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blender-archive/source/blender/editors/transform/transform.c

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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
2010-02-12 13:34:04 +00:00
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*/
/** \file
* \ingroup edtransform
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*/
#include <stdlib.h>
#include "MEM_guardedalloc.h"
#include "DNA_gpencil_types.h"
#include "DNA_mask_types.h"
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#include "DNA_mesh_types.h"
#include "BLI_math.h"
#include "BLI_rect.h"
#include "BKE_context.h"
#include "BKE_editmesh.h"
#include "BKE_mask.h"
#include "BKE_scene.h"
#include "GPU_state.h"
#include "ED_clip.h"
#include "ED_gpencil.h"
#include "ED_image.h"
#include "ED_keyframing.h"
#include "ED_node.h"
#include "ED_screen.h"
#include "ED_space_api.h"
#include "WM_api.h"
#include "WM_message.h"
#include "WM_types.h"
#include "UI_interface_icons.h"
#include "UI_resources.h"
#include "UI_view2d.h"
#include "RNA_access.h"
#include "BLF_api.h"
#include "BLT_translation.h"
#include "transform.h"
#include "transform_constraints.h"
#include "transform_convert.h"
#include "transform_draw_cursors.h"
#include "transform_mode.h"
#include "transform_orientations.h"
#include "transform_snap.h"
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/* Disabling, since when you type you know what you are doing,
* and being able to set it to zero is handy. */
/* #define USE_NUM_NO_ZERO */
static void drawTransformApply(const struct bContext *C, ARegion *region, void *arg);
static void initSnapSpatial(TransInfo *t, float r_snap[3]);
bool transdata_check_local_islands(TransInfo *t, short around)
{
return ((around == V3D_AROUND_LOCAL_ORIGINS) && ((ELEM(t->obedit_type, OB_MESH, OB_GPENCIL))));
}
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/* ************************** SPACE DEPENDENT CODE **************************** */
void setTransformViewMatrices(TransInfo *t)
{
if (t->spacetype == SPACE_VIEW3D && t->region && t->region->regiontype == RGN_TYPE_WINDOW) {
RegionView3D *rv3d = t->region->regiondata;
copy_m4_m4(t->viewmat, rv3d->viewmat);
copy_m4_m4(t->viewinv, rv3d->viewinv);
copy_m4_m4(t->persmat, rv3d->persmat);
copy_m4_m4(t->persinv, rv3d->persinv);
t->persp = rv3d->persp;
}
else {
unit_m4(t->viewmat);
unit_m4(t->viewinv);
unit_m4(t->persmat);
unit_m4(t->persinv);
t->persp = RV3D_ORTHO;
}
calculateCenter2D(t);
calculateCenterLocal(t, t->center_global);
}
void setTransformViewAspect(TransInfo *t, float r_aspect[3])
{
copy_v3_fl(r_aspect, 1.0f);
if (t->spacetype == SPACE_IMAGE) {
SpaceImage *sima = t->area->spacedata.first;
if (t->options & CTX_MASK) {
ED_space_image_get_aspect(sima, &r_aspect[0], &r_aspect[1]);
}
else if (t->options & CTX_PAINT_CURVE) {
/* pass */
}
else {
ED_space_image_get_uv_aspect(sima, &r_aspect[0], &r_aspect[1]);
}
}
else if (t->spacetype == SPACE_CLIP) {
SpaceClip *sclip = t->area->spacedata.first;
if (t->options & CTX_MOVIECLIP) {
ED_space_clip_get_aspect_dimension_aware(sclip, &r_aspect[0], &r_aspect[1]);
}
else {
ED_space_clip_get_aspect(sclip, &r_aspect[0], &r_aspect[1]);
}
}
else if (t->spacetype == SPACE_GRAPH) {
/* depemds on context of usage */
}
}
static void convertViewVec2D(View2D *v2d, float r_vec[3], int dx, int dy)
{
float divx = BLI_rcti_size_x(&v2d->mask);
float divy = BLI_rcti_size_y(&v2d->mask);
r_vec[0] = BLI_rctf_size_x(&v2d->cur) * dx / divx;
r_vec[1] = BLI_rctf_size_y(&v2d->cur) * dy / divy;
r_vec[2] = 0.0f;
}
static void convertViewVec2D_mask(View2D *v2d, float r_vec[3], int dx, int dy)
{
float divx = BLI_rcti_size_x(&v2d->mask);
float divy = BLI_rcti_size_y(&v2d->mask);
float mulx = BLI_rctf_size_x(&v2d->cur);
float muly = BLI_rctf_size_y(&v2d->cur);
/* difference with convertViewVec2D */
/* clamp w/h, mask only */
if (mulx / divx < muly / divy) {
divy = divx;
muly = mulx;
}
else {
divx = divy;
mulx = muly;
}
/* end difference */
r_vec[0] = mulx * dx / divx;
r_vec[1] = muly * dy / divy;
r_vec[2] = 0.0f;
}
void convertViewVec(TransInfo *t, float r_vec[3], double dx, double dy)
{
if ((t->spacetype == SPACE_VIEW3D) && (t->region->regiontype == RGN_TYPE_WINDOW)) {
if (t->options & CTX_PAINT_CURVE) {
r_vec[0] = dx;
r_vec[1] = dy;
}
else {
const float mval_f[2] = {(float)dx, (float)dy};
ED_view3d_win_to_delta(t->region, mval_f, r_vec, t->zfac);
}
}
else if (t->spacetype == SPACE_IMAGE) {
if (t->options & CTX_MASK) {
convertViewVec2D_mask(t->view, r_vec, dx, dy);
}
else if (t->options & CTX_PAINT_CURVE) {
r_vec[0] = dx;
r_vec[1] = dy;
}
else {
convertViewVec2D(t->view, r_vec, dx, dy);
}
r_vec[0] *= t->aspect[0];
r_vec[1] *= t->aspect[1];
}
else if (ELEM(t->spacetype, SPACE_GRAPH, SPACE_NLA)) {
convertViewVec2D(t->view, r_vec, dx, dy);
}
else if (ELEM(t->spacetype, SPACE_NODE, SPACE_SEQ)) {
convertViewVec2D(&t->region->v2d, r_vec, dx, dy);
}
else if (t->spacetype == SPACE_CLIP) {
if (t->options & CTX_MASK) {
convertViewVec2D_mask(t->view, r_vec, dx, dy);
}
else {
convertViewVec2D(t->view, r_vec, dx, dy);
}
r_vec[0] *= t->aspect[0];
r_vec[1] *= t->aspect[1];
}
else {
printf("%s: called in an invalid context\n", __func__);
zero_v3(r_vec);
}
}
void projectIntViewEx(TransInfo *t, const float vec[3], int adr[2], const eV3DProjTest flag)
{
if (t->spacetype == SPACE_VIEW3D) {
if (t->region->regiontype == RGN_TYPE_WINDOW) {
if (ED_view3d_project_int_global(t->region, vec, adr, flag) != V3D_PROJ_RET_OK) {
/* this is what was done in 2.64, perhaps we can be smarter? */
adr[0] = (int)2140000000.0f;
adr[1] = (int)2140000000.0f;
}
}
}
else if (t->spacetype == SPACE_IMAGE) {
SpaceImage *sima = t->area->spacedata.first;
if (t->options & CTX_MASK) {
float v[2];
v[0] = vec[0] / t->aspect[0];
v[1] = vec[1] / t->aspect[1];
BKE_mask_coord_to_image(sima->image, &sima->iuser, v, v);
ED_image_point_pos__reverse(sima, t->region, v, v);
adr[0] = v[0];
adr[1] = v[1];
}
else if (t->options & CTX_PAINT_CURVE) {
adr[0] = vec[0];
adr[1] = vec[1];
}
else {
float v[2];
v[0] = vec[0] / t->aspect[0];
v[1] = vec[1] / t->aspect[1];
UI_view2d_view_to_region(t->view, v[0], v[1], &adr[0], &adr[1]);
}
}
else if (t->spacetype == SPACE_ACTION) {
int out[2] = {0, 0};
#if 0
SpaceAction *sact = t->area->spacedata.first;
if (sact->flag & SACTION_DRAWTIME) {
// vec[0] = vec[0] / ((t->scene->r.frs_sec / t->scene->r.frs_sec_base));
/* same as below */
UI_view2d_view_to_region((View2D *)t->view, vec[0], vec[1], &out[0], &out[1]);
}
else
#endif
{
UI_view2d_view_to_region((View2D *)t->view, vec[0], vec[1], &out[0], &out[1]);
}
adr[0] = out[0];
adr[1] = out[1];
}
else if (ELEM(t->spacetype, SPACE_GRAPH, SPACE_NLA)) {
int out[2] = {0, 0};
UI_view2d_view_to_region((View2D *)t->view, vec[0], vec[1], &out[0], &out[1]);
adr[0] = out[0];
adr[1] = out[1];
}
else if (t->spacetype == SPACE_SEQ) { /* XXX not tested yet, but should work */
int out[2] = {0, 0};
UI_view2d_view_to_region((View2D *)t->view, vec[0], vec[1], &out[0], &out[1]);
adr[0] = out[0];
adr[1] = out[1];
}
else if (t->spacetype == SPACE_CLIP) {
SpaceClip *sc = t->area->spacedata.first;
if (t->options & CTX_MASK) {
MovieClip *clip = ED_space_clip_get_clip(sc);
if (clip) {
float v[2];
v[0] = vec[0] / t->aspect[0];
v[1] = vec[1] / t->aspect[1];
BKE_mask_coord_to_movieclip(sc->clip, &sc->user, v, v);
ED_clip_point_stable_pos__reverse(sc, t->region, v, v);
adr[0] = v[0];
adr[1] = v[1];
}
else {
adr[0] = 0;
adr[1] = 0;
}
}
else if (t->options & CTX_MOVIECLIP) {
float v[2];
v[0] = vec[0] / t->aspect[0];
v[1] = vec[1] / t->aspect[1];
UI_view2d_view_to_region(t->view, v[0], v[1], &adr[0], &adr[1]);
}
else {
BLI_assert(0);
}
}
else if (t->spacetype == SPACE_NODE) {
UI_view2d_view_to_region((View2D *)t->view, vec[0], vec[1], &adr[0], &adr[1]);
}
}
void projectIntView(TransInfo *t, const float vec[3], int adr[2])
{
projectIntViewEx(t, vec, adr, V3D_PROJ_TEST_NOP);
}
void projectFloatViewEx(TransInfo *t, const float vec[3], float adr[2], const eV3DProjTest flag)
{
switch (t->spacetype) {
case SPACE_VIEW3D: {
if (t->options & CTX_PAINT_CURVE) {
adr[0] = vec[0];
adr[1] = vec[1];
}
else if (t->region->regiontype == RGN_TYPE_WINDOW) {
/* allow points behind the view T33643. */
if (ED_view3d_project_float_global(t->region, vec, adr, flag) != V3D_PROJ_RET_OK) {
/* XXX, 2.64 and prior did this, weak! */
adr[0] = t->region->winx / 2.0f;
adr[1] = t->region->winy / 2.0f;
}
return;
}
break;
}
default: {
int a[2] = {0, 0};
projectIntView(t, vec, a);
adr[0] = a[0];
adr[1] = a[1];
break;
}
}
}
void projectFloatView(TransInfo *t, const float vec[3], float adr[2])
{
projectFloatViewEx(t, vec, adr, V3D_PROJ_TEST_NOP);
}
void applyAspectRatio(TransInfo *t, float vec[2])
{
if ((t->spacetype == SPACE_IMAGE) && (t->mode == TFM_TRANSLATION) &&
!(t->options & CTX_PAINT_CURVE)) {
SpaceImage *sima = t->area->spacedata.first;
if ((sima->flag & SI_COORDFLOATS) == 0) {
int width, height;
ED_space_image_get_size(sima, &width, &height);
vec[0] *= width;
vec[1] *= height;
}
vec[0] /= t->aspect[0];
vec[1] /= t->aspect[1];
}
else if ((t->spacetype == SPACE_CLIP) && (t->mode == TFM_TRANSLATION)) {
if (t->options & (CTX_MOVIECLIP | CTX_MASK)) {
vec[0] /= t->aspect[0];
vec[1] /= t->aspect[1];
}
}
}
void removeAspectRatio(TransInfo *t, float vec[2])
{
if ((t->spacetype == SPACE_IMAGE) && (t->mode == TFM_TRANSLATION)) {
SpaceImage *sima = t->area->spacedata.first;
if ((sima->flag & SI_COORDFLOATS) == 0) {
int width, height;
ED_space_image_get_size(sima, &width, &height);
vec[0] /= width;
vec[1] /= height;
}
vec[0] *= t->aspect[0];
vec[1] *= t->aspect[1];
}
else if ((t->spacetype == SPACE_CLIP) && (t->mode == TFM_TRANSLATION)) {
if (t->options & (CTX_MOVIECLIP | CTX_MASK)) {
vec[0] *= t->aspect[0];
vec[1] *= t->aspect[1];
}
}
}
static void viewRedrawForce(const bContext *C, TransInfo *t)
{
if (t->options & CTX_GPENCIL_STROKES) {
bGPdata *gpd = ED_gpencil_data_get_active(C);
if (gpd) {
DEG_id_tag_update(&gpd->id, ID_RECALC_GEOMETRY);
}
WM_event_add_notifier(C, NC_GPENCIL | NA_EDITED, NULL);
}
else if (t->spacetype == SPACE_VIEW3D) {
if (t->options & CTX_PAINT_CURVE) {
wmWindow *window = CTX_wm_window(C);
WM_paint_cursor_tag_redraw(window, t->region);
}
else {
/* Do we need more refined tags? */
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if (t->flag & T_POSE) {
WM_event_add_notifier(C, NC_OBJECT | ND_POSE, NULL);
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}
else {
WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL);
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}
/* For real-time animation record - send notifiers recognized by animation editors */
/* XXX: is this notifier a lame duck? */
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if ((t->animtimer) && IS_AUTOKEY_ON(t->scene)) {
WM_event_add_notifier(C, NC_OBJECT | ND_KEYS, NULL);
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}
}
}
else if (t->spacetype == SPACE_ACTION) {
// SpaceAction *saction = (SpaceAction *)t->area->spacedata.first;
WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_EDITED, NULL);
}
else if (t->spacetype == SPACE_GRAPH) {
// SpaceGraph *sipo = (SpaceGraph *)t->area->spacedata.first;
WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_EDITED, NULL);
}
else if (t->spacetype == SPACE_NLA) {
WM_event_add_notifier(C, NC_ANIMATION | ND_NLA | NA_EDITED, NULL);
}
else if (t->spacetype == SPACE_NODE) {
// ED_area_tag_redraw(t->area);
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_NODE_VIEW, NULL);
}
else if (t->spacetype == SPACE_SEQ) {
WM_event_add_notifier(C, NC_SCENE | ND_SEQUENCER, NULL);
/* Keyframes on strips has been moved, so make sure related editos are informed. */
WM_event_add_notifier(C, NC_ANIMATION, NULL);
}
else if (t->spacetype == SPACE_IMAGE) {
if (t->options & CTX_MASK) {
Mask *mask = CTX_data_edit_mask(C);
WM_event_add_notifier(C, NC_MASK | NA_EDITED, mask);
}
else if (t->options & CTX_PAINT_CURVE) {
wmWindow *window = CTX_wm_window(C);
WM_paint_cursor_tag_redraw(window, t->region);
}
else if (t->flag & T_CURSOR) {
ED_area_tag_redraw(t->area);
}
else {
/* XXX how to deal with lock? */
SpaceImage *sima = (SpaceImage *)t->area->spacedata.first;
if (sima->lock) {
WM_event_add_notifier(C, NC_GEOM | ND_DATA, OBEDIT_FROM_VIEW_LAYER(t->view_layer)->data);
}
else {
ED_area_tag_redraw(t->area);
}
}
}
else if (t->spacetype == SPACE_CLIP) {
SpaceClip *sc = (SpaceClip *)t->area->spacedata.first;
if (ED_space_clip_check_show_trackedit(sc)) {
MovieClip *clip = ED_space_clip_get_clip(sc);
/* objects could be parented to tracking data, so send this for viewport refresh */
WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL);
WM_event_add_notifier(C, NC_MOVIECLIP | NA_EDITED, clip);
}
else if (ED_space_clip_check_show_maskedit(sc)) {
Mask *mask = CTX_data_edit_mask(C);
WM_event_add_notifier(C, NC_MASK | NA_EDITED, mask);
}
}
}
static void viewRedrawPost(bContext *C, TransInfo *t)
{
ED_area_status_text(t->area, NULL);
if (t->spacetype == SPACE_VIEW3D) {
/* if autokeying is enabled, send notifiers that keyframes were added */
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if (IS_AUTOKEY_ON(t->scene)) {
WM_main_add_notifier(NC_ANIMATION | ND_KEYFRAME | NA_EDITED, NULL);
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}
/* redraw UV editor */
const char uvcalc_correct_flag = ELEM(t->mode, TFM_VERT_SLIDE, TFM_EDGE_SLIDE) ?
UVCALC_TRANSFORM_CORRECT_SLIDE :
UVCALC_TRANSFORM_CORRECT;
if ((t->data_type == TC_MESH_VERTS) && (t->settings->uvcalc_flag & uvcalc_correct_flag)) {
WM_event_add_notifier(C, NC_GEOM | ND_DATA, NULL);
}
/* XXX temp, first hack to get auto-render in compositor work (ton) */
WM_event_add_notifier(C, NC_SCENE | ND_TRANSFORM_DONE, CTX_data_scene(C));
}
#if 0 /* TRANSFORM_FIX_ME */
if (t->spacetype == SPACE_VIEW3D) {
allqueue(REDRAWBUTSOBJECT, 0);
allqueue(REDRAWVIEW3D, 0);
}
else if (t->spacetype == SPACE_IMAGE) {
allqueue(REDRAWIMAGE, 0);
allqueue(REDRAWVIEW3D, 0);
}
else if (ELEM(t->spacetype, SPACE_ACTION, SPACE_NLA, SPACE_GRAPH)) {
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWACTION, 0);
allqueue(REDRAWNLA, 0);
allqueue(REDRAWIPO, 0);
allqueue(REDRAWTIME, 0);
allqueue(REDRAWBUTSOBJECT, 0);
}
scrarea_queue_headredraw(curarea);
#endif
}
/* ************************************************* */
static bool transform_modal_item_poll(const wmOperator *op, int value)
{
const TransInfo *t = op->customdata;
switch (value) {
case TFM_MODAL_CANCEL: {
/* TODO: Canceling with LMB is not possible when the operator is activated
* through tweak and the LMB is pressed.
* Therefore, this item should not appear in the status bar. */
break;
}
case TFM_MODAL_PROPSIZE:
case TFM_MODAL_PROPSIZE_UP:
case TFM_MODAL_PROPSIZE_DOWN: {
if ((t->flag & T_PROP_EDIT) == 0) {
return false;
}
break;
}
case TFM_MODAL_ADD_SNAP:
case TFM_MODAL_REMOVE_SNAP: {
if (t->spacetype != SPACE_VIEW3D) {
return false;
}
if ((t->tsnap.mode & ~(SCE_SNAP_MODE_INCREMENT | SCE_SNAP_MODE_GRID)) == 0) {
return false;
}
if (!validSnap(t)) {
return false;
}
break;
}
case TFM_MODAL_AXIS_X:
case TFM_MODAL_AXIS_Y:
case TFM_MODAL_AXIS_Z:
case TFM_MODAL_PLANE_X:
case TFM_MODAL_PLANE_Y:
case TFM_MODAL_PLANE_Z: {
if (t->flag & T_NO_CONSTRAINT) {
return false;
}
if (!ELEM(value, TFM_MODAL_AXIS_X, TFM_MODAL_AXIS_Y)) {
if (t->flag & T_2D_EDIT) {
return false;
}
}
break;
}
case TFM_MODAL_CONS_OFF: {
if ((t->con.mode & CON_APPLY) == 0) {
return false;
}
break;
}
case TFM_MODAL_EDGESLIDE_UP:
case TFM_MODAL_EDGESLIDE_DOWN: {
if (t->mode != TFM_EDGE_SLIDE) {
return false;
}
break;
}
case TFM_MODAL_INSERTOFS_TOGGLE_DIR: {
if (t->spacetype != SPACE_NODE) {
return false;
}
break;
}
case TFM_MODAL_AUTOIK_LEN_INC:
case TFM_MODAL_AUTOIK_LEN_DEC: {
if ((t->flag & T_AUTOIK) == 0) {
return false;
}
break;
}
}
return true;
}
2.5 Modal keymaps. I've tried to make it as simple as possible, yet still using sufficient facilities to enable self-documenting UIs, saving/reading in files, and proper Python support. The simplicity is: the 'modal keymap' just checks an event, uses event matching similarly to other keymap matching, and if there's a match it changes the event type, and sets the event value to what the modal keymap has defined. The event values are being defined using EnumPropertyItem structs, so the UI will be able to show all options in self-documenting way. This system also allows to still handle hardcoded own events. Tech doc: 1) define keymap - Create map with unique name, WM_modalkeymap_add() - Give map property definitions (EnumPropertyItem *) This only for UI, so user can get information on available options 2) items - WM_modalkeymap_add_item(): give it an enum value for events 3) activate - In keymap definition code, assign the modal keymap to operatortype WM_modalkeymap_assign() 4) event manager - The event handler will check for modal keymap, if so: - If the modal map has a match: - Sets event->type to EVT_MODAL_MAP - Sets event->val to the enum value 5) modal handler - If event type is EVT_MODAL_MAP: - Check event->val, handle it - Other events can just be handled still Two examples added in the code: editors/transform/transform.c: transform_modal_keymap() editors/screen/screen_ops.c: keymap_modal_set() Also: to support 'key release' the define KM_RELEASE now is officially used in event manager, this is not '0', so don't check key events with the old convention if(event->val) but use if(event->val==KM_PRESS)
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/* called in transform_ops.c, on each regeneration of keymaps */
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wmKeyMap *transform_modal_keymap(wmKeyConfig *keyconf)
2.5 Modal keymaps. I've tried to make it as simple as possible, yet still using sufficient facilities to enable self-documenting UIs, saving/reading in files, and proper Python support. The simplicity is: the 'modal keymap' just checks an event, uses event matching similarly to other keymap matching, and if there's a match it changes the event type, and sets the event value to what the modal keymap has defined. The event values are being defined using EnumPropertyItem structs, so the UI will be able to show all options in self-documenting way. This system also allows to still handle hardcoded own events. Tech doc: 1) define keymap - Create map with unique name, WM_modalkeymap_add() - Give map property definitions (EnumPropertyItem *) This only for UI, so user can get information on available options 2) items - WM_modalkeymap_add_item(): give it an enum value for events 3) activate - In keymap definition code, assign the modal keymap to operatortype WM_modalkeymap_assign() 4) event manager - The event handler will check for modal keymap, if so: - If the modal map has a match: - Sets event->type to EVT_MODAL_MAP - Sets event->val to the enum value 5) modal handler - If event type is EVT_MODAL_MAP: - Check event->val, handle it - Other events can just be handled still Two examples added in the code: editors/transform/transform.c: transform_modal_keymap() editors/screen/screen_ops.c: keymap_modal_set() Also: to support 'key release' the define KM_RELEASE now is officially used in event manager, this is not '0', so don't check key events with the old convention if(event->val) but use if(event->val==KM_PRESS)
2009-07-21 11:03:07 +00:00
{
static const EnumPropertyItem modal_items[] = {
{TFM_MODAL_CONFIRM, "CONFIRM", 0, "Confirm", ""},
{TFM_MODAL_CANCEL, "CANCEL", 0, "Cancel", ""},
{TFM_MODAL_AXIS_X, "AXIS_X", 0, "X axis", ""},
{TFM_MODAL_AXIS_Y, "AXIS_Y", 0, "Y axis", ""},
{TFM_MODAL_AXIS_Z, "AXIS_Z", 0, "Z axis", ""},
{TFM_MODAL_PLANE_X, "PLANE_X", 0, "X plane", ""},
{TFM_MODAL_PLANE_Y, "PLANE_Y", 0, "Y plane", ""},
{TFM_MODAL_PLANE_Z, "PLANE_Z", 0, "Z plane", ""},
{TFM_MODAL_CONS_OFF, "CONS_OFF", 0, "Clear Constraints", ""},
{TFM_MODAL_SNAP_INV_ON, "SNAP_INV_ON", 0, "Snap Invert", ""},
{TFM_MODAL_SNAP_INV_OFF, "SNAP_INV_OFF", 0, "Snap Invert (Off)", ""},
{TFM_MODAL_SNAP_TOGGLE, "SNAP_TOGGLE", 0, "Snap Toggle", ""},
{TFM_MODAL_ADD_SNAP, "ADD_SNAP", 0, "Add Snap Point", ""},
{TFM_MODAL_REMOVE_SNAP, "REMOVE_SNAP", 0, "Remove Last Snap Point", ""},
{NUM_MODAL_INCREMENT_UP, "INCREMENT_UP", 0, "Numinput Increment Up", ""},
{NUM_MODAL_INCREMENT_DOWN, "INCREMENT_DOWN", 0, "Numinput Increment Down", ""},
{TFM_MODAL_PROPSIZE_UP, "PROPORTIONAL_SIZE_UP", 0, "Increase Proportional Influence", ""},
{TFM_MODAL_PROPSIZE_DOWN,
"PROPORTIONAL_SIZE_DOWN",
0,
"Decrease Proportional Influence",
""},
{TFM_MODAL_AUTOIK_LEN_INC, "AUTOIK_CHAIN_LEN_UP", 0, "Increase Max AutoIK Chain Length", ""},
{TFM_MODAL_AUTOIK_LEN_DEC,
"AUTOIK_CHAIN_LEN_DOWN",
0,
"Decrease Max AutoIK Chain Length",
""},
{TFM_MODAL_EDGESLIDE_UP, "EDGESLIDE_EDGE_NEXT", 0, "Select next Edge Slide Edge", ""},
{TFM_MODAL_EDGESLIDE_DOWN, "EDGESLIDE_PREV_NEXT", 0, "Select previous Edge Slide Edge", ""},
{TFM_MODAL_PROPSIZE, "PROPORTIONAL_SIZE", 0, "Adjust Proportional Influence", ""},
{TFM_MODAL_INSERTOFS_TOGGLE_DIR,
"INSERTOFS_TOGGLE_DIR",
0,
"Toggle Direction for Node Auto-offset",
""},
{TFM_MODAL_TRANSLATE, "TRANSLATE", 0, "Move", ""},
{TFM_MODAL_ROTATE, "ROTATE", 0, "Rotate", ""},
{TFM_MODAL_RESIZE, "RESIZE", 0, "Resize", ""},
{TFM_MODAL_AUTOCONSTRAINT, "AUTOCONSTRAIN", 0, "Automatic Constraint", ""},
{TFM_MODAL_AUTOCONSTRAINTPLANE, "AUTOCONSTRAINPLANE", 0, "Automatic Constraint", ""},
{0, NULL, 0, NULL, NULL},
};
wmKeyMap *keymap = WM_modalkeymap_find(keyconf, "Transform Modal Map");
keymap = WM_modalkeymap_ensure(keyconf, "Transform Modal Map", modal_items);
keymap->poll_modal_item = transform_modal_item_poll;
/* Default modal map values:
*
* \code{.c}
* WM_modalkeymap_add_item(keymap, EVT_RETKEY, KM_PRESS, KM_ANY, 0, TFM_MODAL_CONFIRM);
* WM_modalkeymap_add_item(keymap, EVT_ESCKEY, KM_PRESS, KM_ANY, 0, TFM_MODAL_CANCEL);
* WM_modalkeymap_add_item(keymap, EVT_PAGEUPKEY, KM_PRESS, KM_ANY, 0, TFM_MODAL_AUTOIK_LEN_INC);
* WM_modalkeymap_add_item(
* keymap, EVT_PAGEDOWNKEY, KM_PRESS, KM_ANY, 0, TFM_MODAL_AUTOIK_LEN_DEC);
* WM_modalkeymap_add_item(keymap, EVT_GKEY, KM_PRESS, KM_ANY, 0, TFM_MODAL_TRANSLATE);
* WM_modalkeymap_add_item(keymap, EVT_RKEY, KM_PRESS, KM_ANY, 0, TFM_MODAL_ROTATE);
* WM_modalkeymap_add_item(keymap, EVT_SKEY, KM_PRESS, KM_ANY, 0, TFM_MODAL_RESIZE);
* WM_modalkeymap_add_item(keymap, MIDDLEMOUSE, KM_PRESS, KM_ANY, 0, TFM_MODAL_AUTOCONSTRAINT);
* WM_modalkeymap_add_item(
* keymap, MIDDLEMOUSE, KM_PRESS, KM_SHIFT, 0, TFM_MODAL_AUTOCONSTRAINTPLANE);
* \endcode
*/
return keymap;
2.5 Modal keymaps. I've tried to make it as simple as possible, yet still using sufficient facilities to enable self-documenting UIs, saving/reading in files, and proper Python support. The simplicity is: the 'modal keymap' just checks an event, uses event matching similarly to other keymap matching, and if there's a match it changes the event type, and sets the event value to what the modal keymap has defined. The event values are being defined using EnumPropertyItem structs, so the UI will be able to show all options in self-documenting way. This system also allows to still handle hardcoded own events. Tech doc: 1) define keymap - Create map with unique name, WM_modalkeymap_add() - Give map property definitions (EnumPropertyItem *) This only for UI, so user can get information on available options 2) items - WM_modalkeymap_add_item(): give it an enum value for events 3) activate - In keymap definition code, assign the modal keymap to operatortype WM_modalkeymap_assign() 4) event manager - The event handler will check for modal keymap, if so: - If the modal map has a match: - Sets event->type to EVT_MODAL_MAP - Sets event->val to the enum value 5) modal handler - If event type is EVT_MODAL_MAP: - Check event->val, handle it - Other events can just be handled still Two examples added in the code: editors/transform/transform.c: transform_modal_keymap() editors/screen/screen_ops.c: keymap_modal_set() Also: to support 'key release' the define KM_RELEASE now is officially used in event manager, this is not '0', so don't check key events with the old convention if(event->val) but use if(event->val==KM_PRESS)
2009-07-21 11:03:07 +00:00
}
static void transform_event_xyz_constraint(TransInfo *t, short key_type, bool is_plane)
{
if (!(t->flag & T_NO_CONSTRAINT)) {
char cmode = constraintModeToChar(t);
int constraint_axis, constraint_plane;
const bool edit_2d = (t->flag & T_2D_EDIT) != 0;
const char *msg1 = "", *msg2 = "", *msg3 = "";
char axis;
/* Initialize */
switch (key_type) {
case EVT_XKEY:
msg1 = TIP_("along X");
msg2 = TIP_("along %s X");
msg3 = TIP_("locking %s X");
axis = 'X';
constraint_axis = CON_AXIS0;
break;
case EVT_YKEY:
msg1 = TIP_("along Y");
msg2 = TIP_("along %s Y");
msg3 = TIP_("locking %s Y");
axis = 'Y';
constraint_axis = CON_AXIS1;
break;
case EVT_ZKEY:
msg1 = TIP_("along Z");
msg2 = TIP_("along %s Z");
msg3 = TIP_("locking %s Z");
axis = 'Z';
constraint_axis = CON_AXIS2;
break;
default:
/* Invalid key */
return;
}
constraint_plane = ((CON_AXIS0 | CON_AXIS1 | CON_AXIS2) & (~constraint_axis));
if (edit_2d && (key_type != EVT_ZKEY)) {
if (cmode == axis) {
stopConstraint(t);
}
else {
setUserConstraint(t, constraint_axis, msg1);
}
}
else if (!edit_2d) {
short orient_index = 1;
if (t->orient_curr == 0 || ELEM(cmode, '\0', axis)) {
/* Successive presses on existing axis, cycle orientation modes. */
orient_index = (short)((t->orient_curr + 1) % (int)ARRAY_SIZE(t->orient));
}
transform_orientations_current_set(t, orient_index);
if (orient_index == 0) {
stopConstraint(t);
}
else {
if (is_plane == false) {
setUserConstraint(t, constraint_axis, msg2);
}
else {
setUserConstraint(t, constraint_plane, msg3);
}
}
}
t->redraw |= TREDRAW_HARD;
}
}
2.5 Modal keymaps. I've tried to make it as simple as possible, yet still using sufficient facilities to enable self-documenting UIs, saving/reading in files, and proper Python support. The simplicity is: the 'modal keymap' just checks an event, uses event matching similarly to other keymap matching, and if there's a match it changes the event type, and sets the event value to what the modal keymap has defined. The event values are being defined using EnumPropertyItem structs, so the UI will be able to show all options in self-documenting way. This system also allows to still handle hardcoded own events. Tech doc: 1) define keymap - Create map with unique name, WM_modalkeymap_add() - Give map property definitions (EnumPropertyItem *) This only for UI, so user can get information on available options 2) items - WM_modalkeymap_add_item(): give it an enum value for events 3) activate - In keymap definition code, assign the modal keymap to operatortype WM_modalkeymap_assign() 4) event manager - The event handler will check for modal keymap, if so: - If the modal map has a match: - Sets event->type to EVT_MODAL_MAP - Sets event->val to the enum value 5) modal handler - If event type is EVT_MODAL_MAP: - Check event->val, handle it - Other events can just be handled still Two examples added in the code: editors/transform/transform.c: transform_modal_keymap() editors/screen/screen_ops.c: keymap_modal_set() Also: to support 'key release' the define KM_RELEASE now is officially used in event manager, this is not '0', so don't check key events with the old convention if(event->val) but use if(event->val==KM_PRESS)
2009-07-21 11:03:07 +00:00
int transformEvent(TransInfo *t, const wmEvent *event)
{
bool handled = false;
const int modifiers_prev = t->modifiers;
const int mode_prev = t->mode;
t->redraw |= handleMouseInput(t, &t->mouse, event);
/* Handle modal numinput events first, if already activated. */
if (((event->val == KM_PRESS) || (event->type == EVT_MODAL_MAP)) && hasNumInput(&t->num) &&
handleNumInput(t->context, &(t->num), event)) {
t->redraw |= TREDRAW_HARD;
handled = true;
}
else if (event->type == MOUSEMOVE) {
if (t->modifiers & (MOD_CONSTRAINT_SELECT | MOD_CONSTRAINT_PLANE)) {
t->con.mode |= CON_SELECT;
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}
copy_v2_v2_int(t->mval, event->mval);
/* Use this for soft redraw. Might cause flicker in object mode */
// t->redraw |= TREDRAW_SOFT;
t->redraw |= TREDRAW_HARD;
if (t->state == TRANS_STARTING) {
t->state = TRANS_RUNNING;
}
applyMouseInput(t, &t->mouse, t->mval, t->values);
/* Snapping mouse move events. */
t->redraw |= handleSnapping(t, event);
handled = true;
}
/* handle modal keymap first */
/* enforce redraw of transform when modifiers are used */
else if (event->type == EVT_MODAL_MAP) {
switch (event->val) {
case TFM_MODAL_CANCEL:
t->state = TRANS_CANCEL;
handled = true;
break;
case TFM_MODAL_CONFIRM:
t->state = TRANS_CONFIRM;
handled = true;
break;
case TFM_MODAL_TRANSLATE:
/* only switch when... */
if (t->mode == TFM_TRANSLATION) {
if ((t->obedit_type == OB_MESH) && (t->spacetype == SPACE_VIEW3D)) {
restoreTransObjects(t);
resetTransModal(t);
resetTransRestrictions(t);
/* first try edge slide */
transform_mode_init(t, NULL, TFM_EDGE_SLIDE);
/* if that fails, do vertex slide */
if (t->state == TRANS_CANCEL) {
resetTransModal(t);
t->state = TRANS_STARTING;
transform_mode_init(t, NULL, TFM_VERT_SLIDE);
}
/* vert slide can fail on unconnected vertices (rare but possible) */
if (t->state == TRANS_CANCEL) {
resetTransModal(t);
t->state = TRANS_STARTING;
restoreTransObjects(t);
resetTransRestrictions(t);
transform_mode_init(t, NULL, TFM_TRANSLATION);
}
initSnapping(t, NULL); /* need to reinit after mode change */
t->redraw |= TREDRAW_HARD;
handled = true;
}
else if (t->options & (CTX_MOVIECLIP | CTX_MASK)) {
restoreTransObjects(t);
t->flag ^= T_ALT_TRANSFORM;
t->redraw |= TREDRAW_HARD;
handled = true;
}
}
else if (t->mode == TFM_SEQ_SLIDE) {
t->flag ^= T_ALT_TRANSFORM;
t->redraw |= TREDRAW_HARD;
handled = true;
}
else if (transform_mode_is_changeable(t->mode)) {
restoreTransObjects(t);
resetTransModal(t);
resetTransRestrictions(t);
transform_mode_init(t, NULL, TFM_TRANSLATION);
initSnapping(t, NULL); /* need to reinit after mode change */
t->redraw |= TREDRAW_HARD;
handled = true;
}
break;
case TFM_MODAL_ROTATE:
/* only switch when... */
if (!(t->options & CTX_TEXTURE) && !(t->options & (CTX_MOVIECLIP | CTX_MASK))) {
if (transform_mode_is_changeable(t->mode)) {
restoreTransObjects(t);
resetTransModal(t);
resetTransRestrictions(t);
if (t->mode == TFM_ROTATION) {
transform_mode_init(t, NULL, TFM_TRACKBALL);
}
else {
transform_mode_init(t, NULL, TFM_ROTATION);
}
initSnapping(t, NULL); /* need to reinit after mode change */
t->redraw |= TREDRAW_HARD;
handled = true;
}
}
break;
case TFM_MODAL_RESIZE:
/* only switch when... */
if (t->mode == TFM_RESIZE) {
if (t->options & CTX_MOVIECLIP) {
restoreTransObjects(t);
t->flag ^= T_ALT_TRANSFORM;
t->redraw |= TREDRAW_HARD;
handled = true;
}
}
else if (t->mode == TFM_SHRINKFATTEN) {
t->flag ^= T_ALT_TRANSFORM;
t->redraw |= TREDRAW_HARD;
handled = true;
}
else if (transform_mode_is_changeable(t->mode)) {
/* Scale isn't normally very useful after extrude along normals, see T39756 */
if ((t->con.mode & CON_APPLY) && (t->orient[t->orient_curr].type == V3D_ORIENT_NORMAL)) {
stopConstraint(t);
}
restoreTransObjects(t);
resetTransModal(t);
resetTransRestrictions(t);
transform_mode_init(t, NULL, TFM_RESIZE);
initSnapping(t, NULL); /* need to reinit after mode change */
t->redraw |= TREDRAW_HARD;
handled = true;
}
break;
case TFM_MODAL_SNAP_INV_ON:
t->modifiers |= MOD_SNAP_INVERT;
t->redraw |= TREDRAW_HARD;
handled = true;
break;
case TFM_MODAL_SNAP_INV_OFF:
t->modifiers &= ~MOD_SNAP_INVERT;
t->redraw |= TREDRAW_HARD;
handled = true;
break;
case TFM_MODAL_SNAP_TOGGLE:
t->modifiers ^= MOD_SNAP;
t->redraw |= TREDRAW_HARD;
handled = true;
break;
case TFM_MODAL_AXIS_X:
if (!(t->flag & T_NO_CONSTRAINT)) {
transform_event_xyz_constraint(t, EVT_XKEY, false);
t->redraw |= TREDRAW_HARD;
handled = true;
}
break;
case TFM_MODAL_AXIS_Y:
if ((t->flag & T_NO_CONSTRAINT) == 0) {
transform_event_xyz_constraint(t, EVT_YKEY, false);
t->redraw |= TREDRAW_HARD;
handled = true;
}
break;
case TFM_MODAL_AXIS_Z:
if ((t->flag & (T_NO_CONSTRAINT)) == 0) {
transform_event_xyz_constraint(t, EVT_ZKEY, false);
t->redraw |= TREDRAW_HARD;
handled = true;
}
break;
case TFM_MODAL_PLANE_X:
if ((t->flag & (T_NO_CONSTRAINT | T_2D_EDIT)) == 0) {
transform_event_xyz_constraint(t, EVT_XKEY, true);
t->redraw |= TREDRAW_HARD;
handled = true;
}
break;
case TFM_MODAL_PLANE_Y:
if ((t->flag & (T_NO_CONSTRAINT | T_2D_EDIT)) == 0) {
transform_event_xyz_constraint(t, EVT_YKEY, true);
t->redraw |= TREDRAW_HARD;
handled = true;
}
break;
case TFM_MODAL_PLANE_Z:
if ((t->flag & (T_NO_CONSTRAINT | T_2D_EDIT)) == 0) {
transform_event_xyz_constraint(t, EVT_ZKEY, true);
t->redraw |= TREDRAW_HARD;
handled = true;
}
break;
case TFM_MODAL_CONS_OFF:
if ((t->flag & T_NO_CONSTRAINT) == 0) {
stopConstraint(t);
t->redraw |= TREDRAW_HARD;
handled = true;
}
break;
case TFM_MODAL_ADD_SNAP:
addSnapPoint(t);
t->redraw |= TREDRAW_HARD;
handled = true;
break;
case TFM_MODAL_REMOVE_SNAP:
removeSnapPoint(t);
t->redraw |= TREDRAW_HARD;
handled = true;
break;
case TFM_MODAL_PROPSIZE:
/* MOUSEPAN usage... */
if (t->flag & T_PROP_EDIT) {
float fac = 1.0f + 0.005f * (event->y - event->prevy);
t->prop_size *= fac;
if (t->spacetype == SPACE_VIEW3D && t->persp != RV3D_ORTHO) {
t->prop_size = max_ff(min_ff(t->prop_size, ((View3D *)t->view)->clip_end),
T_PROP_SIZE_MIN);
}
else {
t->prop_size = max_ff(min_ff(t->prop_size, T_PROP_SIZE_MAX), T_PROP_SIZE_MIN);
}
calculatePropRatio(t);
t->redraw |= TREDRAW_HARD;
handled = true;
}
break;
case TFM_MODAL_PROPSIZE_UP:
if (t->flag & T_PROP_EDIT) {
t->prop_size *= (t->modifiers & MOD_PRECISION) ? 1.01f : 1.1f;
if (t->spacetype == SPACE_VIEW3D && t->persp != RV3D_ORTHO) {
t->prop_size = min_ff(t->prop_size, ((View3D *)t->view)->clip_end);
}
else {
t->prop_size = min_ff(t->prop_size, T_PROP_SIZE_MAX);
}
calculatePropRatio(t);
t->redraw |= TREDRAW_HARD;
handled = true;
}
break;
case TFM_MODAL_PROPSIZE_DOWN:
if (t->flag & T_PROP_EDIT) {
t->prop_size /= (t->modifiers & MOD_PRECISION) ? 1.01f : 1.1f;
t->prop_size = max_ff(t->prop_size, T_PROP_SIZE_MIN);
calculatePropRatio(t);
t->redraw |= TREDRAW_HARD;
handled = true;
}
break;
case TFM_MODAL_AUTOIK_LEN_INC:
if (t->flag & T_AUTOIK) {
transform_autoik_update(t, 1);
t->redraw |= TREDRAW_HARD;
handled = true;
}
break;
case TFM_MODAL_AUTOIK_LEN_DEC:
if (t->flag & T_AUTOIK) {
transform_autoik_update(t, -1);
t->redraw |= TREDRAW_HARD;
handled = true;
}
break;
case TFM_MODAL_INSERTOFS_TOGGLE_DIR:
if (t->spacetype == SPACE_NODE) {
SpaceNode *snode = (SpaceNode *)t->area->spacedata.first;
BLI_assert(t->area->spacetype == t->spacetype);
if (snode->insert_ofs_dir == SNODE_INSERTOFS_DIR_RIGHT) {
snode->insert_ofs_dir = SNODE_INSERTOFS_DIR_LEFT;
}
else if (snode->insert_ofs_dir == SNODE_INSERTOFS_DIR_LEFT) {
snode->insert_ofs_dir = SNODE_INSERTOFS_DIR_RIGHT;
}
else {
BLI_assert(0);
}
t->redraw |= TREDRAW_SOFT;
}
break;
case TFM_MODAL_AUTOCONSTRAINT:
case TFM_MODAL_AUTOCONSTRAINTPLANE:
if ((t->flag & T_NO_CONSTRAINT) == 0) {
/* exception for switching to dolly, or trackball, in camera view */
if (t->flag & T_CAMERA) {
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if (t->mode == TFM_TRANSLATION) {
setLocalConstraint(t, (CON_AXIS2), TIP_("along local Z"));
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}
else if (t->mode == TFM_ROTATION) {
restoreTransObjects(t);
transform_mode_init(t, NULL, TFM_TRACKBALL);
}
}
else {
t->modifiers |= (event->val == TFM_MODAL_AUTOCONSTRAINT) ? MOD_CONSTRAINT_SELECT :
MOD_CONSTRAINT_PLANE;
if (t->con.mode & CON_APPLY) {
stopConstraint(t);
}
else {
initSelectConstraint(t);
postSelectConstraint(t);
}
}
t->redraw |= TREDRAW_HARD;
handled = true;
}
break;
/* Those two are only handled in transform's own handler, see T44634! */
case TFM_MODAL_EDGESLIDE_UP:
case TFM_MODAL_EDGESLIDE_DOWN:
default:
break;
}
}
/* Else do non-mapped events. */
else if (event->val == KM_PRESS) {
switch (event->type) {
case EVT_CKEY:
if (event->is_repeat) {
break;
}
if (event->alt) {
if (!(t->options & CTX_NO_PET)) {
t->flag ^= T_PROP_CONNECTED;
sort_trans_data_dist(t);
calculatePropRatio(t);
t->redraw = TREDRAW_HARD;
handled = true;
}
}
break;
case EVT_OKEY:
if (event->is_repeat) {
break;
}
if (t->flag & T_PROP_EDIT && event->shift) {
t->prop_mode = (t->prop_mode + 1) % PROP_MODE_MAX;
calculatePropRatio(t);
t->redraw |= TREDRAW_HARD;
handled = true;
}
break;
case EVT_PADPLUSKEY:
if (event->alt && t->flag & T_PROP_EDIT) {
t->prop_size *= (t->modifiers & MOD_PRECISION) ? 1.01f : 1.1f;
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if (t->spacetype == SPACE_VIEW3D && t->persp != RV3D_ORTHO) {
t->prop_size = min_ff(t->prop_size, ((View3D *)t->view)->clip_end);
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}
calculatePropRatio(t);
t->redraw = TREDRAW_HARD;
handled = true;
}
break;
case EVT_PADMINUS:
if (event->alt && t->flag & T_PROP_EDIT) {
t->prop_size /= (t->modifiers & MOD_PRECISION) ? 1.01f : 1.1f;
calculatePropRatio(t);
t->redraw = TREDRAW_HARD;
handled = true;
}
break;
case EVT_LEFTALTKEY:
case EVT_RIGHTALTKEY:
if (ELEM(t->spacetype, SPACE_SEQ, SPACE_VIEW3D)) {
t->flag |= T_ALT_TRANSFORM;
t->redraw |= TREDRAW_HARD;
handled = true;
}
break;
case EVT_NKEY:
if (event->is_repeat) {
break;
}
if (ELEM(t->mode, TFM_ROTATION)) {
if ((t->flag & T_EDIT) && t->obedit_type == OB_MESH) {
restoreTransObjects(t);
resetTransModal(t);
resetTransRestrictions(t);
transform_mode_init(t, NULL, TFM_NORMAL_ROTATION);
t->redraw = TREDRAW_HARD;
handled = true;
}
}
break;
default:
break;
}
/* Snapping key events */
t->redraw |= handleSnapping(t, event);
}
else if (event->val == KM_RELEASE) {
switch (event->type) {
case EVT_LEFTALTKEY:
case EVT_RIGHTALTKEY:
/* TODO: Modal Map */
if (ELEM(t->spacetype, SPACE_SEQ, SPACE_VIEW3D)) {
t->flag &= ~T_ALT_TRANSFORM;
t->redraw |= TREDRAW_HARD;
handled = true;
}
break;
default: {
/* Disable modifiers. */
int modifiers = t->modifiers;
modifiers &= ~MOD_CONSTRAINT_SELECT;
modifiers &= ~MOD_CONSTRAINT_PLANE;
if (modifiers != t->modifiers) {
if (t->modifiers & (MOD_CONSTRAINT_SELECT | MOD_CONSTRAINT_PLANE)) {
postSelectConstraint(t);
}
t->modifiers = modifiers;
t->redraw |= TREDRAW_HARD;
handled = true;
}
break;
}
}
/* confirm transform if launch key is released after mouse move */
if ((t->flag & T_RELEASE_CONFIRM) && event->type == t->launch_event) {
t->state = TRANS_CONFIRM;
}
}
/* if we change snap options, get the unsnapped values back */
if ((mode_prev != t->mode) || ((t->modifiers & (MOD_SNAP | MOD_SNAP_INVERT)) !=
(modifiers_prev & (MOD_SNAP | MOD_SNAP_INVERT)))) {
applyMouseInput(t, &t->mouse, t->mval, t->values);
}
/* Per transform event, if present */
if (t->handleEvent && (!handled ||
/* Needed for vertex slide, see T38756. */
(event->type == MOUSEMOVE))) {
t->redraw |= t->handleEvent(t, event);
}
/* Try to init modal numinput now, if possible. */
if (!(handled || t->redraw) && ((event->val == KM_PRESS) || (event->type == EVT_MODAL_MAP)) &&
handleNumInput(t->context, &(t->num), event)) {
t->redraw |= TREDRAW_HARD;
handled = true;
}
if (t->redraw && !ELEM(event->type, MOUSEMOVE, INBETWEEN_MOUSEMOVE)) {
WM_window_status_area_tag_redraw(CTX_wm_window(t->context));
}
if (handled || t->redraw) {
return 0;
}
return OPERATOR_PASS_THROUGH;
}
bool calculateTransformCenter(bContext *C, int centerMode, float cent3d[3], float cent2d[2])
{
TransInfo *t = MEM_callocN(sizeof(TransInfo), "TransInfo data");
bool success;
t->context = C;
t->state = TRANS_RUNNING;
/* avoid calculating PET */
t->options = CTX_NO_PET;
t->mode = TFM_DUMMY;
initTransInfo(C, t, NULL, NULL);
/* avoid doing connectivity lookups (when V3D_AROUND_LOCAL_ORIGINS is set) */
t->around = V3D_AROUND_CENTER_BOUNDS;
createTransData(C, t); /* make TransData structs from selection */
t->around = centerMode; /* override userdefined mode */
if (t->data_len_all == 0) {
success = false;
}
else {
success = true;
calculateCenter(t);
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if (cent2d) {
copy_v2_v2(cent2d, t->center2d);
}
if (cent3d) {
/* Copy center from constraint center. Transform center can be local */
copy_v3_v3(cent3d, t->center_global);
}
}
/* aftertrans does insert keyframes, and clears base flags; doesn't read transdata */
special_aftertrans_update(C, t);
postTrans(C, t);
MEM_freeN(t);
return success;
}
static bool transinfo_show_overlay(const struct bContext *C, TransInfo *t, ARegion *region)
{
/* Don't show overlays when not the active view and when overlay is disabled: T57139 */
bool ok = false;
if (region == t->region) {
ok = true;
}
else {
ScrArea *area = CTX_wm_area(C);
if (area->spacetype == SPACE_VIEW3D) {
View3D *v3d = area->spacedata.first;
if ((v3d->flag2 & V3D_HIDE_OVERLAYS) == 0) {
ok = true;
}
}
}
return ok;
}
static void drawTransformView(const struct bContext *C, ARegion *region, void *arg)
{
TransInfo *t = arg;
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if (!transinfo_show_overlay(C, t, region)) {
return;
}
GPU_line_width(1.0f);
drawConstraint(t);
drawPropCircle(C, t);
drawSnapping(C, t);
if (region == t->region) {
/* edge slide, vert slide */
drawEdgeSlide(t);
drawVertSlide(t);
/* Rotation */
drawDial3d(t);
}
}
/* just draw a little warning message in the top-right corner of the viewport
* to warn that autokeying is enabled */
static void drawAutoKeyWarning(TransInfo *UNUSED(t), ARegion *region)
{
const char *printable = IFACE_("Auto Keying On");
float printable_size[2];
int xco, yco;
const rcti *rect = ED_region_visible_rect(region);
const int font_id = BLF_default();
BLF_width_and_height(
font_id, printable, BLF_DRAW_STR_DUMMY_MAX, &printable_size[0], &printable_size[1]);
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xco = (rect->xmax - U.widget_unit) - (int)printable_size[0];
yco = (rect->ymax - U.widget_unit);
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/* warning text (to clarify meaning of overlays)
* - original color was red to match the icon, but that clashes badly with a less nasty border
*/
uchar color[3];
UI_GetThemeColorShade3ubv(TH_TEXT_HI, -50, color);
BLF_color3ubv(font_id, color);
#ifdef WITH_INTERNATIONAL
BLF_draw_default(xco, yco, 0.0f, printable, BLF_DRAW_STR_DUMMY_MAX);
#else
BLF_draw_default_ascii(xco, yco, 0.0f, printable, BLF_DRAW_STR_DUMMY_MAX);
#endif
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/* autokey recording icon... */
GPU_blend(GPU_BLEND_ALPHA);
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xco -= U.widget_unit;
yco -= (int)printable_size[1] / 2;
UI_icon_draw(xco, yco, ICON_REC);
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GPU_blend(GPU_BLEND_NONE);
}
static void drawTransformPixel(const struct bContext *C, ARegion *region, void *arg)
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{
TransInfo *t = arg;
if (!transinfo_show_overlay(C, t, region)) {
return;
}
if (region == t->region) {
Scene *scene = t->scene;
ViewLayer *view_layer = t->view_layer;
Object *ob = OBACT(view_layer);
/* draw auto-key-framing hint in the corner
* - only draw if enabled (advanced users may be distracted/annoyed),
* for objects that will be autokeyframed (no point otherwise),
* AND only for the active region (as showing all is too overwhelming)
*/
if ((U.autokey_flag & AUTOKEY_FLAG_NOWARNING) == 0) {
if (region == t->region) {
if (t->flag & (T_OBJECT | T_POSE)) {
if (ob && autokeyframe_cfra_can_key(scene, &ob->id)) {
drawAutoKeyWarning(t, region);
}
}
}
}
}
}
/**
* \see #initTransform which reads values from the operator.
*/
void saveTransform(bContext *C, TransInfo *t, wmOperator *op)
{
ToolSettings *ts = CTX_data_tool_settings(C);
PropertyRNA *prop;
if (!(t->con.mode & CON_APPLY) && (t->flag & T_MODAL) &&
ELEM(t->mode, TFM_TRANSLATION, TFM_RESIZE)) {
/* When redoing these modes the first time, it's more convenient to save
* in the Global orientation. */
if (t->mode == TFM_TRANSLATION) {
mul_m3_v3(t->spacemtx, t->values_final);
}
else {
float tmat[3][3], sizemat[3][3];
size_to_mat3(sizemat, t->values_final);
mul_m3_m3m3(tmat, t->spacemtx, sizemat);
mat3_to_size(t->values_final, tmat);
}
BLI_assert(t->orient_curr == 0);
unit_m3(t->spacemtx);
t->orient[0].type = V3D_ORIENT_GLOBAL;
}
/* Save back mode in case we're in the generic operator */
if ((prop = RNA_struct_find_property(op->ptr, "mode"))) {
RNA_property_enum_set(op->ptr, prop, t->mode);
}
if ((prop = RNA_struct_find_property(op->ptr, "value"))) {
if (RNA_property_array_check(prop)) {
RNA_property_float_set_array(op->ptr, prop, t->values_final);
}
else {
RNA_property_float_set(op->ptr, prop, t->values_final[0]);
}
}
bool use_prop_edit = false;
int prop_edit_flag = 0;
if (t->flag & T_PROP_EDIT_ALL) {
if (t->flag & T_PROP_EDIT) {
use_prop_edit = true;
}
if (t->flag & T_PROP_CONNECTED) {
prop_edit_flag |= PROP_EDIT_CONNECTED;
}
if (t->flag & T_PROP_PROJECTED) {
prop_edit_flag |= PROP_EDIT_PROJECTED;
}
}
/* If modal, save settings back in scene if not set as operator argument */
if ((t->flag & T_MODAL) || (op->flag & OP_IS_REPEAT)) {
/* save settings if not set in operator */
/* skip saving proportional edit if it was not actually used */
if (!(t->options & CTX_NO_PET)) {
if ((prop = RNA_struct_find_property(op->ptr, "use_proportional_edit")) &&
!RNA_property_is_set(op->ptr, prop)) {
const Object *obact = OBACT(t->view_layer);
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if (t->spacetype == SPACE_GRAPH) {
ts->proportional_fcurve = use_prop_edit;
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}
else if (t->spacetype == SPACE_ACTION) {
ts->proportional_action = use_prop_edit;
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}
else if (t->options & CTX_MASK) {
ts->proportional_mask = use_prop_edit;
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}
else if (obact && obact->mode == OB_MODE_OBJECT) {
ts->proportional_objects = use_prop_edit;
}
else {
if (use_prop_edit) {
ts->proportional_edit |= PROP_EDIT_USE;
}
else {
ts->proportional_edit &= ~PROP_EDIT_USE;
}
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}
}
if ((prop = RNA_struct_find_property(op->ptr, "proportional_size"))) {
ts->proportional_size = RNA_property_is_set(op->ptr, prop) ?
RNA_property_float_get(op->ptr, prop) :
t->prop_size;
}
if ((prop = RNA_struct_find_property(op->ptr, "proportional_edit_falloff")) &&
!RNA_property_is_set(op->ptr, prop)) {
ts->prop_mode = t->prop_mode;
}
}
}
if (t->flag & T_MODAL) {
/* do we check for parameter? */
if (transformModeUseSnap(t)) {
if (!(t->modifiers & MOD_SNAP) != !(ts->snap_flag & SCE_SNAP)) {
if (t->modifiers & MOD_SNAP) {
ts->snap_flag |= SCE_SNAP;
}
else {
ts->snap_flag &= ~SCE_SNAP;
}
WM_msg_publish_rna_prop(t->mbus, &t->scene->id, ts, ToolSettings, use_snap);
}
}
}
if ((prop = RNA_struct_find_property(op->ptr, "use_proportional_edit"))) {
RNA_property_boolean_set(op->ptr, prop, use_prop_edit);
RNA_boolean_set(op->ptr, "use_proportional_connected", prop_edit_flag & PROP_EDIT_CONNECTED);
RNA_boolean_set(op->ptr, "use_proportional_projected", prop_edit_flag & PROP_EDIT_PROJECTED);
RNA_enum_set(op->ptr, "proportional_edit_falloff", t->prop_mode);
RNA_float_set(op->ptr, "proportional_size", t->prop_size);
}
if ((prop = RNA_struct_find_property(op->ptr, "mirror"))) {
RNA_property_boolean_set(op->ptr, prop, (t->flag & T_NO_MIRROR) == 0);
}
if ((prop = RNA_struct_find_property(op->ptr, "orient_axis"))) {
if (t->flag & T_MODAL) {
if (t->con.mode & CON_APPLY) {
int orient_axis = constraintModeToIndex(t);
if (orient_axis != -1) {
RNA_property_enum_set(op->ptr, prop, orient_axis);
}
}
else {
RNA_property_enum_set(op->ptr, prop, t->orient_axis);
}
}
}
if ((prop = RNA_struct_find_property(op->ptr, "orient_axis_ortho"))) {
if (t->flag & T_MODAL) {
RNA_property_enum_set(op->ptr, prop, t->orient_axis_ortho);
}
}
if ((prop = RNA_struct_find_property(op->ptr, "orient_type"))) {
short orient_type_set, orient_type_curr;
orient_type_set = RNA_property_is_set(op->ptr, prop) ? RNA_property_enum_get(op->ptr, prop) :
-1;
orient_type_curr = t->orient[t->orient_curr].type;
if (!ELEM(orient_type_curr, orient_type_set, V3D_ORIENT_CUSTOM_MATRIX)) {
RNA_property_enum_set(op->ptr, prop, orient_type_curr);
orient_type_set = orient_type_curr;
}
if (((prop = RNA_struct_find_property(op->ptr, "orient_matrix_type")) &&
!RNA_property_is_set(op->ptr, prop))) {
/* Set the first time to register on redo. */
RNA_property_enum_set(op->ptr, prop, orient_type_set);
RNA_float_set_array(op->ptr, "orient_matrix", &t->spacemtx[0][0]);
}
}
if ((prop = RNA_struct_find_property(op->ptr, "constraint_axis"))) {
bool constraint_axis[3] = {false, false, false};
if (t->con.mode & CON_APPLY) {
if (t->con.mode & CON_AXIS0) {
constraint_axis[0] = true;
}
if (t->con.mode & CON_AXIS1) {
constraint_axis[1] = true;
}
if (t->con.mode & CON_AXIS2) {
constraint_axis[2] = true;
}
RNA_property_boolean_set_array(op->ptr, prop, constraint_axis);
}
else {
RNA_property_unset(op->ptr, prop);
}
}
{
const char *prop_id = NULL;
bool prop_state = true;
if (t->mode == TFM_SHRINKFATTEN) {
prop_id = "use_even_offset";
prop_state = false;
}
if (prop_id && (prop = RNA_struct_find_property(op->ptr, prop_id))) {
RNA_property_boolean_set(op->ptr, prop, ((t->flag & T_ALT_TRANSFORM) == 0) == prop_state);
}
}
if ((prop = RNA_struct_find_property(op->ptr, "correct_uv"))) {
RNA_property_boolean_set(
op->ptr, prop, (t->settings->uvcalc_flag & UVCALC_TRANSFORM_CORRECT_SLIDE) != 0);
}
}
static void initSnapSpatial(TransInfo *t, float r_snap[2])
{
if (t->spacetype == SPACE_VIEW3D) {
RegionView3D *rv3d = t->region->regiondata;
if (rv3d) {
View3D *v3d = t->area->spacedata.first;
r_snap[0] = ED_view3d_grid_view_scale(t->scene, v3d, rv3d, NULL) * 1.0f;
r_snap[1] = r_snap[0] * 0.1f;
}
}
else if (t->spacetype == SPACE_IMAGE) {
r_snap[0] = 0.0625f;
r_snap[1] = 0.03125f;
}
else if (t->spacetype == SPACE_CLIP) {
r_snap[0] = 0.125f;
r_snap[1] = 0.0625f;
}
else if (t->spacetype == SPACE_NODE) {
r_snap[0] = r_snap[1] = ED_node_grid_size();
}
else if (t->spacetype == SPACE_GRAPH) {
r_snap[0] = 1.0;
r_snap[1] = 0.1f;
}
else {
r_snap[0] = r_snap[1] = 1.0f;
}
}
/**
* \note caller needs to free 't' on a 0 return
* \warning \a event might be NULL (when tweaking from redo panel)
* \see #saveTransform which writes these values back.
*/
bool initTransform(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *event, int mode)
{
int options = 0;
PropertyRNA *prop;
mode = transform_mode_really_used(C, mode);
t->context = C;
/* added initialize, for external calls to set stuff in TransInfo, like undo string */
t->state = TRANS_STARTING;
if ((prop = RNA_struct_find_property(op->ptr, "cursor_transform")) &&
RNA_property_is_set(op->ptr, prop)) {
if (RNA_property_boolean_get(op->ptr, prop)) {
options |= CTX_CURSOR;
}
}
if ((prop = RNA_struct_find_property(op->ptr, "texture_space")) &&
RNA_property_is_set(op->ptr, prop)) {
if (RNA_property_boolean_get(op->ptr, prop)) {
options |= CTX_TEXTURE;
}
}
if ((prop = RNA_struct_find_property(op->ptr, "gpencil_strokes")) &&
RNA_property_is_set(op->ptr, prop)) {
if (RNA_property_boolean_get(op->ptr, prop)) {
options |= CTX_GPENCIL_STROKES;
}
}
t->options = options;
t->mode = mode;
/* Needed to translate tweak events to mouse buttons. */
t->launch_event = event ? WM_userdef_event_type_from_keymap_type(event->type) : -1;
t->is_launch_event_tweak = event ? ISTWEAK(event->type) : false;
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/* XXX Remove this when wm_operator_call_internal doesn't use window->eventstate
* (which can have type = 0) */
/* For gizmo only, so assume LEFTMOUSE. */
if (t->launch_event == 0) {
t->launch_event = LEFTMOUSE;
}
unit_m3(t->spacemtx);
initTransInfo(C, t, op, event);
if (t->spacetype == SPACE_VIEW3D) {
t->draw_handle_apply = ED_region_draw_cb_activate(
t->region->type, drawTransformApply, t, REGION_DRAW_PRE_VIEW);
t->draw_handle_view = ED_region_draw_cb_activate(
t->region->type, drawTransformView, t, REGION_DRAW_POST_VIEW);
t->draw_handle_pixel = ED_region_draw_cb_activate(
t->region->type, drawTransformPixel, t, REGION_DRAW_POST_PIXEL);
t->draw_handle_cursor = WM_paint_cursor_activate(
SPACE_TYPE_ANY, RGN_TYPE_ANY, transform_draw_cursor_poll, transform_draw_cursor_draw, t);
}
else if (t->spacetype == SPACE_IMAGE) {
t->draw_handle_view = ED_region_draw_cb_activate(
t->region->type, drawTransformView, t, REGION_DRAW_POST_VIEW);
t->draw_handle_cursor = WM_paint_cursor_activate(
SPACE_TYPE_ANY, RGN_TYPE_ANY, transform_draw_cursor_poll, transform_draw_cursor_draw, t);
}
else if (t->spacetype == SPACE_CLIP) {
t->draw_handle_view = ED_region_draw_cb_activate(
t->region->type, drawTransformView, t, REGION_DRAW_POST_VIEW);
t->draw_handle_cursor = WM_paint_cursor_activate(
SPACE_TYPE_ANY, RGN_TYPE_ANY, transform_draw_cursor_poll, transform_draw_cursor_draw, t);
}
else if (t->spacetype == SPACE_NODE) {
t->draw_handle_view = ED_region_draw_cb_activate(
t->region->type, drawTransformView, t, REGION_DRAW_POST_VIEW);
t->draw_handle_cursor = WM_paint_cursor_activate(
SPACE_TYPE_ANY, RGN_TYPE_ANY, transform_draw_cursor_poll, transform_draw_cursor_draw, t);
}
else if (t->spacetype == SPACE_GRAPH) {
t->draw_handle_view = ED_region_draw_cb_activate(
t->region->type, drawTransformView, t, REGION_DRAW_POST_VIEW);
t->draw_handle_cursor = WM_paint_cursor_activate(
SPACE_TYPE_ANY, RGN_TYPE_ANY, transform_draw_cursor_poll, transform_draw_cursor_draw, t);
}
else if (t->spacetype == SPACE_ACTION) {
t->draw_handle_view = ED_region_draw_cb_activate(
t->region->type, drawTransformView, t, REGION_DRAW_POST_VIEW);
t->draw_handle_cursor = WM_paint_cursor_activate(
SPACE_TYPE_ANY, RGN_TYPE_ANY, transform_draw_cursor_poll, transform_draw_cursor_draw, t);
}
createTransData(C, t); /* Make #TransData structs from selection. */
if (t->data_len_all == 0) {
postTrans(C, t);
return 0;
}
/* When proportional editing is enabled, data_len_all can be non zero when
* nothing is selected, if this is the case we can end the transform early.
*
* By definition transform-data has selected items in beginning,
* so only the first item in each container needs to be checked
* when looking for the presence of selected data. */
if (t->flag & T_PROP_EDIT) {
bool has_selected_any = false;
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
if (tc->data->flag & TD_SELECTED) {
has_selected_any = true;
break;
}
}
if (!has_selected_any) {
postTrans(C, t);
return 0;
}
}
if (event) {
/* keymap for shortcut header prints */
t->keymap = WM_keymap_active(CTX_wm_manager(C), op->type->modalkeymap);
/* Stupid code to have Ctrl-Click on gizmo work ok.
*
* Do this only for translation/rotation/resize because only these
* modes are available from gizmo and doing such check could
* lead to keymap conflicts for other modes (see T31584)
*/
if (ELEM(mode, TFM_TRANSLATION, TFM_ROTATION, TFM_RESIZE)) {
wmKeyMapItem *kmi;
for (kmi = t->keymap->items.first; kmi; kmi = kmi->next) {
if (kmi->flag & KMI_INACTIVE) {
continue;
}
if (kmi->propvalue == TFM_MODAL_SNAP_INV_ON && kmi->val == KM_PRESS) {
if ((ELEM(kmi->type, EVT_LEFTCTRLKEY, EVT_RIGHTCTRLKEY) && event->ctrl) ||
(ELEM(kmi->type, EVT_LEFTSHIFTKEY, EVT_RIGHTSHIFTKEY) && event->shift) ||
(ELEM(kmi->type, EVT_LEFTALTKEY, EVT_RIGHTALTKEY) && event->alt) ||
((kmi->type == EVT_OSKEY) && event->oskey)) {
t->modifiers |= MOD_SNAP_INVERT;
}
break;
}
}
}
}
initSnapping(t, op); /* Initialize snapping data AFTER mode flags */
initSnapSpatial(t, t->snap_spatial);
/* EVIL! posemode code can switch translation to rotate when 1 bone is selected.
* will be removed (ton) */
/* EVIL2: we gave as argument also texture space context bit... was cleared */
/* EVIL3: extend mode for animation editors also switches modes...
* but is best way to avoid duplicate code */
mode = t->mode;
calculatePropRatio(t);
calculateCenter(t);
if (event) {
/* Initialize accurate transform to settings requested by keymap. */
bool use_accurate = false;
if ((prop = RNA_struct_find_property(op->ptr, "use_accurate")) &&
RNA_property_is_set(op->ptr, prop)) {
if (RNA_property_boolean_get(op->ptr, prop)) {
use_accurate = true;
}
}
initMouseInput(t, &t->mouse, t->center2d, event->mval, use_accurate);
}
transform_mode_init(t, op, mode);
if (t->state == TRANS_CANCEL) {
postTrans(C, t);
return 0;
}
/* Transformation axis from operator */
if ((prop = RNA_struct_find_property(op->ptr, "orient_axis")) &&
RNA_property_is_set(op->ptr, prop)) {
t->orient_axis = RNA_property_enum_get(op->ptr, prop);
}
if ((prop = RNA_struct_find_property(op->ptr, "orient_axis_ortho")) &&
RNA_property_is_set(op->ptr, prop)) {
t->orient_axis_ortho = RNA_property_enum_get(op->ptr, prop);
}
/* Constraint init from operator */
if (t->con.mode & CON_APPLY) {
setUserConstraint(t, t->con.mode, "%s");
}
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/* Don't write into the values when non-modal because they are already set from operator redo
* values. */
if (t->flag & T_MODAL) {
/* Setup the mouse input with initial values. */
applyMouseInput(t, &t->mouse, t->mouse.imval, t->values);
}
if ((prop = RNA_struct_find_property(op->ptr, "preserve_clnor"))) {
if ((t->flag & T_EDIT) && t->obedit_type == OB_MESH) {
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
if ((((Mesh *)(tc->obedit->data))->flag & ME_AUTOSMOOTH)) {
BMEditMesh *em = NULL; /* BKE_editmesh_from_object(t->obedit); */
bool do_skip = false;
/* Currently only used for two of three most frequent transform ops,
* can include more ops.
* Note that scaling cannot be included here,
* non-uniform scaling will affect normals. */
if (ELEM(t->mode, TFM_TRANSLATION, TFM_ROTATION)) {
if (em->bm->totvertsel == em->bm->totvert) {
/* No need to invalidate if whole mesh is selected. */
do_skip = true;
}
}
if (t->flag & T_MODAL) {
RNA_property_boolean_set(op->ptr, prop, false);
}
else if (!do_skip) {
const bool preserve_clnor = RNA_property_boolean_get(op->ptr, prop);
if (preserve_clnor) {
BKE_editmesh_lnorspace_update(em, tc->obedit->data);
t->flag |= T_CLNOR_REBUILD;
}
BM_lnorspace_invalidate(em->bm, true);
}
}
}
}
}
t->context = NULL;
return 1;
}
void transformApply(bContext *C, TransInfo *t)
{
t->context = C;
if ((t->redraw & TREDRAW_HARD) || (t->draw_handle_apply == NULL && (t->redraw & TREDRAW_SOFT))) {
selectConstraint(t);
if (t->transform) {
t->transform(t, t->mval); /* calls recalcData() */
viewRedrawForce(C, t);
}
t->redraw = TREDRAW_NOTHING;
}
else if (t->redraw & TREDRAW_SOFT) {
viewRedrawForce(C, t);
}
/* If auto confirm is on, break after one pass */
if (t->options & CTX_AUTOCONFIRM) {
t->state = TRANS_CONFIRM;
}
t->context = NULL;
}
static void drawTransformApply(const bContext *C, ARegion *UNUSED(region), void *arg)
{
TransInfo *t = arg;
if (t->redraw & TREDRAW_SOFT) {
t->redraw |= TREDRAW_HARD;
transformApply((bContext *)C, t);
}
}
int transformEnd(bContext *C, TransInfo *t)
{
int exit_code = OPERATOR_RUNNING_MODAL;
t->context = C;
if (t->state != TRANS_STARTING && t->state != TRANS_RUNNING) {
/* handle restoring objects */
if (t->state == TRANS_CANCEL) {
exit_code = OPERATOR_CANCELLED;
restoreTransObjects(t); /* calls recalcData() */
}
else {
if (t->flag & T_CLNOR_REBUILD) {
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
BMEditMesh *em = BKE_editmesh_from_object(tc->obedit);
BM_lnorspace_rebuild(em->bm, true);
}
}
exit_code = OPERATOR_FINISHED;
}
/* aftertrans does insert keyframes, and clears base flags; doesn't read transdata */
special_aftertrans_update(C, t);
/* Free data, also handles overlap [in freeTransCustomData()]. */
postTrans(C, t);
/* send events out for redraws */
viewRedrawPost(C, t);
viewRedrawForce(C, t);
}
t->context = NULL;
return exit_code;
}
/* TODO, move to: transform_query.c */
bool checkUseAxisMatrix(TransInfo *t)
{
/* currently only checks for editmode */
if (t->flag & T_EDIT) {
if ((t->around == V3D_AROUND_LOCAL_ORIGINS) &&
(ELEM(t->obedit_type, OB_MESH, OB_CURVE, OB_MBALL, OB_ARMATURE))) {
/* not all editmode supports axis-matrix */
return true;
}
}
return false;
}