and the vertices
inside them. However the grab brush still uses the active_verts system,
will fix that later.
* Some micro-optimizations, like avoiding a few multiplications/divisions,
using local variables instead of pointers, or looping over fewer vertices
to update the bounding boxes.
2009-11-02 18:47:03 +00:00
|
|
|
paint_brush_stroke_add_step(C, op, event, mouse);
|
2010-07-14 14:11:03 +00:00
|
|
|
}
|
2009-08-19 21:24:52 +00:00
|
|
|
}
|
2010-08-02 16:27:41 +00:00
|
|
|
else {
|
2012-03-28 03:47:33 +00:00
|
|
|
; //ED_region_tag_redraw(ar);
|
2010-08-02 16:27:41 +00:00
|
|
|
}
|
2009-08-19 21:24:52 +00:00
|
|
|
}
|
|
|
|
}
|
Sculpt: Multithreading & PBVH Changes
* Sculpting, normal update and bounding box code is now multithreaded
using OpenMP.
* Fix a number of update issues: normals on node boundaries, outdated
bounding boxes, partial redraw, .. . There's probably still a few
left, but should be better now.
* Clicking once now does a single paint instead of two (was also
painting on mouse up event).
* Smooth shading now is enabled for the full mesh when the first face
uses it (so it can be tested at least).
Implementation Notes:
* PBVH search can now be done either using a callback or bt gathering the
nodes in an array. The latter makes multithreading with OpenMP easier.
* Normals update code is now inside PBVH, was doing it per node before but
should do all faces first and only then vertices.
* Instead of using search modes + 1 modified flag, now nodes get 4 flags
to indicate what needs to be updated for them, found that this makes it
easier for me to understand the code and fix update bugs.
* PBVHNode is now exposed as an abstract type, I think this makes it more
clear what is happening than having it's data passed as part of callback
functions.
* Active_verts list was replaced by looping over nodes and the vertices
inside them. However the grab brush still uses the active_verts system,
will fix that later.
* Some micro-optimizations, like avoiding a few multiplications/divisions,
using local variables instead of pointers, or looping over fewer vertices
to update the bounding boxes.
2009-11-02 18:47:03 +00:00
|
|
|
|
2011-12-24 02:37:42 +00:00
|
|
|
/* we want the stroke to have the first daub at the start location
|
|
|
|
* instead of waiting till we have moved the space distance */
|
2012-03-24 06:38:07 +00:00
|
|
|
if (first &&
|
2012-03-28 03:47:33 +00:00
|
|
|
stroke->stroke_started &&
|
2013-03-13 03:46:22 +00:00
|
|
|
paint_space_stroke_enabled(stroke->brush, mode) &&
|
2012-03-28 03:47:33 +00:00
|
|
|
!(stroke->brush->flag & BRUSH_ANCHORED) &&
|
|
|
|
!(stroke->brush->flag & BRUSH_SMOOTH_STROKE))
|
2010-07-14 14:11:03 +00:00
|
|
|
{
|
|
|
|
paint_brush_stroke_add_step(C, op, event, mouse);
|
|
|
|
}
|
|
|
|
|
Sculpt: Multithreading & PBVH Changes
* Sculpting, normal update and bounding box code is now multithreaded
using OpenMP.
* Fix a number of update issues: normals on node boundaries, outdated
bounding boxes, partial redraw, .. . There's probably still a few
left, but should be better now.
* Clicking once now does a single paint instead of two (was also
painting on mouse up event).
* Smooth shading now is enabled for the full mesh when the first face
uses it (so it can be tested at least).
Implementation Notes:
* PBVH search can now be done either using a callback or bt gathering the
nodes in an array. The latter makes multithreading with OpenMP easier.
* Normals update code is now inside PBVH, was doing it per node before but
should do all faces first and only then vertices.
* Instead of using search modes + 1 modified flag, now nodes get 4 flags
to indicate what needs to be updated for them, found that this makes it
easier for me to understand the code and fix update bugs.
* PBVHNode is now exposed as an abstract type, I think this makes it more
clear what is happening than having it's data passed as part of callback
functions.
* Active_verts list was replaced by looping over nodes and the vertices
inside them. However the grab brush still uses the active_verts system,
will fix that later.
* Some micro-optimizations, like avoiding a few multiplications/divisions,
using local variables instead of pointers, or looping over fewer vertices
to update the bounding boxes.
2009-11-02 18:47:03 +00:00
|
|
|
return OPERATOR_RUNNING_MODAL;
|
2009-08-19 21:24:52 +00:00
|
|
|
}
|
|
|
|
|
2009-08-20 05:44:32 +00:00
|
|
|
int paint_stroke_exec(bContext *C, wmOperator *op)
|
|
|
|
{
|
|
|
|
PaintStroke *stroke = op->customdata;
|
|
|
|
|
2011-05-04 03:34:55 +00:00
|
|
|
/* only when executed for the first time */
|
2012-03-24 06:38:07 +00:00
|
|
|
if (stroke->stroke_started == 0) {
|
2011-05-04 03:34:55 +00:00
|
|
|
/* XXX stroke->last_mouse_position is unset, this may cause problems */
|
|
|
|
stroke->test_start(C, op, NULL);
|
2012-03-28 03:47:33 +00:00
|
|
|
stroke->stroke_started = 1;
|
2011-05-04 03:34:55 +00:00
|
|
|
}
|
|
|
|
|
2012-04-30 16:22:40 +00:00
|
|
|
RNA_BEGIN (op->ptr, itemptr, "stroke")
|
|
|
|
{
|
2009-08-20 05:44:32 +00:00
|
|
|
stroke->update_step(C, stroke, &itemptr);
|
|
|
|
}
|
|
|
|
RNA_END;
|
|
|
|
|
2012-05-03 04:11:53 +00:00
|
|
|
stroke_done(C, op);
|
2009-08-20 05:44:32 +00:00
|
|
|
|
|
|
|
return OPERATOR_FINISHED;
|
|
|
|
}
|
|
|
|
|
2011-06-06 11:04:54 +00:00
|
|
|
int paint_stroke_cancel(bContext *C, wmOperator *op)
|
|
|
|
{
|
2012-05-03 04:11:53 +00:00
|
|
|
stroke_done(C, op);
|
2011-06-06 11:04:54 +00:00
|
|
|
return OPERATOR_CANCELLED;
|
|
|
|
}
|
|
|
|
|
2009-08-19 21:24:52 +00:00
|
|
|
ViewContext *paint_stroke_view_context(PaintStroke *stroke)
|
|
|
|
{
|
|
|
|
return &stroke->vc;
|
|
|
|
}
|
|
|
|
|
2009-08-20 05:13:07 +00:00
|
|
|
void *paint_stroke_mode_data(struct PaintStroke *stroke)
|
|
|
|
{
|
|
|
|
return stroke->mode_data;
|
|
|
|
}
|
|
|
|
|
|
|
|
void paint_stroke_set_mode_data(PaintStroke *stroke, void *mode_data)
|
|
|
|
{
|
|
|
|
stroke->mode_data = mode_data;
|
|
|
|
}
|
|
|
|
|
|
|
|
int paint_poll(bContext *C)
|
|
|
|
{
|
2012-06-04 07:29:45 +00:00
|
|
|
Paint *p = paint_get_active_from_context(C);
|
2009-08-20 05:13:07 +00:00
|
|
|
Object *ob = CTX_data_active_object(C);
|
2012-09-23 05:33:23 +00:00
|
|
|
ScrArea *sa = CTX_wm_area(C);
|
|
|
|
ARegion *ar = CTX_wm_region(C);
|
2009-08-20 05:13:07 +00:00
|
|
|
|
|
|
|
return p && ob && paint_brush(p) &&
|
2012-09-23 05:33:23 +00:00
|
|
|
(sa && sa->spacetype == SPACE_VIEW3D) &&
|
|
|
|
(ar && ar->regiontype == RGN_TYPE_WINDOW);
|
2009-08-20 05:13:07 +00:00
|
|
|
}
|