2011-02-23 10:52:22 +00:00
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/*
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2008-12-24 10:33:10 +00:00
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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2010-02-12 13:34:04 +00:00
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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2008-12-24 10:33:10 +00:00
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*
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* The Original Code is Copyright (C) 2008 Blender Foundation.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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* Contributor(s): Nathan Letwory
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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2011-02-27 20:29:51 +00:00
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/** \file blender/editors/space_node/node_draw.c
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* \ingroup spnode
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*/
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2008-12-24 10:33:10 +00:00
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#include <math.h>
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#include <stdio.h>
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#include <string.h>
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2011-02-21 13:47:49 +00:00
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#include "MEM_guardedalloc.h"
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2008-12-24 10:33:10 +00:00
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#include "DNA_node_types.h"
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2011-11-02 18:55:32 +00:00
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#include "DNA_lamp_types.h"
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2008-12-24 10:33:10 +00:00
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#include "DNA_material_types.h"
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_space_types.h"
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#include "DNA_screen_types.h"
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2011-11-02 18:55:32 +00:00
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#include "DNA_world_types.h"
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2008-12-24 10:33:10 +00:00
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2009-11-10 20:43:45 +00:00
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#include "BLI_math.h"
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2009-09-30 18:18:32 +00:00
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#include "BLI_blenlib.h"
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#include "BLI_threads.h"
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2011-01-07 18:36:47 +00:00
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#include "BLI_utildefines.h"
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2008-12-24 10:33:10 +00:00
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#include "BKE_context.h"
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2009-10-07 14:48:29 +00:00
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#include "BKE_depsgraph.h"
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2008-12-24 10:33:10 +00:00
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#include "BKE_main.h"
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2011-02-08 12:54:32 +00:00
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#include "BKE_node.h"
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2008-12-24 10:33:10 +00:00
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#include "BIF_gl.h"
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#include "BIF_glutil.h"
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#include "WM_api.h"
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2.5
Added WM Jobs manager
- WM can manage threaded jobs for you; just provide a couple
of components to get it work:
- customdata, free callback for it
- timer step, notifier code
- start callback, update callback
- Once started, each job runs an own timer, and will for
every time step check necessary updates, or close the
job when ready.
- No drawing happens in jobs, that's for notifiers!
- Every job stores an owner pointer, and based on this owner
it will prevent multiple jobs to enter the stack.
Instead it will re-use a running job, signal it to stop
and allow caller to re-initialize it even.
- Check new wm_jobs.c for more explanation. Jobs API is still
under construction.
Fun: BLI_addtail(&wm->jobs, steve); :)
Put Node shader previews back using wmJobs
- Preview calculating is now fully threaded (1 thread still)
- Thanks to new event system + notifiers, you can see
previews update even while dragging sliders!
- Currently it only starts when you change a node setting.
Warning: the thread render shares Node data, so don't delete
nodes while it renders! This topic is on the todo to make safe.
Also:
- bug in region initialize (do_versions) showed channel list in
node editor wrong.
- flagged the channel list 'hidden' now, it was really in the
way! This is for later to work on anyway.
- recoded Render API callbacks so it gets handlers passed on,
no globals to use anymore, remember?
- previewrender code gets now so much nicer! Will remove a lot
of stuff from code soon.
2009-01-22 14:59:49 +00:00
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#include "WM_types.h"
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2008-12-24 10:33:10 +00:00
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2011-02-14 17:55:27 +00:00
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#include "ED_node.h"
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2009-11-11 08:12:54 +00:00
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#include "ED_gpencil.h"
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2008-12-24 10:33:10 +00:00
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#include "UI_interface.h"
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#include "UI_interface_icons.h"
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#include "UI_resources.h"
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#include "UI_view2d.h"
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2009-09-16 18:59:13 +00:00
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#include "RNA_access.h"
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2011-09-05 21:01:50 +00:00
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#include "NOD_composite.h"
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#include "NOD_shader.h"
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2008-12-24 10:33:10 +00:00
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2011-11-20 16:38:23 +00:00
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#include "intern/node_util.h"
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2008-12-24 10:33:10 +00:00
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#include "node_intern.h"
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2011-02-21 13:47:49 +00:00
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/* width of socket columns in group display */
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#define NODE_GROUP_FRAME 120
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2008-12-24 10:33:10 +00:00
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// XXX interface.h
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extern void ui_dropshadow(rctf *rct, float radius, float aspect, int select);
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2011-09-05 21:01:50 +00:00
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/* XXX update functions for node editor are a mess, needs a clear concept */
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void ED_node_tree_update(SpaceNode *snode, Scene *scene)
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{
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snode_set_context(snode, scene);
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if(snode->nodetree && snode->nodetree->id.us==0)
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snode->nodetree->id.us= 1;
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}
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2009-10-07 22:05:30 +00:00
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void ED_node_changed_update(ID *id, bNode *node)
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2009-09-16 18:59:13 +00:00
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{
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2009-10-07 22:05:30 +00:00
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bNodeTree *nodetree, *edittree;
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int treetype;
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2009-09-16 18:59:13 +00:00
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2009-10-07 22:05:30 +00:00
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node_tree_from_ID(id, &nodetree, &edittree, &treetype);
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2009-09-16 18:59:13 +00:00
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2009-10-07 22:05:30 +00:00
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if(treetype==NTREE_SHADER) {
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2010-12-05 18:59:23 +00:00
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DAG_id_tag_update(id, 0);
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2011-11-02 18:55:32 +00:00
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if(GS(id->name) == ID_MA)
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WM_main_add_notifier(NC_MATERIAL|ND_SHADING_DRAW, id);
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else if(GS(id->name) == ID_LA)
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WM_main_add_notifier(NC_LAMP|ND_LIGHTING_DRAW, id);
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else if(GS(id->name) == ID_WO)
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WM_main_add_notifier(NC_WORLD|ND_WORLD_DRAW, id);
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2009-09-16 18:59:13 +00:00
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}
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2009-10-07 22:05:30 +00:00
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else if(treetype==NTREE_COMPOSIT) {
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2011-11-07 17:30:52 +00:00
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if(node)
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nodeUpdate(edittree, node);
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2009-09-16 18:59:13 +00:00
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/* don't use NodeTagIDChanged, it gives far too many recomposites for image, scene layers, ... */
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2010-01-27 05:42:17 +00:00
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node= node_tree_get_editgroup(nodetree);
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if(node)
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2011-10-19 17:08:35 +00:00
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nodeUpdateID(nodetree, node->id);
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2009-10-07 22:05:30 +00:00
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WM_main_add_notifier(NC_SCENE|ND_NODES, id);
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2009-09-16 18:59:13 +00:00
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}
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2009-10-07 22:05:30 +00:00
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else if(treetype==NTREE_TEXTURE) {
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2010-12-05 18:59:23 +00:00
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DAG_id_tag_update(id, 0);
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2009-10-07 22:05:30 +00:00
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WM_main_add_notifier(NC_TEXTURE|ND_NODES, id);
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2009-09-16 18:59:13 +00:00
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}
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}
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2010-03-15 04:54:31 +00:00
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static int has_nodetree(bNodeTree *ntree, bNodeTree *lookup)
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{
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bNode *node;
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if(ntree == lookup)
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return 1;
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for(node=ntree->nodes.first; node; node=node->next)
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if(node->type == NODE_GROUP && node->id)
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if(has_nodetree((bNodeTree*)node->id, lookup))
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return 1;
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return 0;
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}
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2011-09-05 21:01:50 +00:00
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typedef struct NodeUpdateCalldata {
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bNodeTree *ntree;
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bNode *node;
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} NodeUpdateCalldata;
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static void node_generic_update_cb(void *calldata, ID *owner_id, bNodeTree *ntree)
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{
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NodeUpdateCalldata *cd= (NodeUpdateCalldata*)calldata;
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/* check if nodetree uses the group stored in calldata */
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if (has_nodetree(ntree, cd->ntree))
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ED_node_changed_update(owner_id, cd->node);
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}
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2010-10-15 04:27:09 +00:00
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void ED_node_generic_update(Main *bmain, bNodeTree *ntree, bNode *node)
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2010-03-15 04:54:31 +00:00
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{
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2011-09-05 21:01:50 +00:00
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bNodeTreeType *tti= ntreeGetType(ntree->type);
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NodeUpdateCalldata cd;
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cd.ntree = ntree;
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cd.node = node;
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2010-03-15 04:54:31 +00:00
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/* look through all datablocks, to support groups */
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2011-09-05 21:01:50 +00:00
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tti->foreach_nodetree(bmain, &cd, node_generic_update_cb);
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2010-04-05 17:30:11 +00:00
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if(ntree->type == NTREE_TEXTURE)
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ntreeTexCheckCyclics(ntree);
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2010-03-15 04:54:31 +00:00
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}
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2009-09-16 18:59:13 +00:00
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static void do_node_internal_buttons(bContext *C, void *node_v, int event)
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{
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2009-10-07 22:05:30 +00:00
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if(event==B_NODE_EXEC) {
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SpaceNode *snode= CTX_wm_space_node(C);
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if(snode && snode->id)
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ED_node_changed_update(snode->id, node_v);
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}
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2009-09-16 18:59:13 +00:00
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}
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2009-02-17 13:37:06 +00:00
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2008-12-24 10:33:10 +00:00
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static void node_scaling_widget(int color_id, float aspect, float xmin, float ymin, float xmax, float ymax)
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{
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float dx;
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float dy;
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dx= 0.5f*(xmax-xmin);
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dy= 0.5f*(ymax-ymin);
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UI_ThemeColorShade(color_id, +30);
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fdrawline(xmin, ymin, xmax, ymax);
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fdrawline(xmin+dx, ymin, xmax, ymax-dy);
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UI_ThemeColorShade(color_id, -10);
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fdrawline(xmin, ymin+aspect, xmax, ymax+aspect);
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fdrawline(xmin+dx, ymin+aspect, xmax, ymax-dy+aspect);
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}
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2010-01-12 07:07:51 +00:00
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static void node_uiblocks_init(const bContext *C, bNodeTree *ntree)
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{
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bNode *node;
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2012-01-11 09:33:44 +00:00
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char uiblockstr[32];
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2010-01-12 07:07:51 +00:00
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2011-11-22 17:49:06 +00:00
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/* add node uiBlocks in drawing order - prevents events going to overlapping nodes */
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2010-01-12 07:07:51 +00:00
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2012-01-11 09:33:44 +00:00
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for (node= ntree->nodes.first; node; node= node->next) {
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/* ui block */
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2012-01-11 12:56:31 +00:00
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BLI_snprintf(uiblockstr, sizeof(uiblockstr), "node buttons %p", (void *)node);
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2012-01-11 09:33:44 +00:00
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node->block= uiBeginBlock(C, CTX_wm_region(C), uiblockstr, UI_EMBOSS);
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uiBlockSetHandleFunc(node->block, do_node_internal_buttons, node);
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/* this cancels events for background nodes */
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uiBlockSetFlag(node->block, UI_BLOCK_CLIP_EVENTS);
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2010-01-12 07:07:51 +00:00
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}
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}
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2008-12-24 10:33:10 +00:00
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/* based on settings in node, sets drawing rect info. each redraw! */
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2011-09-05 21:01:50 +00:00
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static void node_update_basis(const bContext *C, bNodeTree *ntree, bNode *node)
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2008-12-24 10:33:10 +00:00
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{
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2009-09-16 18:59:13 +00:00
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uiLayout *layout;
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PointerRNA ptr;
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2008-12-24 10:33:10 +00:00
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bNodeSocket *nsock;
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2011-09-05 21:01:50 +00:00
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float locx, locy;
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2011-09-08 07:01:29 +00:00
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float dy;
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2009-09-16 18:59:13 +00:00
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int buty;
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2008-12-24 10:33:10 +00:00
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2011-09-05 21:01:50 +00:00
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/* get "global" coords */
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nodeSpaceCoords(node, &locx, &locy);
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dy= locy;
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2008-12-24 10:33:10 +00:00
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/* header */
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dy-= NODE_DY;
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/* little bit space in top */
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if(node->outputs.first)
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dy-= NODE_DYS/2;
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2009-09-16 18:59:13 +00:00
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2008-12-24 10:33:10 +00:00
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/* output sockets */
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for(nsock= node->outputs.first; nsock; nsock= nsock->next) {
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2012-01-08 10:23:19 +00:00
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if(!nodeSocketIsHidden(nsock)) {
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2011-09-05 21:01:50 +00:00
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nsock->locx= locx + node->width;
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2008-12-24 10:33:10 +00:00
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nsock->locy= dy - NODE_DYS;
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dy-= NODE_DY;
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}
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}
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2009-09-16 18:59:13 +00:00
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2011-09-05 21:01:50 +00:00
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node->prvr.xmin= locx + NODE_DYS;
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node->prvr.xmax= locx + node->width- NODE_DYS;
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2010-02-16 15:59:36 +00:00
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2008-12-24 10:33:10 +00:00
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/* preview rect? */
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if(node->flag & NODE_PREVIEW) {
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/* only recalculate size when there's a preview actually, otherwise we use stored result */
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2009-09-30 18:18:32 +00:00
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BLI_lock_thread(LOCK_PREVIEW);
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2008-12-24 10:33:10 +00:00
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if(node->preview && node->preview->rect) {
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float aspect= 1.0f;
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if(node->preview && node->preview->xsize && node->preview->ysize)
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aspect= (float)node->preview->ysize/(float)node->preview->xsize;
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dy-= NODE_DYS/2;
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node->prvr.ymax= dy;
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if(aspect <= 1.0f)
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node->prvr.ymin= dy - aspect*(node->width-NODE_DY);
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else {
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float dx= (node->width - NODE_DYS) - (node->width- NODE_DYS)/aspect; /* width correction of image */
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node->prvr.ymin= dy - (node->width-NODE_DY);
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node->prvr.xmin+= 0.5f*dx;
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node->prvr.xmax-= 0.5f*dx;
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}
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dy= node->prvr.ymin - NODE_DYS/2;
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/* make sure that maximums are bigger or equal to minimums */
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if(node->prvr.xmax < node->prvr.xmin) SWAP(float, node->prvr.xmax, node->prvr.xmin);
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|
|
if(node->prvr.ymax < node->prvr.ymin) SWAP(float, node->prvr.ymax, node->prvr.ymin);
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
float oldh= node->prvr.ymax - node->prvr.ymin;
|
|
|
|
if(oldh==0.0f)
|
|
|
|
oldh= 0.6f*node->width-NODE_DY;
|
|
|
|
dy-= NODE_DYS/2;
|
|
|
|
node->prvr.ymax= dy;
|
|
|
|
node->prvr.ymin= dy - oldh;
|
|
|
|
dy= node->prvr.ymin - NODE_DYS/2;
|
|
|
|
}
|
2009-09-30 18:18:32 +00:00
|
|
|
|
|
|
|
BLI_unlock_thread(LOCK_PREVIEW);
|
2008-12-24 10:33:10 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/* buttons rect? */
|
2009-09-16 18:59:13 +00:00
|
|
|
if((node->flag & NODE_OPTIONS) && node->typeinfo->uifunc) {
|
2008-12-24 10:33:10 +00:00
|
|
|
dy-= NODE_DYS/2;
|
2009-09-16 18:59:13 +00:00
|
|
|
|
|
|
|
/* set this for uifunc() that don't use layout engine yet */
|
|
|
|
node->butr.xmin= 0;
|
|
|
|
node->butr.xmax= node->width - 2*NODE_DYS;
|
|
|
|
node->butr.ymin= 0;
|
|
|
|
node->butr.ymax= 0;
|
2011-03-11 03:27:38 +00:00
|
|
|
|
2009-09-16 18:59:13 +00:00
|
|
|
RNA_pointer_create(&ntree->id, &RNA_Node, node, &ptr);
|
2011-09-05 21:01:50 +00:00
|
|
|
|
2009-09-16 18:59:13 +00:00
|
|
|
layout= uiBlockLayout(node->block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL,
|
2011-09-15 13:02:37 +00:00
|
|
|
locx+NODE_DYS, dy, node->butr.xmax, NODE_DY, UI_GetStyle());
|
2011-09-05 21:01:50 +00:00
|
|
|
|
2009-11-10 04:01:44 +00:00
|
|
|
node->typeinfo->uifunc(layout, (bContext *)C, &ptr);
|
2011-09-05 21:01:50 +00:00
|
|
|
|
2009-09-16 18:59:13 +00:00
|
|
|
uiBlockEndAlign(node->block);
|
|
|
|
uiBlockLayoutResolve(node->block, NULL, &buty);
|
2011-09-05 21:01:50 +00:00
|
|
|
|
2009-09-16 18:59:13 +00:00
|
|
|
dy= buty - NODE_DYS/2;
|
2008-12-24 10:33:10 +00:00
|
|
|
}
|
2009-09-16 18:59:13 +00:00
|
|
|
|
2008-12-24 10:33:10 +00:00
|
|
|
/* input sockets */
|
|
|
|
for(nsock= node->inputs.first; nsock; nsock= nsock->next) {
|
2012-01-08 10:23:19 +00:00
|
|
|
if(!nodeSocketIsHidden(nsock)) {
|
2011-09-05 21:01:50 +00:00
|
|
|
nsock->locx= locx;
|
2008-12-24 10:33:10 +00:00
|
|
|
nsock->locy= dy - NODE_DYS;
|
|
|
|
dy-= NODE_DY;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/* little bit space in end */
|
|
|
|
if(node->inputs.first || (node->flag & (NODE_OPTIONS|NODE_PREVIEW))==0 )
|
|
|
|
dy-= NODE_DYS/2;
|
2009-09-16 18:59:13 +00:00
|
|
|
|
2011-09-05 21:01:50 +00:00
|
|
|
node->totr.xmin= locx;
|
|
|
|
node->totr.xmax= locx + node->width;
|
|
|
|
node->totr.ymax= locy;
|
|
|
|
node->totr.ymin= MIN2(dy, locy-2*NODE_DY);
|
2011-11-22 17:49:06 +00:00
|
|
|
|
|
|
|
/* Set the block bounds to clip mouse events from underlying nodes.
|
|
|
|
* Add a margin for sockets on each side.
|
|
|
|
*/
|
|
|
|
uiExplicitBoundsBlock(node->block,
|
|
|
|
node->totr.xmin - NODE_SOCKSIZE,
|
|
|
|
node->totr.ymin,
|
|
|
|
node->totr.xmax + NODE_SOCKSIZE,
|
|
|
|
node->totr.ymax);
|
2008-12-24 10:33:10 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/* based on settings in node, sets drawing rect info. each redraw! */
|
2010-10-15 04:27:09 +00:00
|
|
|
static void node_update_hidden(bNode *node)
|
2008-12-24 10:33:10 +00:00
|
|
|
{
|
|
|
|
bNodeSocket *nsock;
|
2011-09-05 21:01:50 +00:00
|
|
|
float locx, locy;
|
2008-12-24 10:33:10 +00:00
|
|
|
float rad, drad, hiddenrad= HIDDEN_RAD;
|
|
|
|
int totin=0, totout=0, tot;
|
|
|
|
|
2011-09-05 21:01:50 +00:00
|
|
|
/* get "global" coords */
|
|
|
|
nodeSpaceCoords(node, &locx, &locy);
|
|
|
|
|
2008-12-24 10:33:10 +00:00
|
|
|
/* calculate minimal radius */
|
|
|
|
for(nsock= node->inputs.first; nsock; nsock= nsock->next)
|
2012-01-08 10:23:19 +00:00
|
|
|
if(!nodeSocketIsHidden(nsock))
|
2008-12-24 10:33:10 +00:00
|
|
|
totin++;
|
|
|
|
for(nsock= node->outputs.first; nsock; nsock= nsock->next)
|
2012-01-08 10:23:19 +00:00
|
|
|
if(!nodeSocketIsHidden(nsock))
|
2008-12-24 10:33:10 +00:00
|
|
|
totout++;
|
|
|
|
|
|
|
|
tot= MAX2(totin, totout);
|
|
|
|
if(tot>4) {
|
|
|
|
hiddenrad += 5.0f*(float)(tot-4);
|
|
|
|
}
|
|
|
|
|
2011-09-05 21:01:50 +00:00
|
|
|
node->totr.xmin= locx;
|
|
|
|
node->totr.xmax= locx + 3*hiddenrad + node->miniwidth;
|
|
|
|
node->totr.ymax= locy + (hiddenrad - 0.5f*NODE_DY);
|
2008-12-24 10:33:10 +00:00
|
|
|
node->totr.ymin= node->totr.ymax - 2*hiddenrad;
|
|
|
|
|
|
|
|
/* output sockets */
|
|
|
|
rad=drad= (float)M_PI/(1.0f + (float)totout);
|
|
|
|
|
|
|
|
for(nsock= node->outputs.first; nsock; nsock= nsock->next) {
|
2012-01-08 10:23:19 +00:00
|
|
|
if(!nodeSocketIsHidden(nsock)) {
|
2008-12-24 10:33:10 +00:00
|
|
|
nsock->locx= node->totr.xmax - hiddenrad + (float)sin(rad)*hiddenrad;
|
|
|
|
nsock->locy= node->totr.ymin + hiddenrad + (float)cos(rad)*hiddenrad;
|
|
|
|
rad+= drad;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/* input sockets */
|
|
|
|
rad=drad= - (float)M_PI/(1.0f + (float)totin);
|
|
|
|
|
|
|
|
for(nsock= node->inputs.first; nsock; nsock= nsock->next) {
|
2012-01-08 10:23:19 +00:00
|
|
|
if(!nodeSocketIsHidden(nsock)) {
|
2008-12-24 10:33:10 +00:00
|
|
|
nsock->locx= node->totr.xmin + hiddenrad + (float)sin(rad)*hiddenrad;
|
|
|
|
nsock->locy= node->totr.ymin + hiddenrad + (float)cos(rad)*hiddenrad;
|
|
|
|
rad+= drad;
|
|
|
|
}
|
|
|
|
}
|
2011-11-22 17:49:06 +00:00
|
|
|
|
|
|
|
/* Set the block bounds to clip mouse events from underlying nodes.
|
|
|
|
* Add a margin for sockets on each side.
|
|
|
|
*/
|
|
|
|
uiExplicitBoundsBlock(node->block,
|
|
|
|
node->totr.xmin - NODE_SOCKSIZE,
|
|
|
|
node->totr.ymin,
|
|
|
|
node->totr.xmax + NODE_SOCKSIZE,
|
|
|
|
node->totr.ymax);
|
2008-12-24 10:33:10 +00:00
|
|
|
}
|
|
|
|
|
2011-09-05 21:01:50 +00:00
|
|
|
void node_update_default(const bContext *C, bNodeTree *ntree, bNode *node)
|
|
|
|
{
|
|
|
|
if(node->flag & NODE_HIDDEN)
|
|
|
|
node_update_hidden(node);
|
|
|
|
else
|
|
|
|
node_update_basis(C, ntree, node);
|
|
|
|
}
|
|
|
|
|
2008-12-24 10:33:10 +00:00
|
|
|
static int node_get_colorid(bNode *node)
|
|
|
|
{
|
|
|
|
if(node->typeinfo->nclass==NODE_CLASS_INPUT)
|
|
|
|
return TH_NODE_IN_OUT;
|
|
|
|
if(node->typeinfo->nclass==NODE_CLASS_OUTPUT) {
|
|
|
|
if(node->flag & NODE_DO_OUTPUT)
|
|
|
|
return TH_NODE_IN_OUT;
|
|
|
|
else
|
|
|
|
return TH_NODE;
|
|
|
|
}
|
|
|
|
if(node->typeinfo->nclass==NODE_CLASS_CONVERTOR)
|
|
|
|
return TH_NODE_CONVERTOR;
|
|
|
|
if(ELEM3(node->typeinfo->nclass, NODE_CLASS_OP_COLOR, NODE_CLASS_OP_VECTOR, NODE_CLASS_OP_FILTER))
|
|
|
|
return TH_NODE_OPERATOR;
|
|
|
|
if(node->typeinfo->nclass==NODE_CLASS_GROUP)
|
|
|
|
return TH_NODE_GROUP;
|
|
|
|
return TH_NODE;
|
|
|
|
}
|
|
|
|
|
2011-11-20 16:38:23 +00:00
|
|
|
/* note: in cmp_util.c is similar code, for node_compo_pass_on()
|
|
|
|
* the same goes for shader and texture nodes. */
|
2011-07-12 18:59:54 +00:00
|
|
|
/* note: in node_edit.c is similar code, for untangle node */
|
2008-12-24 10:33:10 +00:00
|
|
|
static void node_draw_mute_line(View2D *v2d, SpaceNode *snode, bNode *node)
|
|
|
|
{
|
2011-11-20 16:38:23 +00:00
|
|
|
ListBase links;
|
2012-02-27 17:38:16 +00:00
|
|
|
bNodeLink *link;
|
2011-11-20 16:38:23 +00:00
|
|
|
|
2012-02-27 17:38:16 +00:00
|
|
|
if(node->typeinfo->internal_connect == NULL)
|
2011-11-20 16:38:23 +00:00
|
|
|
return;
|
|
|
|
|
2012-02-27 17:38:16 +00:00
|
|
|
/* Get default muting links. */
|
|
|
|
links = node->typeinfo->internal_connect(snode->edittree, node);
|
2011-11-20 16:38:23 +00:00
|
|
|
|
2008-12-24 10:33:10 +00:00
|
|
|
glEnable(GL_BLEND);
|
2011-11-20 16:38:23 +00:00
|
|
|
glEnable(GL_LINE_SMOOTH);
|
|
|
|
|
2012-02-27 17:38:16 +00:00
|
|
|
for(link = links.first; link; link = link->next)
|
|
|
|
node_draw_link_bezier(v2d, snode, link, TH_REDALERT, 0, TH_WIRE, 0, TH_WIRE);
|
2011-11-20 16:38:23 +00:00
|
|
|
|
2008-12-24 10:33:10 +00:00
|
|
|
glDisable(GL_BLEND);
|
2011-11-20 16:38:23 +00:00
|
|
|
glDisable(GL_LINE_SMOOTH);
|
|
|
|
|
|
|
|
BLI_freelistN(&links);
|
2008-12-24 10:33:10 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/* this might have some more generic use */
|
2011-09-05 21:01:50 +00:00
|
|
|
static void node_circle_draw(float x, float y, float size, char *col)
|
2008-12-24 10:33:10 +00:00
|
|
|
{
|
|
|
|
/* 16 values of sin function */
|
|
|
|
static float si[16] = {
|
|
|
|
0.00000000f, 0.39435585f,0.72479278f,0.93775213f,
|
|
|
|
0.99871650f,0.89780453f,0.65137248f,0.29936312f,
|
|
|
|
-0.10116832f,-0.48530196f,-0.79077573f,-0.96807711f,
|
|
|
|
-0.98846832f,-0.84864425f,-0.57126821f,-0.20129852f
|
|
|
|
};
|
|
|
|
/* 16 values of cos function */
|
|
|
|
static float co[16] ={
|
|
|
|
1.00000000f,0.91895781f,0.68896691f,0.34730525f,
|
|
|
|
-0.05064916f,-0.44039415f,-0.75875812f,-0.95413925f,
|
|
|
|
-0.99486932f,-0.87434661f,-0.61210598f,-0.25065253f,
|
|
|
|
0.15142777f,0.52896401f,0.82076344f,0.97952994f,
|
|
|
|
};
|
|
|
|
int a;
|
|
|
|
|
|
|
|
glColor3ub(col[0], col[1], col[2]);
|
|
|
|
|
|
|
|
glBegin(GL_POLYGON);
|
|
|
|
for(a=0; a<16; a++)
|
|
|
|
glVertex2f(x+size*si[a], y+size*co[a]);
|
|
|
|
glEnd();
|
|
|
|
|
|
|
|
glColor4ub(0, 0, 0, 150);
|
|
|
|
glEnable(GL_BLEND);
|
|
|
|
glEnable( GL_LINE_SMOOTH );
|
|
|
|
glBegin(GL_LINE_LOOP);
|
|
|
|
for(a=0; a<16; a++)
|
|
|
|
glVertex2f(x+size*si[a], y+size*co[a]);
|
|
|
|
glEnd();
|
|
|
|
glDisable( GL_LINE_SMOOTH );
|
|
|
|
glDisable(GL_BLEND);
|
|
|
|
}
|
|
|
|
|
2011-09-05 21:01:50 +00:00
|
|
|
void node_socket_circle_draw(bNodeTree *UNUSED(ntree), bNodeSocket *sock, float size)
|
2008-12-24 10:33:10 +00:00
|
|
|
{
|
2011-09-05 21:01:50 +00:00
|
|
|
bNodeSocketType *stype = ntreeGetSocketType(sock->type);
|
|
|
|
node_circle_draw(sock->locx, sock->locy, size, stype->ui_color);
|
2008-12-24 10:33:10 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/* ************** Socket callbacks *********** */
|
|
|
|
|
|
|
|
/* not a callback */
|
|
|
|
static void node_draw_preview(bNodePreview *preview, rctf *prv)
|
|
|
|
{
|
|
|
|
float xscale= (prv->xmax-prv->xmin)/((float)preview->xsize);
|
|
|
|
float yscale= (prv->ymax-prv->ymin)/((float)preview->ysize);
|
|
|
|
float tile= (prv->xmax - prv->xmin) / 10.0f;
|
|
|
|
float x, y;
|
|
|
|
|
|
|
|
/* draw checkerboard backdrop to show alpha */
|
|
|
|
glColor3ub(120, 120, 120);
|
|
|
|
glRectf(prv->xmin, prv->ymin, prv->xmax, prv->ymax);
|
|
|
|
glColor3ub(160, 160, 160);
|
|
|
|
|
|
|
|
for(y=prv->ymin; y<prv->ymax; y+=tile*2) {
|
|
|
|
for(x=prv->xmin; x<prv->xmax; x+=tile*2) {
|
|
|
|
float tilex= tile, tiley= tile;
|
|
|
|
|
|
|
|
if(x+tile > prv->xmax)
|
|
|
|
tilex= prv->xmax-x;
|
|
|
|
if(y+tile > prv->ymax)
|
|
|
|
tiley= prv->ymax-y;
|
|
|
|
|
|
|
|
glRectf(x, y, x + tilex, y + tiley);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
for(y=prv->ymin+tile; y<prv->ymax; y+=tile*2) {
|
|
|
|
for(x=prv->xmin+tile; x<prv->xmax; x+=tile*2) {
|
|
|
|
float tilex= tile, tiley= tile;
|
|
|
|
|
|
|
|
if(x+tile > prv->xmax)
|
|
|
|
tilex= prv->xmax-x;
|
|
|
|
if(y+tile > prv->ymax)
|
|
|
|
tiley= prv->ymax-y;
|
|
|
|
|
|
|
|
glRectf(x, y, x + tilex, y + tiley);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2010-06-14 07:02:11 +00:00
|
|
|
glPixelZoom(xscale, yscale);
|
2008-12-24 10:33:10 +00:00
|
|
|
|
|
|
|
glEnable(GL_BLEND);
|
2011-01-31 11:57:37 +00:00
|
|
|
glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ); /* premul graphics */
|
2008-12-24 10:33:10 +00:00
|
|
|
|
|
|
|
glColor4f(1.0, 1.0, 1.0, 1.0);
|
2009-10-07 22:05:30 +00:00
|
|
|
glaDrawPixelsTex(prv->xmin, prv->ymin, preview->xsize, preview->ysize, GL_UNSIGNED_BYTE, preview->rect);
|
2008-12-24 10:33:10 +00:00
|
|
|
|
|
|
|
glDisable(GL_BLEND);
|
|
|
|
glPixelZoom(1.0f, 1.0f);
|
|
|
|
|
|
|
|
UI_ThemeColorShadeAlpha(TH_BACK, -15, +100);
|
|
|
|
fdrawbox(prv->xmin, prv->ymin, prv->xmax, prv->ymax);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
2011-12-18 12:51:50 +00:00
|
|
|
/* common handle function for operator buttons that need to select the node first */
|
|
|
|
static void node_toggle_button_cb(struct bContext *C, void *node_argv, void *op_argv)
|
|
|
|
{
|
|
|
|
bNode *node = (bNode*)node_argv;
|
|
|
|
const char *opname = (const char *)op_argv;
|
|
|
|
|
|
|
|
/* select & activate only the button's node */
|
|
|
|
node_select_single(C, node);
|
|
|
|
|
|
|
|
WM_operator_name_call(C, opname, WM_OP_INVOKE_DEFAULT, NULL);
|
|
|
|
}
|
|
|
|
|
2010-12-07 11:03:53 +00:00
|
|
|
static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bNodeTree *ntree, bNode *node)
|
2008-12-24 10:33:10 +00:00
|
|
|
{
|
|
|
|
bNodeSocket *sock;
|
|
|
|
rctf *rct= &node->totr;
|
2011-02-21 13:47:49 +00:00
|
|
|
float iconofs;
|
2011-09-05 23:40:52 +00:00
|
|
|
/* float socket_size= NODE_SOCKSIZE*U.dpi/72; */ /* UNUSED */
|
2011-06-14 15:55:46 +00:00
|
|
|
float iconbutw= 0.8f*UI_UNIT_X;
|
2011-02-21 13:47:49 +00:00
|
|
|
int color_id= node_get_colorid(node);
|
2008-12-24 10:33:10 +00:00
|
|
|
char showname[128]; /* 128 used below */
|
|
|
|
View2D *v2d = &ar->v2d;
|
|
|
|
|
2010-06-14 07:02:11 +00:00
|
|
|
/* hurmf... another candidate for callback, have to see how this works first */
|
|
|
|
if(node->id && node->block && snode->treetype==NTREE_SHADER)
|
|
|
|
nodeShaderSynchronizeID(node, 0);
|
|
|
|
|
|
|
|
/* skip if out of view */
|
|
|
|
if (node->totr.xmax < ar->v2d.cur.xmin || node->totr.xmin > ar->v2d.cur.xmax ||
|
|
|
|
node->totr.ymax < ar->v2d.cur.ymin || node->totr.ymin > ar->v2d.cur.ymax) {
|
|
|
|
|
|
|
|
uiEndBlock(C, node->block);
|
|
|
|
node->block= NULL;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2011-09-11 06:41:09 +00:00
|
|
|
uiSetRoundBox(UI_CNR_TOP_LEFT | UI_CNR_TOP_RIGHT | UI_CNR_BOTTOM_LEFT);
|
2008-12-24 10:33:10 +00:00
|
|
|
ui_dropshadow(rct, BASIS_RAD, snode->aspect, node->flag & SELECT);
|
|
|
|
|
|
|
|
/* header */
|
|
|
|
if(color_id==TH_NODE)
|
|
|
|
UI_ThemeColorShade(color_id, -20);
|
|
|
|
else
|
|
|
|
UI_ThemeColor(color_id);
|
2010-12-27 09:43:22 +00:00
|
|
|
|
|
|
|
if(node->flag & NODE_MUTED)
|
2011-11-11 13:09:14 +00:00
|
|
|
UI_ThemeColorBlend(color_id, TH_REDALERT, 0.5f);
|
|
|
|
|
2011-09-11 06:41:09 +00:00
|
|
|
uiSetRoundBox(UI_CNR_TOP_LEFT | UI_CNR_TOP_RIGHT);
|
2008-12-24 10:33:10 +00:00
|
|
|
uiRoundBox(rct->xmin, rct->ymax-NODE_DY, rct->xmax, rct->ymax, BASIS_RAD);
|
|
|
|
|
2011-12-18 12:51:50 +00:00
|
|
|
/* show/hide icons */
|
2011-02-18 17:53:11 +00:00
|
|
|
iconofs= rct->xmax - 7.0f;
|
2008-12-24 10:33:10 +00:00
|
|
|
|
2011-12-18 12:51:50 +00:00
|
|
|
/* preview */
|
2008-12-24 10:33:10 +00:00
|
|
|
if(node->typeinfo->flag & NODE_PREVIEW) {
|
2011-12-18 12:51:50 +00:00
|
|
|
uiBut *but;
|
2011-06-14 15:55:46 +00:00
|
|
|
iconofs-=iconbutw;
|
2011-12-18 12:51:50 +00:00
|
|
|
uiBlockSetEmboss(node->block, UI_EMBOSSN);
|
|
|
|
but = uiDefIconBut(node->block, TOGBUT, B_REDR, ICON_MATERIAL,
|
|
|
|
iconofs, rct->ymax-NODE_DY, iconbutw, UI_UNIT_Y, NULL, 0, 0, 0, 0, "");
|
|
|
|
uiButSetFunc(but, node_toggle_button_cb, node, (void*)"NODE_OT_preview_toggle");
|
|
|
|
/* XXX this does not work when node is activated and the operator called right afterwards,
|
|
|
|
* since active ID is not updated yet (needs to process the notifier).
|
|
|
|
* This can only work as visual indicator!
|
|
|
|
*/
|
|
|
|
// if (!(node->flag & (NODE_ACTIVE_ID|NODE_DO_OUTPUT)))
|
|
|
|
// uiButSetFlag(but, UI_BUT_DISABLED);
|
|
|
|
uiBlockSetEmboss(node->block, UI_EMBOSS);
|
2008-12-24 10:33:10 +00:00
|
|
|
}
|
2011-12-18 12:51:50 +00:00
|
|
|
/* group edit */
|
2008-12-24 10:33:10 +00:00
|
|
|
if(node->type == NODE_GROUP) {
|
2011-12-18 12:51:50 +00:00
|
|
|
uiBut *but;
|
2011-06-14 15:55:46 +00:00
|
|
|
iconofs-=iconbutw;
|
2011-12-18 12:51:50 +00:00
|
|
|
uiBlockSetEmboss(node->block, UI_EMBOSSN);
|
|
|
|
but = uiDefIconBut(node->block, TOGBUT, B_REDR, ICON_NODETREE,
|
|
|
|
iconofs, rct->ymax-NODE_DY, iconbutw, UI_UNIT_Y, NULL, 0, 0, 0, 0, "");
|
|
|
|
uiButSetFunc(but, node_toggle_button_cb, node, (void*)"NODE_OT_group_edit");
|
|
|
|
uiBlockSetEmboss(node->block, UI_EMBOSS);
|
2008-12-24 10:33:10 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/* title */
|
|
|
|
if(node->flag & SELECT)
|
|
|
|
UI_ThemeColor(TH_TEXT_HI);
|
|
|
|
else
|
|
|
|
UI_ThemeColorBlendShade(TH_TEXT, color_id, 0.4f, 10);
|
|
|
|
|
|
|
|
/* open/close entirely? */
|
2011-12-18 12:51:50 +00:00
|
|
|
{
|
|
|
|
uiBut *but;
|
|
|
|
int but_size = UI_UNIT_X *0.6f;
|
|
|
|
/* XXX button uses a custom triangle draw below, so make it invisible without icon */
|
|
|
|
uiBlockSetEmboss(node->block, UI_EMBOSSN);
|
|
|
|
but = uiDefBut(node->block, TOGBUT, B_REDR, "",
|
|
|
|
rct->xmin+10.0f-but_size/2, rct->ymax-NODE_DY/2.0f-but_size/2, but_size, but_size, NULL, 0, 0, 0, 0, "");
|
|
|
|
uiButSetFunc(but, node_toggle_button_cb, node, (void*)"NODE_OT_hide_toggle");
|
|
|
|
uiBlockSetEmboss(node->block, UI_EMBOSS);
|
|
|
|
|
|
|
|
/* custom draw function for this button */
|
|
|
|
UI_DrawTriIcon(rct->xmin+10.0f, rct->ymax-NODE_DY/2.0f, 'v');
|
|
|
|
}
|
2008-12-24 10:33:10 +00:00
|
|
|
|
2012-03-03 16:31:46 +00:00
|
|
|
/* this isn't doing anything for the label, so commenting out */
|
|
|
|
#if 0
|
2008-12-24 10:33:10 +00:00
|
|
|
if(node->flag & SELECT)
|
|
|
|
UI_ThemeColor(TH_TEXT_HI);
|
|
|
|
else
|
2012-03-03 16:31:46 +00:00
|
|
|
UI_ThemeColor(TH_TEXT);
|
|
|
|
#endif
|
2008-12-24 10:33:10 +00:00
|
|
|
|
2011-09-05 21:01:50 +00:00
|
|
|
BLI_strncpy(showname, nodeLabel(node), sizeof(showname));
|
|
|
|
|
2009-11-11 09:11:21 +00:00
|
|
|
//if(node->flag & NODE_MUTED)
|
2012-01-11 12:56:31 +00:00
|
|
|
// BLI_snprintf(showname, sizeof(showname), "[%s]", showname); // XXX - dont print into self!
|
2008-12-24 10:33:10 +00:00
|
|
|
|
2009-09-16 18:59:13 +00:00
|
|
|
uiDefBut(node->block, LABEL, 0, showname, (short)(rct->xmin+15), (short)(rct->ymax-NODE_DY),
|
2009-04-20 12:03:55 +00:00
|
|
|
(int)(iconofs - rct->xmin-18.0f), NODE_DY, NULL, 0, 0, 0, 0, "");
|
2008-12-24 10:33:10 +00:00
|
|
|
|
|
|
|
/* body */
|
|
|
|
UI_ThemeColor4(TH_NODE);
|
|
|
|
glEnable(GL_BLEND);
|
2011-09-11 06:41:09 +00:00
|
|
|
uiSetRoundBox(UI_CNR_BOTTOM_LEFT);
|
2008-12-24 10:33:10 +00:00
|
|
|
uiRoundBox(rct->xmin, rct->ymin, rct->xmax, rct->ymax-NODE_DY, BASIS_RAD);
|
|
|
|
glDisable(GL_BLEND);
|
|
|
|
|
|
|
|
/* scaling indicator */
|
|
|
|
node_scaling_widget(TH_NODE, snode->aspect, rct->xmax-BASIS_RAD*snode->aspect, rct->ymin, rct->xmax, rct->ymin+BASIS_RAD*snode->aspect);
|
|
|
|
|
2011-01-09 18:59:35 +00:00
|
|
|
/* outline active and selected emphasis */
|
|
|
|
if( node->flag & (NODE_ACTIVE|SELECT) ) {
|
2008-12-24 10:33:10 +00:00
|
|
|
glEnable(GL_BLEND);
|
2011-01-09 18:59:35 +00:00
|
|
|
glEnable( GL_LINE_SMOOTH );
|
|
|
|
/* using different shades of TH_TEXT_HI for the empasis, like triangle */
|
|
|
|
if( node->flag & NODE_ACTIVE )
|
|
|
|
UI_ThemeColorShadeAlpha(TH_TEXT_HI, 0, -40);
|
|
|
|
else
|
|
|
|
UI_ThemeColorShadeAlpha(TH_TEXT_HI, -20, -120);
|
2011-09-11 06:41:09 +00:00
|
|
|
uiSetRoundBox(UI_CNR_TOP_LEFT | UI_CNR_TOP_RIGHT | UI_CNR_BOTTOM_LEFT); // round all corners except lower right
|
2011-01-09 18:59:35 +00:00
|
|
|
uiDrawBox(GL_LINE_LOOP, rct->xmin, rct->ymin, rct->xmax, rct->ymax, BASIS_RAD);
|
|
|
|
|
|
|
|
glDisable( GL_LINE_SMOOTH );
|
2008-12-24 10:33:10 +00:00
|
|
|
glDisable(GL_BLEND);
|
|
|
|
}
|
|
|
|
|
|
|
|
/* disable lines */
|
|
|
|
if(node->flag & NODE_MUTED)
|
|
|
|
node_draw_mute_line(v2d, snode, node);
|
|
|
|
|
|
|
|
|
|
|
|
/* socket inputs, buttons */
|
|
|
|
for(sock= node->inputs.first; sock; sock= sock->next) {
|
2011-09-05 21:01:50 +00:00
|
|
|
bNodeSocketType *stype= ntreeGetSocketType(sock->type);
|
|
|
|
|
2012-01-08 10:23:19 +00:00
|
|
|
if(nodeSocketIsHidden(sock))
|
2011-09-05 21:01:50 +00:00
|
|
|
continue;
|
|
|
|
|
|
|
|
node_socket_circle_draw(ntree, sock, NODE_SOCKSIZE);
|
|
|
|
|
Adds a new node type for saving multiple image files from a single node.
Unlike the existing file output node this node has an arbitrary number of
possible input slots. It has a base path string that can be set to a general
base folder. Every input socket then uses its name as an extension of the base
path for file organization. This can include further subfolders on top of the
base path. Example:
Base path: '/home/user/myproject'
Input 1: 'Compo'
Input 2: 'Diffuse/'
Input 3: 'details/Normals'
would create output files
in /home/user/myproject: Compo0001.png, Compo0002.png, ...
in /home/user/myproject/Diffuse: 0001.png, 0002.png, ... (no filename base
given)
in /home/user/myproject/details: Normals0001.png, Normals0002.png, ...
Most settings for the node can be found in the sidebar (NKEY). New input sockets
can be added with the "Add Input" button. There is a list of input sockets and
below that the details for each socket can be changed, including the sub-path
and filename. Sockets can be removed here as well. By default each socket uses
the render settings file output format, but each can use its own format if
necessary.
To my knowledge this is the first node making use of such dynamic sockets in
trunk. So this is also a design test, other nodes might use this in the future.
Adding operator buttons on top of a node is a bit unwieldy atm, because all node
operators generally work on selected and/or active node(s). The operator button
would therefore either have to make sure the node is activated before the
operator is called (block callback maybe?) OR it has to store the node name
(risky, weak reference). For now it is only used in the sidebar, where only the
active node's buttons are displayed.
Also adds a new struct_type value to bNodeSocket, in order to distinguish
different socket types with the same data type (file inputs are SOCK_RGBA color
sockets). Would be nicer to use data type only for actual data evaluation, but
used in too many places, this works ok for now.
2012-02-22 12:24:04 +00:00
|
|
|
if (stype->buttonfunc)
|
|
|
|
stype->buttonfunc(C, node->block, ntree, node, sock, sock->name, sock->locx+NODE_DYS, sock->locy-NODE_DYS, node->width-NODE_DY);
|
2008-12-24 10:33:10 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/* socket outputs */
|
|
|
|
for(sock= node->outputs.first; sock; sock= sock->next) {
|
2011-09-05 21:01:50 +00:00
|
|
|
PointerRNA sockptr;
|
|
|
|
float slen;
|
|
|
|
int ofs;
|
|
|
|
|
|
|
|
RNA_pointer_create((ID*)ntree, &RNA_NodeSocket, sock, &sockptr);
|
|
|
|
|
2012-01-08 10:23:19 +00:00
|
|
|
if(nodeSocketIsHidden(sock))
|
2011-09-05 21:01:50 +00:00
|
|
|
continue;
|
|
|
|
|
|
|
|
node_socket_circle_draw(ntree, sock, NODE_SOCKSIZE);
|
|
|
|
|
|
|
|
ofs= 0;
|
|
|
|
UI_ThemeColor(TH_TEXT);
|
|
|
|
slen= snode->aspect*UI_GetStringWidth(sock->name);
|
|
|
|
while(slen > node->width) {
|
|
|
|
ofs++;
|
|
|
|
slen= snode->aspect*UI_GetStringWidth(sock->name+ofs);
|
2008-12-24 10:33:10 +00:00
|
|
|
}
|
2011-09-05 21:01:50 +00:00
|
|
|
uiDefBut(node->block, LABEL, 0, sock->name+ofs, (short)(sock->locx-15.0f-slen), (short)(sock->locy-9.0f),
|
|
|
|
(short)(node->width-NODE_DY), NODE_DY, NULL, 0, 0, 0, 0, "");
|
2008-12-24 10:33:10 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/* preview */
|
2009-09-30 18:18:32 +00:00
|
|
|
if(node->flag & NODE_PREVIEW) {
|
|
|
|
BLI_lock_thread(LOCK_PREVIEW);
|
2010-02-16 15:59:36 +00:00
|
|
|
if(node->preview && node->preview->rect && !BLI_rctf_is_empty(&node->prvr))
|
2008-12-24 10:33:10 +00:00
|
|
|
node_draw_preview(node->preview, &node->prvr);
|
2009-09-30 18:18:32 +00:00
|
|
|
BLI_unlock_thread(LOCK_PREVIEW);
|
|
|
|
}
|
2010-04-06 09:05:00 +00:00
|
|
|
|
|
|
|
UI_ThemeClearColor(color_id);
|
2008-12-24 10:33:10 +00:00
|
|
|
|
2009-09-16 18:59:13 +00:00
|
|
|
uiEndBlock(C, node->block);
|
|
|
|
uiDrawBlock(C, node->block);
|
|
|
|
node->block= NULL;
|
2008-12-24 10:33:10 +00:00
|
|
|
}
|
|
|
|
|
2009-04-20 12:03:55 +00:00
|
|
|
static void node_draw_hidden(const bContext *C, ARegion *ar, SpaceNode *snode, bNode *node)
|
2008-12-24 10:33:10 +00:00
|
|
|
{
|
|
|
|
bNodeSocket *sock;
|
|
|
|
rctf *rct= &node->totr;
|
|
|
|
float dx, centy= 0.5f*(rct->ymax+rct->ymin);
|
|
|
|
float hiddenrad= 0.5f*(rct->ymax-rct->ymin);
|
2011-06-14 15:55:46 +00:00
|
|
|
float socket_size= NODE_SOCKSIZE*U.dpi/72;
|
2008-12-24 10:33:10 +00:00
|
|
|
int color_id= node_get_colorid(node);
|
2009-09-16 18:59:13 +00:00
|
|
|
char showname[128]; /* 128 is used below */
|
2008-12-24 10:33:10 +00:00
|
|
|
|
|
|
|
/* shadow */
|
2011-09-11 06:41:09 +00:00
|
|
|
uiSetRoundBox(UI_CNR_ALL);
|
2008-12-24 10:33:10 +00:00
|
|
|
ui_dropshadow(rct, hiddenrad, snode->aspect, node->flag & SELECT);
|
|
|
|
|
|
|
|
/* body */
|
2011-01-09 18:59:35 +00:00
|
|
|
UI_ThemeColor(color_id);
|
|
|
|
if(node->flag & NODE_MUTED)
|
2011-11-11 13:09:14 +00:00
|
|
|
UI_ThemeColorBlend(color_id, TH_REDALERT, 0.5f);
|
2008-12-24 10:33:10 +00:00
|
|
|
uiRoundBox(rct->xmin, rct->ymin, rct->xmax, rct->ymax, hiddenrad);
|
|
|
|
|
2011-01-09 18:59:35 +00:00
|
|
|
/* outline active and selected emphasis */
|
|
|
|
if( node->flag & (NODE_ACTIVE|SELECT) ) {
|
2008-12-24 10:33:10 +00:00
|
|
|
glEnable(GL_BLEND);
|
2011-01-09 18:59:35 +00:00
|
|
|
glEnable( GL_LINE_SMOOTH );
|
|
|
|
/* using different shades of TH_TEXT_HI for the empasis, like triangle */
|
|
|
|
if( node->flag & NODE_ACTIVE )
|
|
|
|
UI_ThemeColorShadeAlpha(TH_TEXT_HI, 0, -40);
|
|
|
|
else
|
|
|
|
UI_ThemeColorShadeAlpha(TH_TEXT_HI, -20, -120);
|
|
|
|
uiDrawBox(GL_LINE_LOOP, rct->xmin, rct->ymin, rct->xmax, rct->ymax, hiddenrad);
|
|
|
|
glDisable( GL_LINE_SMOOTH );
|
2008-12-24 10:33:10 +00:00
|
|
|
glDisable(GL_BLEND);
|
|
|
|
}
|
|
|
|
|
|
|
|
/* title */
|
|
|
|
if(node->flag & SELECT)
|
|
|
|
UI_ThemeColor(TH_TEXT_HI);
|
|
|
|
else
|
|
|
|
UI_ThemeColorBlendShade(TH_TEXT, color_id, 0.4f, 10);
|
|
|
|
|
|
|
|
/* open entirely icon */
|
2011-12-18 12:51:50 +00:00
|
|
|
{
|
|
|
|
uiBut *but;
|
|
|
|
int but_size = UI_UNIT_X *0.6f;
|
|
|
|
/* XXX button uses a custom triangle draw below, so make it invisible without icon */
|
|
|
|
uiBlockSetEmboss(node->block, UI_EMBOSSN);
|
|
|
|
but = uiDefBut(node->block, TOGBUT, B_REDR, "",
|
|
|
|
rct->xmin+10.0f-but_size/2, centy-but_size/2, but_size, but_size, NULL, 0, 0, 0, 0, "");
|
|
|
|
uiButSetFunc(but, node_toggle_button_cb, node, (void*)"NODE_OT_hide_toggle");
|
|
|
|
uiBlockSetEmboss(node->block, UI_EMBOSS);
|
|
|
|
|
|
|
|
/* custom draw function for this button */
|
|
|
|
UI_DrawTriIcon(rct->xmin+10.0f, centy, 'h');
|
|
|
|
}
|
2008-12-24 10:33:10 +00:00
|
|
|
|
|
|
|
/* disable lines */
|
|
|
|
if(node->flag & NODE_MUTED)
|
2009-04-20 12:03:55 +00:00
|
|
|
node_draw_mute_line(&ar->v2d, snode, node);
|
2008-12-24 10:33:10 +00:00
|
|
|
|
|
|
|
if(node->flag & SELECT)
|
|
|
|
UI_ThemeColor(TH_TEXT_HI);
|
|
|
|
else
|
|
|
|
UI_ThemeColor(TH_TEXT);
|
|
|
|
|
|
|
|
if(node->miniwidth>0.0f) {
|
2011-09-05 21:01:50 +00:00
|
|
|
BLI_strncpy(showname, nodeLabel(node), sizeof(showname));
|
2011-02-08 12:54:32 +00:00
|
|
|
|
2009-11-11 09:11:21 +00:00
|
|
|
//if(node->flag & NODE_MUTED)
|
2012-01-11 12:56:31 +00:00
|
|
|
// BLI_snprintf(showname, sizeof(showname), "[%s]", showname); // XXX - dont print into self!
|
2008-12-24 10:33:10 +00:00
|
|
|
|
2009-09-16 18:59:13 +00:00
|
|
|
uiDefBut(node->block, LABEL, 0, showname, (short)(rct->xmin+15), (short)(centy-10),
|
2009-04-20 12:03:55 +00:00
|
|
|
(int)(rct->xmax - rct->xmin-18.0f -12.0f), NODE_DY, NULL, 0, 0, 0, 0, "");
|
2008-12-24 10:33:10 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/* scale widget thing */
|
|
|
|
UI_ThemeColorShade(color_id, -10);
|
|
|
|
dx= 10.0f;
|
|
|
|
fdrawline(rct->xmax-dx, centy-4.0f, rct->xmax-dx, centy+4.0f);
|
|
|
|
fdrawline(rct->xmax-dx-3.0f*snode->aspect, centy-4.0f, rct->xmax-dx-3.0f*snode->aspect, centy+4.0f);
|
|
|
|
|
|
|
|
UI_ThemeColorShade(color_id, +30);
|
|
|
|
dx-= snode->aspect;
|
|
|
|
fdrawline(rct->xmax-dx, centy-4.0f, rct->xmax-dx, centy+4.0f);
|
|
|
|
fdrawline(rct->xmax-dx-3.0f*snode->aspect, centy-4.0f, rct->xmax-dx-3.0f*snode->aspect, centy+4.0f);
|
|
|
|
|
|
|
|
/* sockets */
|
|
|
|
for(sock= node->inputs.first; sock; sock= sock->next) {
|
2012-01-08 10:23:19 +00:00
|
|
|
if(!nodeSocketIsHidden(sock))
|
2011-09-05 21:01:50 +00:00
|
|
|
node_socket_circle_draw(snode->nodetree, sock, socket_size);
|
2008-12-24 10:33:10 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
for(sock= node->outputs.first; sock; sock= sock->next) {
|
2012-01-08 10:23:19 +00:00
|
|
|
if(!nodeSocketIsHidden(sock))
|
2011-09-05 21:01:50 +00:00
|
|
|
node_socket_circle_draw(snode->nodetree, sock, socket_size);
|
2008-12-24 10:33:10 +00:00
|
|
|
}
|
2009-04-20 12:03:55 +00:00
|
|
|
|
2009-09-16 18:59:13 +00:00
|
|
|
uiEndBlock(C, node->block);
|
|
|
|
uiDrawBlock(C, node->block);
|
|
|
|
node->block= NULL;
|
2008-12-24 10:33:10 +00:00
|
|
|
}
|
|
|
|
|
2011-09-05 21:01:50 +00:00
|
|
|
void node_draw_default(const bContext *C, ARegion *ar, SpaceNode *snode, bNodeTree *ntree, bNode *node)
|
|
|
|
{
|
|
|
|
if(node->flag & NODE_HIDDEN)
|
|
|
|
node_draw_hidden(C, ar, snode, node);
|
|
|
|
else
|
|
|
|
node_draw_basis(C, ar, snode, ntree, node);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void node_update(const bContext *C, bNodeTree *ntree, bNode *node)
|
|
|
|
{
|
|
|
|
if (node->typeinfo->drawupdatefunc)
|
|
|
|
node->typeinfo->drawupdatefunc(C, ntree, node);
|
|
|
|
}
|
|
|
|
|
|
|
|
void node_update_nodetree(const bContext *C, bNodeTree *ntree, float offsetx, float offsety)
|
|
|
|
{
|
|
|
|
bNode *node;
|
|
|
|
|
|
|
|
for(node= ntree->nodes.first; node; node= node->next) {
|
|
|
|
/* XXX little hack */
|
|
|
|
node->locx += offsetx;
|
|
|
|
node->locy += offsety;
|
|
|
|
|
|
|
|
node_update(C, ntree, node);
|
|
|
|
|
|
|
|
node->locx -= offsetx;
|
|
|
|
node->locy -= offsety;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void node_draw(const bContext *C, ARegion *ar, SpaceNode *snode, bNodeTree *ntree, bNode *node)
|
|
|
|
{
|
|
|
|
if (node->typeinfo->drawfunc)
|
|
|
|
node->typeinfo->drawfunc(C, ar, snode, ntree, node);
|
|
|
|
}
|
|
|
|
|
|
|
|
void node_draw_nodetree(const bContext *C, ARegion *ar, SpaceNode *snode, bNodeTree *ntree)
|
2008-12-24 10:33:10 +00:00
|
|
|
{
|
|
|
|
bNode *node;
|
|
|
|
bNodeLink *link;
|
|
|
|
int a;
|
|
|
|
|
|
|
|
if(ntree==NULL) return; /* groups... */
|
|
|
|
|
|
|
|
/* node lines */
|
|
|
|
glEnable(GL_BLEND);
|
|
|
|
glEnable(GL_LINE_SMOOTH);
|
|
|
|
for(link= ntree->links.first; link; link= link->next)
|
|
|
|
node_draw_link(&ar->v2d, snode, link);
|
|
|
|
glDisable(GL_LINE_SMOOTH);
|
|
|
|
glDisable(GL_BLEND);
|
|
|
|
|
2011-09-05 21:01:50 +00:00
|
|
|
/* draw nodes, last nodes in front */
|
|
|
|
for(a=0, node= ntree->nodes.first; node; node=node->next, a++) {
|
2008-12-24 10:33:10 +00:00
|
|
|
node->nr= a; /* index of node in list, used for exec event code */
|
2011-09-05 21:01:50 +00:00
|
|
|
node_draw(C, ar, snode, ntree, node);
|
2011-02-21 13:47:49 +00:00
|
|
|
}
|
2008-12-24 10:33:10 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void drawnodespace(const bContext *C, ARegion *ar, View2D *v2d)
|
|
|
|
{
|
|
|
|
View2DScrollers *scrollers;
|
2009-07-28 16:33:02 +00:00
|
|
|
SpaceNode *snode= CTX_wm_space_node(C);
|
2009-10-07 22:05:30 +00:00
|
|
|
Scene *scene= CTX_data_scene(C);
|
|
|
|
int color_manage = scene->r.color_mgt_flag & R_COLOR_MANAGEMENT;
|
2011-03-25 16:53:07 +00:00
|
|
|
bNodeLinkDrag *nldrag;
|
2008-12-24 10:33:10 +00:00
|
|
|
|
2010-04-06 07:02:16 +00:00
|
|
|
UI_ThemeClearColor(TH_BACK);
|
2008-12-24 10:33:10 +00:00
|
|
|
glClear(GL_COLOR_BUFFER_BIT);
|
|
|
|
|
2010-10-14 01:22:14 +00:00
|
|
|
UI_view2d_view_ortho(v2d);
|
2008-12-24 10:33:10 +00:00
|
|
|
|
|
|
|
//uiFreeBlocksWin(&sa->uiblocks, sa->win);
|
|
|
|
|
|
|
|
/* only set once */
|
|
|
|
glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
|
|
|
|
glEnable(GL_MAP1_VERTEX_3);
|
|
|
|
|
|
|
|
/* aspect+font, set each time */
|
2009-01-13 19:28:18 +00:00
|
|
|
snode->aspect= (v2d->cur.xmax - v2d->cur.xmin)/((float)ar->winx);
|
2009-04-10 16:30:28 +00:00
|
|
|
// XXX snode->curfont= uiSetCurFont_ext(snode->aspect);
|
2008-12-24 10:33:10 +00:00
|
|
|
|
2010-10-14 01:22:14 +00:00
|
|
|
UI_view2d_constant_grid_draw(v2d);
|
2008-12-24 10:33:10 +00:00
|
|
|
/* backdrop */
|
2009-10-07 22:05:30 +00:00
|
|
|
draw_nodespace_back_pix(ar, snode, color_manage);
|
2008-12-24 10:33:10 +00:00
|
|
|
|
|
|
|
/* nodes */
|
|
|
|
snode_set_context(snode, CTX_data_scene(C));
|
|
|
|
|
|
|
|
if(snode->nodetree) {
|
|
|
|
bNode *node;
|
|
|
|
|
2011-11-24 09:26:19 +00:00
|
|
|
node_uiblocks_init(C, snode->nodetree);
|
|
|
|
|
|
|
|
/* uiBlocks must be initialized in drawing order for correct event clipping.
|
|
|
|
* Node group internal blocks added after the main group block.
|
|
|
|
*/
|
2010-03-29 07:15:12 +00:00
|
|
|
for(node= snode->nodetree->nodes.first; node; node= node->next) {
|
|
|
|
if(node->flag & NODE_GROUP_EDIT)
|
|
|
|
node_uiblocks_init(C, (bNodeTree *)node->id);
|
|
|
|
}
|
2010-01-12 07:07:51 +00:00
|
|
|
|
2011-09-05 21:01:50 +00:00
|
|
|
node_update_nodetree(C, snode->nodetree, 0.0f, 0.0f);
|
2008-12-24 10:33:10 +00:00
|
|
|
node_draw_nodetree(C, ar, snode, snode->nodetree);
|
2011-09-05 21:01:50 +00:00
|
|
|
|
|
|
|
#if 0
|
2008-12-24 10:33:10 +00:00
|
|
|
/* active group */
|
|
|
|
for(node= snode->nodetree->nodes.first; node; node= node->next) {
|
|
|
|
if(node->flag & NODE_GROUP_EDIT)
|
2011-02-08 12:54:32 +00:00
|
|
|
node_draw_group(C, ar, snode, snode->nodetree, node);
|
2008-12-24 10:33:10 +00:00
|
|
|
}
|
2011-09-05 21:01:50 +00:00
|
|
|
#endif
|
2008-12-24 10:33:10 +00:00
|
|
|
}
|
|
|
|
|
2011-03-25 16:53:07 +00:00
|
|
|
/* temporary links */
|
|
|
|
glEnable(GL_BLEND);
|
|
|
|
glEnable(GL_LINE_SMOOTH);
|
|
|
|
for(nldrag= snode->linkdrag.first; nldrag; nldrag= nldrag->next)
|
|
|
|
node_draw_link(&ar->v2d, snode, nldrag->link);
|
|
|
|
glDisable(GL_LINE_SMOOTH);
|
|
|
|
glDisable(GL_BLEND);
|
|
|
|
|
2008-12-24 10:33:10 +00:00
|
|
|
/* draw grease-pencil ('canvas' strokes) */
|
2009-11-11 08:12:54 +00:00
|
|
|
if (/*(snode->flag & SNODE_DISPGP) &&*/ (snode->nodetree))
|
2010-04-28 07:25:39 +00:00
|
|
|
draw_gpencil_view2d((bContext*)C, 1);
|
2008-12-26 20:39:29 +00:00
|
|
|
|
2008-12-24 10:33:10 +00:00
|
|
|
/* reset view matrix */
|
|
|
|
UI_view2d_view_restore(C);
|
|
|
|
|
2009-11-11 08:12:54 +00:00
|
|
|
/* draw grease-pencil (screen strokes, and also paintbuffer) */
|
|
|
|
if (/*(snode->flag & SNODE_DISPGP) && */(snode->nodetree))
|
2010-04-28 07:25:39 +00:00
|
|
|
draw_gpencil_view2d((bContext*)C, 0);
|
2009-11-11 08:12:54 +00:00
|
|
|
|
2008-12-24 10:33:10 +00:00
|
|
|
/* scrollers */
|
2008-12-29 00:55:23 +00:00
|
|
|
scrollers= UI_view2d_scrollers_calc(C, v2d, 10, V2D_GRID_CLAMP, V2D_ARG_DUMMY, V2D_ARG_DUMMY);
|
2008-12-24 10:33:10 +00:00
|
|
|
UI_view2d_scrollers_draw(C, v2d, scrollers);
|
|
|
|
UI_view2d_scrollers_free(scrollers);
|
2008-12-26 13:11:04 +00:00
|
|
|
}
|