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										 |  |  |  | /*
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							|  |  |  |  |  * ***** BEGIN GPL LICENSE BLOCK ***** | 
					
						
							|  |  |  |  |  * | 
					
						
							|  |  |  |  |  * This program is free software; you can redistribute it and/or | 
					
						
							|  |  |  |  |  * modify it under the terms of the GNU General Public License | 
					
						
							|  |  |  |  |  * as published by the Free Software Foundation; either version 2 | 
					
						
							|  |  |  |  |  * of the License, or (at your option) any later version.  | 
					
						
							|  |  |  |  |  * | 
					
						
							|  |  |  |  |  * This program is distributed in the hope that it will be useful, | 
					
						
							|  |  |  |  |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
					
						
							|  |  |  |  |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
					
						
							|  |  |  |  |  * GNU General Public License for more details. | 
					
						
							|  |  |  |  |  * | 
					
						
							|  |  |  |  |  * You should have received a copy of the GNU General Public License | 
					
						
							|  |  |  |  |  * along with this program; if not, write to the Free Software Foundation, | 
					
						
							|  |  |  |  |  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | 
					
						
							|  |  |  |  |  * | 
					
						
							|  |  |  |  |  * The Original Code is Copyright (C) 2016 Blender Foundation. | 
					
						
							|  |  |  |  |  * All rights reserved. | 
					
						
							|  |  |  |  |  * | 
					
						
							|  |  |  |  |  *  | 
					
						
							|  |  |  |  |  * Contributor(s): Mike Erwin | 
					
						
							|  |  |  |  |  * | 
					
						
							|  |  |  |  |  * ***** END GPL LICENSE BLOCK ***** | 
					
						
							|  |  |  |  |  */ | 
					
						
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							|  |  |  |  | /* Immediate mode rendering is powered by the Gawain library.
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							|  |  |  |  |  * This file contains any additions or modifications specific to Blender. | 
					
						
							|  |  |  |  |  */ | 
					
						
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											2016-08-04 15:36:20 -04:00
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										 |  |  |  | #ifndef __GPU_IMMEDIATE_H__
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							|  |  |  |  | #define __GPU_IMMEDIATE_H__
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											2016-08-04 15:36:20 -04:00
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										 |  |  |  | #include "../../../intern/gawain/gawain/immediate.h"
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							|  |  |  |  | #include "../../../intern/gawain/gawain/imm_util.h"
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							|  |  |  |  | // TODO: CMake magic to do this:
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							|  |  |  |  | // #include "gawain/immediate.h"
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							|  |  |  |  | // #include "gawain/imm_util.h"
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											2016-09-15 18:41:28 +02:00
										 |  |  |  | #include "GPU_shader.h"
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							|  |  |  |  | /* Extend immBindProgram to use Blender’s library of built-in shader programs.
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							|  |  |  |  |  * Use immUnbindProgram() when done. */ | 
					
						
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										 |  |  |  | void immBindBuiltinProgram(GPUBuiltinShader shader_id); | 
					
						
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							|  |  |  |  | /*
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							|  |  |  |  |  * Extend immUniformColor to take Blender's themes | 
					
						
							|  |  |  |  |  */ | 
					
						
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										 |  |  |  | void immUniformThemeColor(int color_id); | 
					
						
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										 |  |  |  | void immUniformThemeColor3(int color_id); | 
					
						
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										 |  |  |  | void immUniformThemeColorShade(int color_id, int offset); | 
					
						
							|  |  |  |  | void immUniformThemeColorShadeAlpha(int color_id, int color_offset, int alpha_offset); | 
					
						
							|  |  |  |  | void immUniformThemeColorBlendShade(int color_id1, int color_id2, float fac, int offset); | 
					
						
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											2016-12-13 16:45:59 -05:00
										 |  |  |  | void immUniformThemeColorBlend(int color_id1, int color_id2, float fac); | 
					
						
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											2017-01-15 19:26:35 -05:00
										 |  |  |  | void immThemeColorShadeAlpha(int colorid, int coloffset, int alphaoffset); | 
					
						
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										 |  |  |  | #endif  /* __GPU_IMMEDIATE_H__ */
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