2011-02-18 13:58:08 +00:00
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/*
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2009-11-09 22:42:41 +00:00
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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2010-02-12 13:34:04 +00:00
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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2009-11-09 22:42:41 +00:00
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: some of this file.
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*
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* ***** END GPL LICENSE BLOCK *****
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* */
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2012-02-17 18:59:41 +00:00
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#ifndef __BLI_MATH_VECTOR_H__
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#define __BLI_MATH_VECTOR_H__
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2009-11-09 22:42:41 +00:00
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2011-02-18 13:58:08 +00:00
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/** \file BLI_math_vector.h
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* \ingroup bli
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*/
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2009-11-09 22:42:41 +00:00
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#ifdef __cplusplus
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extern "C" {
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#endif
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2010-04-15 10:28:32 +00:00
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#include "BLI_math_inline.h"
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2012-02-17 18:59:41 +00:00
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#ifdef __BLI_MATH_INLINE_H__
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2009-11-10 19:13:05 +00:00
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#include "intern/math_vector_inline.c"
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#endif
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2009-11-09 22:42:41 +00:00
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/************************************* Init ***********************************/
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2009-11-10 19:13:05 +00:00
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MINLINE void zero_v2(float r[2]);
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MINLINE void zero_v3(float r[3]);
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2010-01-22 11:10:24 +00:00
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MINLINE void zero_v4(float r[4]);
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2009-11-09 22:42:41 +00:00
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2009-12-27 01:32:58 +00:00
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MINLINE void copy_v2_v2(float r[2], const float a[2]);
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MINLINE void copy_v3_v3(float r[3], const float a[3]);
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2010-03-22 15:55:12 +00:00
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MINLINE void copy_v4_v4(float r[4], const float a[4]);
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2009-11-09 22:42:41 +00:00
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2012-02-29 04:17:26 +00:00
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MINLINE void copy_v2_fl(float r[2], float f);
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MINLINE void copy_v3_fl(float r[3], float f);
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MINLINE void copy_v4_fl(float r[4], float f);
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2009-11-28 13:11:41 +00:00
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MINLINE void swap_v2_v2(float a[2], float b[2]);
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MINLINE void swap_v3_v3(float a[3], float b[3]);
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2010-01-22 11:10:24 +00:00
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MINLINE void swap_v4_v4(float a[4], float b[4]);
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2009-11-28 13:11:41 +00:00
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2011-11-07 01:38:32 +00:00
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/* char */
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MINLINE void copy_v2_v2_char(char r[2], const char a[2]);
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MINLINE void copy_v3_v3_char(char r[3], const char a[3]);
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MINLINE void copy_v4_v4_char(char r[4], const char a[4]);
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2011-09-12 04:14:12 +00:00
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/* short */
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MINLINE void copy_v2_v2_short(short r[2], const short a[2]);
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MINLINE void copy_v3_v3_short(short r[3], const short a[3]);
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MINLINE void copy_v4_v4_short(short r[4], const short a[4]);
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2011-11-07 01:38:32 +00:00
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/* int */
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2012-10-10 13:18:07 +00:00
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MINLINE void zero_v3_int(int r[3]);
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2011-11-07 01:38:32 +00:00
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MINLINE void copy_v2_v2_int(int r[2], const int a[2]);
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MINLINE void copy_v3_v3_int(int r[3], const int a[3]);
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MINLINE void copy_v4_v4_int(int r[4], const int a[4]);
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2012-03-09 06:04:17 +00:00
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/* double -> float */
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MINLINE void copy_v2fl_v2db(float r[2], const double a[2]);
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MINLINE void copy_v3fl_v3db(float r[3], const double a[3]);
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MINLINE void copy_v4fl_v4db(float r[4], const double a[4]);
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/* float -> double */
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MINLINE void copy_v2db_v2fl(double r[2], const float a[2]);
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MINLINE void copy_v3db_v3fl(double r[3], const float a[3]);
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MINLINE void copy_v4db_v4fl(double r[4], const float a[4]);
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2011-09-12 04:14:12 +00:00
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2009-11-09 22:42:41 +00:00
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/********************************* Arithmetic ********************************/
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2012-09-05 23:22:47 +00:00
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MINLINE void add_v2_fl(float r[2], float f);
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2011-06-06 22:10:05 +00:00
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MINLINE void add_v3_fl(float r[3], float f);
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MINLINE void add_v4_fl(float r[4], float f);
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2010-03-22 15:55:12 +00:00
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MINLINE void add_v2_v2(float r[2], const float a[2]);
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MINLINE void add_v2_v2v2(float r[2], const float a[2], const float b[2]);
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MINLINE void add_v3_v3(float r[3], const float a[3]);
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MINLINE void add_v3_v3v3(float r[3], const float a[3], const float b[3]);
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2012-06-12 20:04:55 +00:00
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MINLINE void add_v4_v4(float r[4], const float a[4]);
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MINLINE void add_v4_v4v4(float r[4], const float a[4], const float b[4]);
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2009-11-09 22:42:41 +00:00
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2010-03-22 15:55:12 +00:00
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MINLINE void sub_v2_v2(float r[2], const float a[2]);
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MINLINE void sub_v2_v2v2(float r[2], const float a[2], const float b[2]);
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MINLINE void sub_v3_v3(float r[3], const float a[3]);
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2009-12-27 01:32:58 +00:00
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MINLINE void sub_v3_v3v3(float r[3], const float a[3], const float b[3]);
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2010-11-12 11:16:04 +00:00
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MINLINE void sub_v4_v4(float r[4], const float a[4]);
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MINLINE void sub_v4_v4v4(float r[4], const float a[4], const float b[4]);
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2009-11-09 22:42:41 +00:00
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2009-11-10 19:13:05 +00:00
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MINLINE void mul_v2_fl(float r[2], float f);
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2010-01-12 19:47:54 +00:00
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MINLINE void mul_v2_v2fl(float r[2], const float a[2], float f);
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2009-11-10 19:13:05 +00:00
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MINLINE void mul_v3_fl(float r[3], float f);
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2010-01-12 19:47:54 +00:00
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MINLINE void mul_v3_v3fl(float r[3], const float a[3], float f);
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2010-01-07 12:41:07 +00:00
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MINLINE void mul_v2_v2(float r[2], const float a[2]);
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2010-03-22 15:55:12 +00:00
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MINLINE void mul_v3_v3(float r[3], const float a[3]);
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MINLINE void mul_v3_v3v3(float r[3], const float a[3], const float b[3]);
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Merge image related changes from the render branch. This includes the image
tile cache code in imbuf, but it is not hooked up to the render engine.
Imbuf module: some small refactoring and removing a lot of unused or old code
(about 6.5k lines).
* Added a ImFileType struct with callbacks to make adding an file format type,
or making changes to the API easier.
* Move imbuf init/exit code into IMB_init()/IMB_exit() functions.
* Increased mipmap levels from 10 to 20, you run into this limit already with
a 2k image.
* Removed hamx, amiga, anim5 format support.
* Removed colormap saving, only simple colormap code now for reading tga.
* Removed gen_dynlibtiff.py, editing this is almost as much work as just
editing the code directly.
* Functions removed that were only used for sequencer plugin API:
IMB_anim_nextpic, IMB_clever_double, IMB_antialias, IMB_gamwarp,
IMB_scalefieldImBuf, IMB_scalefastfieldImBuf, IMB_onethird, IMB_halflace,
IMB_dit0, IMB_dit2, IMB_cspace
* Write metadata info into OpenEXR images. Can be viewed with the command
line utility 'exrheader'
For the image tile cache code, see this page:
http://wiki.blender.org/index.php/Dev:2.5/Source/Imaging/ImageTileCache
2010-05-07 15:18:04 +00:00
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MINLINE void mul_v4_fl(float r[4], float f);
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2012-06-12 20:04:55 +00:00
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MINLINE void mul_v4_v4fl(float r[3], const float a[3], float f);
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2010-03-22 15:55:12 +00:00
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MINLINE void madd_v3_v3fl(float r[3], const float a[3], float f);
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MINLINE void madd_v3_v3v3(float r[3], const float a[3], const float b[3]);
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MINLINE void madd_v2_v2v2fl(float r[2], const float a[2], const float b[2], float f);
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MINLINE void madd_v3_v3v3fl(float r[3], const float a[3], const float b[3], float f);
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MINLINE void madd_v3_v3v3v3(float r[3], const float a[3], const float b[3], const float c[3]);
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2010-04-15 10:28:32 +00:00
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MINLINE void madd_v4_v4fl(float r[4], const float a[4], float f);
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2012-06-12 20:04:55 +00:00
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MINLINE void madd_v4_v4v4(float r[4], const float a[4], const float b[4]);
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2009-11-28 13:11:41 +00:00
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2011-10-23 17:52:20 +00:00
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MINLINE void negate_v2(float r[2]);
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MINLINE void negate_v2_v2(float r[2], const float a[2]);
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2009-11-10 19:13:05 +00:00
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MINLINE void negate_v3(float r[3]);
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2009-12-29 15:40:26 +00:00
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MINLINE void negate_v3_v3(float r[3], const float a[3]);
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2011-02-02 00:40:55 +00:00
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MINLINE void negate_v4(float r[4]);
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2011-02-08 03:37:49 +00:00
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MINLINE void negate_v4_v4(float r[4], const float a[3]);
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2009-11-09 22:42:41 +00:00
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2012-05-13 11:05:52 +00:00
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MINLINE void negate_v3_short(short r[3]);
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2009-12-29 15:40:26 +00:00
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MINLINE float dot_v2v2(const float a[2], const float b[2]);
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MINLINE float dot_v3v3(const float a[3], const float b[3]);
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2009-11-09 22:42:41 +00:00
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2009-12-29 15:40:26 +00:00
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MINLINE float cross_v2v2(const float a[2], const float b[2]);
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2009-12-27 01:32:58 +00:00
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MINLINE void cross_v3_v3v3(float r[3], const float a[3], const float b[3]);
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2012-04-16 16:49:37 +00:00
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MINLINE void add_newell_cross_v3_v3v3(float n[3], const float v_prev[3], const float v_curr[3]);
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2009-11-09 22:42:41 +00:00
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2012-04-29 15:47:02 +00:00
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MINLINE void star_m3_v3(float rmat[3][3], float a[3]);
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2009-11-09 22:42:41 +00:00
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/*********************************** Length **********************************/
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2012-01-17 16:31:13 +00:00
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MINLINE float len_squared_v2(const float v[2]);
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2012-03-25 19:02:28 +00:00
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MINLINE float len_squared_v3(const float v[3]);
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2012-10-10 01:22:19 +00:00
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MINLINE float len_manhattan_v2(const float v[2]);
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MINLINE float len_manhattan_v3(const float v[3]);
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2009-12-29 15:40:26 +00:00
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MINLINE float len_v2(const float a[2]);
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MINLINE float len_v2v2(const float a[2], const float b[2]);
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2012-01-17 16:31:13 +00:00
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MINLINE float len_squared_v2v2(const float a[2], const float b[2]);
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2012-10-10 01:22:19 +00:00
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MINLINE float len_squared_v3v3(const float a[3], const float b[3]);
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MINLINE float len_manhattan_v2v2(const float a[2], const float b[2]);
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MINLINE float len_manhattan_v3v3(const float a[3], const float b[3]);
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2009-12-29 15:40:26 +00:00
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MINLINE float len_v3(const float a[3]);
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MINLINE float len_v3v3(const float a[3], const float b[3]);
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2009-11-09 22:42:41 +00:00
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2009-11-10 19:13:05 +00:00
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MINLINE float normalize_v2(float r[2]);
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2010-01-12 19:47:54 +00:00
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MINLINE float normalize_v2_v2(float r[2], const float a[2]);
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2009-11-10 19:13:05 +00:00
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MINLINE float normalize_v3(float r[3]);
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2010-01-12 19:47:54 +00:00
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MINLINE float normalize_v3_v3(float r[3], const float a[3]);
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2009-11-09 22:42:41 +00:00
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/******************************* Interpolation *******************************/
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2009-12-27 01:32:58 +00:00
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void interp_v2_v2v2(float r[2], const float a[2], const float b[2], const float t);
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void interp_v2_v2v2v2(float r[2], const float a[2], const float b[2], const float c[3], const float t[3]);
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void interp_v3_v3v3(float r[3], const float a[3], const float b[3], const float t);
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void interp_v3_v3v3v3(float p[3], const float v1[3], const float v2[3], const float v3[3], const float w[3]);
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void interp_v3_v3v3v3v3(float p[3], const float v1[3], const float v2[3], const float v3[3], const float v4[3], const float w[4]);
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2010-03-24 17:52:51 +00:00
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void interp_v4_v4v4(float r[4], const float a[4], const float b[4], const float t);
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2010-04-15 10:28:32 +00:00
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void interp_v4_v4v4v4(float p[4], const float v1[4], const float v2[4], const float v3[4], const float w[3]);
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2011-09-05 21:01:50 +00:00
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void interp_v4_v4v4v4v4(float p[4], const float v1[4], const float v2[4], const float v3[4], const float v4[4], const float w[4]);
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2009-11-09 22:42:41 +00:00
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2010-09-28 11:48:13 +00:00
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void mid_v3_v3v3(float r[3], const float a[3], const float b[3]);
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2012-04-11 07:47:09 +00:00
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void mid_v2_v2v2(float r[2], const float a[2], const float b[2]);
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2009-11-09 22:42:41 +00:00
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/********************************* Comparison ********************************/
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2010-11-25 19:49:07 +00:00
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MINLINE int is_zero_v3(const float a[3]);
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2011-02-06 09:01:01 +00:00
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MINLINE int is_zero_v4(const float a[4]);
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2010-11-25 19:49:07 +00:00
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MINLINE int is_one_v3(const float a[3]);
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2010-01-22 11:10:24 +00:00
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2011-08-26 22:37:20 +00:00
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MINLINE int equals_v2v2(const float v1[2], const float v2[2]);
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2010-11-25 19:49:07 +00:00
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MINLINE int equals_v3v3(const float a[3], const float b[3]);
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2012-09-19 04:48:34 +00:00
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MINLINE int compare_v2v2(const float a[3], const float b[3], const float limit);
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2010-11-25 19:49:07 +00:00
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MINLINE int compare_v3v3(const float a[3], const float b[3], const float limit);
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MINLINE int compare_len_v3v3(const float a[3], const float b[3], const float limit);
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2009-11-09 22:42:41 +00:00
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2010-11-25 19:49:07 +00:00
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MINLINE int compare_v4v4(const float a[4], const float b[4], const float limit);
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MINLINE int equals_v4v4(const float a[4], const float b[4]);
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2009-11-09 22:42:41 +00:00
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2010-10-15 05:18:45 +00:00
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MINLINE float line_point_side_v2(const float l1[2], const float l2[2], const float pt[2]);
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2009-11-09 22:42:41 +00:00
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/********************************** Angles ***********************************/
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/* - angle with 2 arguments is angle between vector */
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/* - angle with 3 arguments is angle between 3 points at the middle point */
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/* - angle_normalized_* is faster equivalent if vectors are normalized */
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2010-09-28 11:48:13 +00:00
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float angle_v2v2(const float a[2], const float b[2]);
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2012-03-14 06:14:15 +00:00
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float angle_signed_v2v2(const float v1[2], const float v2[2]);
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2010-09-28 11:48:13 +00:00
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float angle_v2v2v2(const float a[2], const float b[2], const float c[2]);
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float angle_normalized_v2v2(const float a[2], const float b[2]);
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float angle_v3v3(const float a[3], const float b[3]);
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float angle_v3v3v3(const float a[3], const float b[3], const float c[3]);
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Fix [#31807] Ngon triangulation error
Notes:
*This implements a quite simple algorithm, which simply checks angles (actually, absolute cosines) of created tri and remaining face (which may be a tri, quad, or more NGon), so that both are "best" (ie avoid as much as possible too much narrow/wide corners), and also checks the new edge is OK (i.e. does not goes "out" of original face).
*Incidently, it fixes a typo in that bm_face_goodline() func!
*It's quite performant (a bit quicker than previous code, as far as I have tested it) and prevent creation of completely flat triangles as much as possible, but it's far from being a "best" solution (as it is still a "progressive" one)!
*It also introduces a new math func (in BLI_math_vector.h), cos_v3v3v3, which computes cosine (ie dot product of normalized vectors) and is roughly a quicker replacement for angle_v3v3v3, when real angles are not needed.
2012-06-24 16:19:19 +00:00
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float cos_v3v3v3(const float p1[3], const float p2[3], const float p3[3]);
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2009-12-27 01:32:58 +00:00
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float angle_normalized_v3v3(const float v1[3], const float v2[3]);
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2012-04-29 10:44:00 +00:00
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float angle_on_axis_v3v3v3_v3(const float v1[3], const float v2[3], const float v3[3], const float axis[3]);
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2009-12-15 09:39:46 +00:00
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void angle_tri_v3(float angles[3], const float v1[3], const float v2[3], const float v3[3]);
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void angle_quad_v3(float angles[4], const float v1[3], const float v2[3], const float v3[3], const float v4[3]);
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2012-05-12 20:39:39 +00:00
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void angle_poly_v3(float *angles, const float *verts[3], int len);
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2009-11-09 22:42:41 +00:00
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/********************************* Geometry **********************************/
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2010-12-11 21:27:39 +00:00
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void project_v2_v2v2(float c[2], const float v1[2], const float v2[2]);
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2010-09-28 11:48:13 +00:00
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void project_v3_v3v3(float r[3], const float p[3], const float n[3]);
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2012-03-25 19:02:28 +00:00
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void project_v3_plane(float v[3], const float n[3], const float p[3]);
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2010-09-28 11:48:13 +00:00
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void reflect_v3_v3v3(float r[3], const float v[3], const float n[3]);
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void ortho_basis_v3v3_v3(float r1[3], float r2[3], const float a[3]);
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void bisect_v3_v3v3v3(float r[3], const float a[3], const float b[3], const float c[3]);
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2010-09-29 05:15:55 +00:00
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void rotate_v3_v3v3fl(float v[3], const float p[3], const float axis[3], const float angle);
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void rotate_normalized_v3_v3v3fl(float v[3], const float p[3], const float axis[3], const float angle);
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2009-11-09 22:42:41 +00:00
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/*********************************** Other ***********************************/
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2010-08-25 08:31:52 +00:00
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void print_v2(const char *str, const float a[2]);
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void print_v3(const char *str, const float a[3]);
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void print_v4(const char *str, const float a[4]);
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2009-11-09 22:42:41 +00:00
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2010-03-05 22:01:42 +00:00
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MINLINE void normal_short_to_float_v3(float r[3], const short n[3]);
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MINLINE void normal_float_to_short_v3(short r[3], const float n[3]);
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2009-11-09 22:42:41 +00:00
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2010-09-28 11:48:13 +00:00
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void minmax_v3v3_v3(float min[3], float max[3], const float vec[3]);
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2012-10-25 22:47:54 +00:00
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void minmax_v2v2_v2(float min[2], float max[2], const float vec[2]);
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2009-11-09 22:42:41 +00:00
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2012-08-27 09:44:56 +00:00
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void dist_ensure_v3_v3fl(float v1[3], const float v2[3], const float dist);
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void dist_ensure_v2_v2fl(float v1[2], const float v2[2], const float dist);
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2010-10-20 09:18:55 +00:00
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/***************************** Array Functions *******************************/
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/* attempted to follow fixed length vertex functions. names could be improved*/
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2011-11-24 04:12:16 +00:00
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double dot_vn_vn(const float *array_src_a, const float *array_src_b, const int size);
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float normalize_vn_vn(float *array_tar, const float *array_src, const int size);
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float normalize_vn(float *array_tar, const int size);
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void range_vn_i(int *array_tar, const int size, const int start);
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2011-12-18 07:27:11 +00:00
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void range_vn_fl(float *array_tar, const int size, const float start, const float step);
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2011-02-05 06:14:50 +00:00
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void negate_vn(float *array_tar, const int size);
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void negate_vn_vn(float *array_tar, const float *array_src, const int size);
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2011-11-24 04:12:16 +00:00
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void mul_vn_fl(float *array_tar, const int size, const float f);
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2010-10-22 10:17:55 +00:00
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void mul_vn_vn_fl(float *array_tar, const float *array_src, const int size, const float f);
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2010-10-20 09:18:55 +00:00
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void add_vn_vn(float *array_tar, const float *array_src, const int size);
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2011-01-09 09:16:04 +00:00
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void add_vn_vnvn(float *array_tar, const float *array_src_a, const float *array_src_b, const int size);
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2012-05-31 11:57:09 +00:00
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void madd_vn_vn(float *array_tar, const float *array_src, const float f, const int size);
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void madd_vn_vnvn(float *array_tar, const float *array_src_a, const float *array_src_b, const float f, const int size);
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2011-01-23 08:37:34 +00:00
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void sub_vn_vn(float *array_tar, const float *array_src, const int size);
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2011-01-09 09:16:04 +00:00
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void sub_vn_vnvn(float *array_tar, const float *array_src_a, const float *array_src_b, const int size);
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2012-05-31 11:57:09 +00:00
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void msub_vn_vn(float *array_tar, const float *array_src, const float f, const int size);
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void msub_vn_vnvn(float *array_tar, const float *array_src_a, const float *array_src_b, const float f, const int size);
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2011-11-24 04:12:16 +00:00
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void fill_vn_i(int *array_tar, const int size, const int val);
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2012-04-23 23:57:17 +00:00
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void fill_vn_ushort(unsigned short *array_tar, const int size, const unsigned short val);
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2011-11-24 04:12:16 +00:00
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void fill_vn_fl(float *array_tar, const int size, const float val);
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2010-10-20 09:18:55 +00:00
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2009-11-09 22:42:41 +00:00
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#ifdef __cplusplus
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}
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#endif
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2012-02-17 18:59:41 +00:00
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#endif /* __BLI_MATH_VECTOR_H__ */
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