Commit Graph

20044 Commits

Author SHA1 Message Date
243e024a63 Fix #19683: rendering with compo nodes but no render layer node crashed. 2009-10-19 11:04:56 +00:00
05d33dc6af Fix #19633: material & texture didn't use autocomplete for
selecting uv layers yet.
2009-10-19 11:00:43 +00:00
c19e7197aa Fix #19622: crash in glsl, forgot to commit this file when
I changed the GLSL code for texture influences update.
2009-10-19 10:49:46 +00:00
b18eeed225 Cocoa :
- fix#19592 : implemented updated continuous grab feature (fixing compilation issues)
- fix some 10.6 & 64bit warnings
2009-10-19 10:49:45 +00:00
55249e255a fix for bug where moving strips that are next to eachother would detect invalid overlaps
first update strips, then check overlap in a second loop
2009-10-19 10:37:50 +00:00
e2fa58f7f3 Fix #19669 and other: triple buffer & icon texture drawing could cause
a system crash and other issues on ATI/Apple, due to a buggy driver
(similar issues reported for other OpenGL applications). For now, work
around it by not using non-power-of-two textures on this combination.
2009-10-19 10:10:05 +00:00
2c985dee97 - listener for sequencer space panels added for frame changes, now redraws during transform
- invalid pointer was used for getting the sequencer length crashing blender or setting the length to negative values.
- printf_strip(seq) for debugging sequence strip locations
- Spelling: Cheet Sheet -> Cheat Sheet
2009-10-19 10:07:19 +00:00
8802bea7a0 Fix for a preview render crash that happened sometimes, when
the thread was marked as ready while it had not started yet.
2009-10-19 09:57:55 +00:00
256348eb6b Fix #19657: crash when cancelling volume material render, raytree
is invalid if it cancels during build, so don't use it then.

Also fixes some use of unitialized variables in raytracing code.
2009-10-19 09:54:25 +00:00
73d0c673e8 Fixed Layout-Engine bug that was causing checkbox menu entries to draw with the wrong icon when enabled. 2009-10-19 09:50:02 +00:00
0445ff1ae9 Give sequencer its own transform freeing function.
Updating the sequencer after transform could not use special_aftertrans_update because it relies on data that is freed

theeth: moved the customFree function to run before freeing t->data, t->data2d in postTrans(), checked that customData is not needed.
2009-10-19 08:01:30 +00:00
1a7ec53dc4 Assorted 3D-View Tweaks:
* Paste Flipped Pose in PoseMode should now work. The parameters weren't getting set before

* Added a notifier that gets sent when changing layers with scene lock on. For some reason, this doesn't seem to be sending the correct updates though.

* Made the tools region no longer overlap the 3D-View. The default .b.blend file still needs to be updated so that this gets reflected.
2009-10-19 04:56:19 +00:00
ed032e13f2 Patch #19034: (2.5) Display titles of closed panels in horizontal mode
This patch was one of the patches submitted by Wolfgang W. (bender) (the others have already been committed). In the patch, there was commented out code for counter-clockwise rotation of the text, but I've removed that.

--

In this commit, I've also removed all of the panel tabbing code instead of merely commenting it out.
2009-10-19 03:54:30 +00:00
3c26d886b5 Graph Editor: Visibility toggles improved (Durian Request)
Toggling one of the visibility toggles in the Graph Editor now flushes the new value up/down the hierarchy. 
- when enabling a visibility toggle, all the 'higher' up and lower down channels get their visibility turned on
- when disabling a visibility toggle, only the ones lower down get their visibility turned off (since there might still be other channels at the same level which are still enabled.

This makes showing/hiding groups of F-Curves much easier, since previously you'd have to use multiple clicks to isolate particular F-Curves. For example, to isolate only X Location curves, previously, the workflow would have been to select all AKEY, hide all VKEY, then toggle the individual X Location curves in group, then make sure the groups and objects, etc. were also visible. Now, the steps of making sure that the parents were visible too has been eliminated.


---

Also, fixed a few minor bugs with the animation-backend code for Graph Editor.
2009-10-19 02:17:57 +00:00
e029e05646 [#19680] Add cap ends option for new cylinders in 2.5
Patch by Howard Brooks
2009-10-18 23:23:41 +00:00
5d97c9f595 select all seq strips removed other flags, add menu was running exec rather then invoke. 2009-10-18 21:32:03 +00:00
816856f953 Small particles feature: Multiple group visualization counts per group object are now possible (+/- buttons next to the count list). This allows for example an array of duplicated objects "ob1, ob2, ob1, ob3" without duplicating the actual object (ob1 in the example) in the group. 2009-10-18 21:12:04 +00:00
f750cc7dbd Changing particle physics type to boids and not boids multiple times crashed. 2009-10-18 20:52:15 +00:00
442d767d16 Fix for [#19610] Hair cut tool, keeps cutting hidden hairs. 2009-10-18 19:48:33 +00:00
5506d12bba 2.5/Sculpt:
Fixed "Persistent" option for layer brush, someone changed the RNA name but missed the UI script
2009-10-18 18:48:48 +00:00
Ken Hughes
1f0f2cc629 Bugfix: memory was leaking when opening a new file (Ctl-N). Reports were not being freed.
Brecht (or someone), can you check this?
2009-10-18 18:05:34 +00:00
a0c567d1b1 fix Win64 compile: Should now work with cmake again, does this break win64 scons anyone? 2009-10-18 17:41:42 +00:00
505f5c58ce Bug fixes:
[#19596] Child particle in particle mode show for one redraw, then disappear
[#19598] Draw actual particles options draws in wrong location
2009-10-18 16:55:33 +00:00
9b26e7d7ca minor changes to x11 cursor grab wrapping
- when wrapping 2 mouse events were added.
- on release blender still had the last event (possibly outside the screen), where menus would fail to show. Add a mouse event by calling XWarpPointer with no movement when leaving grab.
2009-10-18 09:55:39 +00:00
55e6aa77c4 Removing MESH_OT_vertices_transform_to_sphere.
This operator was a port of the old ToSphere button that worked only around the cursor.

To Sphere transform (Alt-Shift-S) can already do it around cursor if pivot is set to that, can be used interactively and work on more data types, so this is unneeded.
2009-10-18 02:55:30 +00:00
adba1c302d Reverting revision 23913.
Actions on press is used everywhere in Blender, lets not make an exception here because there's something missing in the event system.

Bug report and potential solution is here, if anyone wants to have a go at it: http://projects.blender.org/tracker/index.php?func=detail&aid=19510
2009-10-18 02:45:05 +00:00
babf9b2d88 Another attempt to fix the problems with confirming transforms while snapping (LMB confirm, CTRL-key still held for snapping) and "ctrl-click" extrusion.
Made the confirm keymap for transforms use KM_RELEASE instead of KM_ANY (I didn't see any case where this failed yet?), and restored the "ctrl-click" as it was before r23903
2009-10-18 02:15:55 +00:00
eff008385b Bugfix #19673: Blender crashes when I open "operator cheat sheet"
Missing check before using 'obedit' pointer for shape_itemf() (i.e. shapekey enum generator)
2009-10-18 02:06:06 +00:00
2d7587bf0c Smoke:
*Should fix crash with collision objects
2009-10-17 22:34:40 +00:00
13a70d22f9 Added torus icon to the add menu, and made naming consistent with the other add menus. 2009-10-17 21:08:22 +00:00
69c6a33ba1 wrap the mouse within the region while grabbing so on release the current view never changes and less likelyhood of loosing the cursor when running blender on 2+ screens. (assuming the 3d view isnt stretched over both) 2009-10-17 19:32:28 +00:00
484bf962c6 simple fix for blend from shape when no keys exist 2009-10-17 16:52:09 +00:00
bdafc20cff enable wrap cursor for transform. might want this disabled when the manipulator is used? 2009-10-17 15:25:19 +00:00
d11888b470 - wrapping failed with the cursor at the screen edge,
- changed numbuts behavior with continuous grab so dragging back after passing the button limit immediately adjusts the value
2009-10-17 14:54:13 +00:00
9d98b48925 Temporary remap extrude to Ctrl+Alt+Click, to avoid conflict with transform. 2009-10-17 14:45:49 +00:00
91d89c1ff7 Adjustments to continuous grab
- Use an enum for grab modes rather then boolean options.
 -- GHOST_kGrabNormal: continuous grab userpref disabled
 -- GHOST_kGrabWrap: wrap the mouse at the screen bounds *
 -- GHOST_kGrabHide: hide the mouse while grabbing and restore the mouse where it was initially pressed *

GrabWrap is nice for transform and tools where you want some idea where the cursor is, previously I found both restoring the mouse at its original location and restoring at a clamped location was confusing with operators like transform, wrapping is not ideal but IMHO the best of a bad bunch of options.
GrabHide  is for numbuts, where restoring the mouse at the initial location isnt so confusing.
2009-10-17 14:08:01 +00:00
53624a53d9 Assorted tweaks for animation editors:
* Changing to the ShapeKey editor now automatically enables the value sliders
* Filtering code for ShapeKey editor can now do AnimData block filtering too (internal details...)
* Silenced console warnings when inserting keyframes on F-Curves with no keyframes already (for Animation Editor sliders)
* Made the update code for keyframe transforms send more general depsgraph updates. Unfortuately, this still doesn't resolve the update problems with shapekeys
2009-10-17 04:22:52 +00:00
474e97e6d2 Fix for World tab:
Unlinking an World Data block caused the whole tab to disappear.
2009-10-16 19:46:53 +00:00
38ce0c64cd Forgot to commit these files in 23837. 2009-10-16 19:25:51 +00:00
99ec29193a bisplay shapekeys as sliders in the dope sheet editor 2009-10-16 18:03:38 +00:00
4957d50b79 shape key mirror failed with center verts 2009-10-16 16:09:57 +00:00
863e661cc3 Bugfix: sculpting with a multires modifier at level 1 would crash. 2009-10-16 15:28:43 +00:00
299adde803 shape key mirror tool, access from shapekey list buttons 2009-10-16 13:04:59 +00:00
f6494ff3cf ShapeKey Editor (sub-mode of DopeSheet Editor)
Special priority request from Durian team to get this sub-editor of the DopeSheet Editor restored. Originally I was kindof planning to drop it, but obviously it still has a role!

It now supports all the modern features that the DopeSheet supports, complete with selection, muting, locking, DopeSheet summary, and all the other tools that you know and love from the other views. 

Also, this no longer uses the old hacky sliders that 2.4x used (instead it uses RNA-based ones), so should function just the same as other DopeSheet views).
2009-10-16 12:08:47 +00:00
6846abb2ca Added Notifier for Adding and Removing Keying sets. 2009-10-16 10:49:54 +00:00
fbfbb2afe9 Toggle visibility of channels operator (VKEY) in Graph Editor channels view now works for channels with the toggles other than F-Curves and Groups 2009-10-16 10:44:10 +00:00
299d7531ed Fix for last commit, used wrong operators. 2009-10-16 10:40:03 +00:00
2e74a6ba30 Added a button to clear the weights of all shape keys, useful
when editing shapes and doing blending tests.
2009-10-16 10:29:41 +00:00
04f17fed4d 2.5 Outliner:
Finally, the Outliner Header is drawn via Python too. 
* Also added some Operators to the View Menu.
2009-10-16 10:25:39 +00:00
5938b4c93e new utility function for BLI_storage.h - BLI_is_dir
currently unsupported on windows.

should fix this too [#19656] N-Panel in filebrowser not working
though typing in invalid names then becomes possible
2009-10-16 10:22:11 +00:00