3311164b24
Math lib: matrix multiplication order fix for two functions that were
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inconsistent with similar functions & math notation:
mul_m4_m4m4(R, B, A) => mult_m4_m4m4(R, A, B)
mul_m3_m3m4(R, B, A) => mult_m3_m3m4(R, A, B)
For branch maintainers, it should be relatively simple to fix things manually,
it's also possible run this script after merging to do automatic replacement:
http://www.pasteall.org/27459/python
2011-12-16 19:53:12 +00:00
4a04f72069
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
5cf593a778
strcpy() --> BLI_strncpy(), where source strings are not fixed and target size is known.
2011-10-19 23:10:54 +00:00
0c0259d931
fix [ #28909 ] OpenCollada export / import sintel lite v2.1 crashes on import.
2011-10-14 02:31:04 +00:00
018fa1540e
whitespace edits, make formatting for functions consustent at least within the file.
2011-09-28 05:53:40 +00:00
274b9c8fb8
whitespace cleanup
2011-09-25 12:31:21 +00:00
d4898f9c40
use macros RAD2DEG & DEG2RAD rather then multiplying by 180.0/M_PI or M_PI/180.0
2011-09-17 09:43:51 +00:00
a6d9a5a972
Code cleanup: warning fixes.
2011-09-05 19:27:21 +00:00
Nathan Letwory
caa1acb6b1
Prevent potential crasher, commonEffects could be empty.
2011-09-04 02:12:03 +00:00
Nathan Letwory
1764f2135d
Some whitespace changes
2011-09-04 00:15:59 +00:00
cdbb904b32
code review fixes
2011-08-26 15:16:27 +00:00
bcadb6b939
small fixes and refactoring.
2011-08-20 16:48:53 +00:00
e86e922f5b
Armature importer code cleanup.
2011-08-17 18:29:01 +00:00
f04fb5b6ea
Finalizing.
2011-08-16 16:03:37 +00:00
e93444f816
Matrix transformation animation import for other objects under the new system.
2011-08-14 16:14:32 +00:00
c86bcd5065
transform matrix animation import fix.
2011-08-13 16:22:14 +00:00
83f0c6e569
Transform matrix Animation import fix.
2011-08-12 20:38:29 +00:00
286a6d39c7
import only transform matrix animation method ( in progress )
2011-08-10 19:43:40 +00:00
11d4cfaa71
Baked Animation re-Import fix
2011-08-10 17:51:18 +00:00
407ec19431
temporary fix for quat rotations
2011-08-09 16:28:08 +00:00
c095397c98
Armature bake animation export ( not as pose matrices. Still needs fixing )
2011-08-07 18:15:40 +00:00
f3c867c3db
Camera Clipping animation COLLADA support fix.
2011-07-31 05:04:12 +00:00
90b64737f1
Material Diffuse Color animation COLLADA import.
2011-07-27 19:08:18 +00:00
4a32691416
Material diffuse color animation COLLADA export.
2011-07-27 18:38:44 +00:00
41216990dc
Material Specular Color Animation import.
2011-07-27 17:43:32 +00:00
c22f26d203
Material Hardness Animation Import Complete.
2011-07-23 20:49:26 +00:00
cf34f7509f
2011-07-21 18:31:01 +00:00
2fb7dbd60c
Material Specular Hardness Animation import (ongoing)
2011-07-18 19:32:51 +00:00
49d01fb30d
Fixed Color animation import( support for Maya )
2011-07-13 16:53:36 +00:00
6160bc596f
2011-07-10 07:34:11 +00:00
a5b37a8a0c
Bug Fix.
2011-07-10 06:21:39 +00:00
daddbc62df
2011-07-09 19:33:02 +00:00
eb452225ce
Improvements to import system. Ability to include more parameters.
2011-07-09 15:15:17 +00:00
be918954bd
Fixed Camera Ortho scale animation import
2011-07-07 16:56:56 +00:00
a0d4a95ff7
Camera lens animation import.
2011-07-06 18:34:01 +00:00
6c88a16b3a
Camera lens animation Identifying
2011-07-06 18:09:36 +00:00
9fca591c2b
Spot Light spot_blend animation im/export.
2011-07-05 18:02:08 +00:00
af5d852857
Light(spot) spot_size (fall of angle in COLLADA) animation support completed.
2011-07-04 19:30:58 +00:00
1f4fca3654
Light Color Animation Import Complete.
2011-07-03 17:26:02 +00:00
aa295bb551
AnimationType flag. AnimationType Enum update.
2011-07-03 13:01:52 +00:00
9f99e5cc1e
AnimationType Enum.
2011-07-03 12:33:52 +00:00
c922b41374
find_frames() calls removed.
2011-07-03 11:28:40 +00:00
a632091176
Light Animation Identification.
2011-07-03 11:07:34 +00:00
caef67eb92
Set Edit bone roll on Armature Import.
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+ Light->Color Sid for testing.
2011-06-28 19:30:00 +00:00
12e5d69af0
pose channel -> pose matrix import ( in progress )
2011-06-26 15:35:02 +00:00
207911bdb3
Merge with trunk r37677
2011-06-20 22:55:18 +00:00
Nathan Letwory
d278637337
Fix [ #26912 ] [Collada] Screw up with names/ids on import
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Reported by Valeriy Firsov
Use the node name if it exists, fall back to id otherwise.
2011-06-20 12:43:10 +00:00
adb81a0351
Fixed Armature Import Without Skin controllers. Armatures and animations get imported. Some inaccuracy remains with bone transforms.
2011-06-19 07:43:43 +00:00
28f0d96bea
2011-06-19 04:20:43 +00:00
d240733ae2
Reverted Exporter unit conversion modifications.
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Animation Importer Code Cleanup.
2011-06-16 19:25:21 +00:00