Commit Graph

61 Commits

Author SHA1 Message Date
e423e085f8 Merged changes in the trunk up to revision 30551. 2010-07-20 19:39:07 +00:00
18a2b9940e Merged changes in the trunk up to revision 26533. 2010-02-01 20:47:23 +00:00
f2a8bb3498 this restores building on mingw with Collada support, also it restores cross compiling, thanks to Sergey Sharybin for the patch. Note that the icons for linux cross might not be committed here, if not i'll add them in another commit 2010-02-01 18:39:41 +00:00
d0fa71a68e Merged changes in the trunk up to revision 25508. 2009-12-21 22:38:06 +00:00
Nathan Letwory
ef8706c4ea wrong code order made linux+scons barf. 2009-12-10 01:11:04 +00:00
Nathan Letwory
11af0ff270 * WITH_BF_RAYOPTIMIZATION cleanup and flag separation by matd.
This adds BF_RAYOPTIMIZATION_SSE_FLAGS through which one can manage
  what SSE flags are best for the platform built for.

  Note that the ray optimizations coded by jaguarandi are SSE-intrinsics only.
2009-12-10 00:51:13 +00:00
092e708ee1 Merged changes in the trunk up to revision 25149.
After the merge operation, running the diff command showed that the
branch had a significant amount of differences from the trunk revision
25149.  I had no idea where these differences came from.  To resolve
them and make the branch up-to-date, I just copied the following files
from the trunk:

release/scripts/io/import_anim_bvh.py
release/scripts/io/import_scene_obj.py
release/scripts/ui/space_image.py
release/scripts/ui/space_view3d.py
source/blender/blenkernel/intern/object.c
source/blender/blenlib/BLI_math_base.h
source/blender/blenlib/intern/math_base.c
source/blender/editors/animation/anim_markers.c
source/blender/editors/armature/armature_intern.h
source/blender/editors/armature/armature_ops.c
source/blender/editors/armature/editarmature.c
source/blender/editors/curve/curve_intern.h
source/blender/editors/curve/curve_ops.c
source/blender/editors/include/ED_mesh.h
source/blender/editors/include/ED_object.h
source/blender/editors/include/ED_particle.h
source/blender/editors/mesh/editface.c
source/blender/editors/mesh/editmesh_mods.c
source/blender/editors/mesh/mesh_intern.h
source/blender/editors/mesh/mesh_ops.c
source/blender/editors/metaball/mball_edit.c
source/blender/editors/metaball/mball_intern.h
source/blender/editors/metaball/mball_ops.c
source/blender/editors/object/object_intern.h
source/blender/editors/object/object_lattice.c
source/blender/editors/object/object_ops.c
source/blender/editors/object/object_select.c
source/blender/editors/physics/particle_edit.c
source/blender/editors/physics/physics_intern.h
source/blender/editors/physics/physics_ops.c
source/blender/editors/sculpt_paint/paint_intern.h
source/blender/editors/sculpt_paint/paint_ops.c
source/blender/editors/sculpt_paint/paint_utils.c
source/blender/editors/space_view3d/view3d_select.c
source/blender/editors/uvedit/uvedit_ops.c
source/blender/windowmanager/WM_api.h
source/blender/windowmanager/intern/wm_operators.c
2009-12-06 17:25:16 +00:00
Nathan Letwory
f539604094 * proper SSE setting for mingw.
* some cleanup of render module SConscript
2009-12-05 01:07:42 +00:00
Nathan Letwory
c2b71607d2 * provide SCons support to enabling jaguarandi SIMD raytracer optimizations for real :)
Until now only SSE switches were defined, but to really enjoy the SIMD structures, the
  __SSE__ define needs to be given. This can now be done with setting in your user-config.py

          WITH_BF_RAYOPTIMIZATION=True

  (or WITH_BF_RAYOPTIMIZATION=1 on command-line)
2009-12-05 00:26:20 +00:00
837e9dcade Merged changes to revision 25007.
The following files were according to the Math Lib reorganization
(see the commit log of revision 24464 for more information):
source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp
source/blender/freestyle/intern/blender_interface/BlenderFileLoader.h

The file release/scripts/ui/properties_render.py was also updated
according the RNA UI API renaming in revision 24795.
2009-11-30 00:08:30 +00:00
2dac330ac0 Remove forced sse compile flags on render for linux. This is very bad.
Use user flags instead.
2009-11-23 17:12:15 +00:00
Maxime Curioni
10bf807574 merged changes to revision 24446 2009-11-10 12:08:02 +00:00
45c0f70e3e - scons fix for linux build 2009-11-09 18:32:59 +00:00
ff0ba86a9b Mac :
- scons update to build with openCollada

- scons & cmake update for render optimization cflags
2009-11-09 17:52:13 +00:00
Maxime Curioni
a9a4dee0d0 merged changes to revision 24077 2009-10-25 10:43:03 +00:00
16c1a2944c Fix/workaround #19617: new raytracer use of SSE is crashing Mingw builds,
so disable SSE in that case now.
2009-10-19 15:58:09 +00:00
Maxime Curioni
043233943c merged changed to revision 23673 2009-10-07 03:47:36 +00:00
c93127d06f Some more compile fixes for jaguarandi's commit, this time for msvc+scons
* Replaced ... = {}; with ... = {0}; 

* Solved problem with logf(), where msvc couldn't figure out which version of log() to call (solved by casting the int argument to a float, but could also have been to double)...

* The cflags and cxxflags for scons when compiling the rendering module were only valid for gcc compiles. These will still need to get added for msvc sometime, but for now, there are no more warnings about unknown options...
2009-10-06 10:23:25 +00:00
63a88075b5 svn merge -r 23528:23646 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2009-10-06 01:58:22 +00:00
0f07bea06b remove unused defines, cant check every case but from grepping the souece it should go ok. 2009-10-05 07:08:59 +00:00
Maxime Curioni
ef6f7bbedb merged changes to revision 23620 2009-10-04 01:21:33 +00:00
8da55763b5 *Updated UI options and added UI options to:
control whether instances are used or not
	control whether vertexs are stored localy or not

*Removed unsused code
2009-10-01 18:30:59 +00:00
15d81b21f6 Fixing scons compile on windows.
Since bli_threads.h now includes pthreads directly, we need to had instructions in SConscripts everywhere for proper include path.

Frankly, I feel like this should be done in a global manner and not in a per lib fashion, but that is for another day.

This commit also fixes more missing properties
2009-10-01 16:32:33 +00:00
Maxime Curioni
b24004343f Integrated Freestyle to rendering pipeline 2009-09-28 04:12:06 +00:00
be50ce61be Merged
https://svn.blender.org/svnroot/bf-blender/branches/soc-2008-mxcurioni (r22789) and
https://svn.blender.org/svnroot/bf-blender/trunk/blender (r23338)
with the "Ignore ancestry" and "Ignore line endings" options enabled (using
TortoiseSVN on Windows).

After the merge operation, all changes (i.e., deletion) in source/blender/freestyle/
were reverted in order to keep the primary source tree of the Freestyle renderer.
2009-09-18 22:25:49 +00:00
f7c686d0ae svn merge -r 22571:22800 https://svn.blender.org/svnroot/bf-blender/trunk/blender
svn merge -r 22800:23207 https://svn.blender.org/svnroot/bf-blender/trunk/blender

Merged volumetric with new raytrace code (it compiles and rendered volume-cube.blend withouth problems)

Part1:
	source/blender
2009-09-15 15:15:43 +00:00
a8872d99a9 * scons fixes for voxel data texture 2009-08-15 07:49:56 +00:00
4ce316ee0f Ability to disable hints at compile time 2009-08-10 21:37:16 +00:00
b7a696e2ad Made -O3 and -msse2 default flags for bf_render_raytrace 2009-08-07 15:57:02 +00:00
c3a4936d9d svn merge -r 21508:22111 https://svn.blender.org/svnroot/bf-blender/branches/blender2.5/blender 2009-08-01 10:21:26 +00:00
c354ea0ef1 2.5: Render
This adds a RenderEngine type to RNA, which can be subclassed
in python (c++ will follow once we support subclassing there).
It's very basic, but plugs into the pipeline nicely. Two example
scripts:

http://www.pasteall.org/6635/python
http://www.pasteall.org/6636/python

Issues:
* Render runs in a separate thread, and there is unrestricted
  access, so it's possible to crash blender with unsafe access.
* Save buffers and full sample are not supported yet.
2009-07-21 20:28:32 +00:00
d6aefa6abd Added module bf_render_raytrace (source/blender/render/intern/raytrace)
to be able to use C++ at raytrace code
	C++ used in here is basicly C with templates and function overloads,
	to make it easier to reuse code between structures.

For now BVH was converted in C++ and moved to this module
2009-07-11 22:13:01 +00:00
7c4fccd684 2.5
Cleanup commit:

- Yafray removed. Also did cmake/scons files, but didn't compile with it,
  so test would be appreciated :)
- Removed old crap from Windows release dir, should be checked on
  further by windows release builder later.
2009-06-01 12:10:30 +00:00
Nathan Letwory
521fe6739a 2.5 / SCons
New priorities for most libs, at least core. This is still for Blender proper, BGE and such still to come.
2008-12-23 21:20:34 +00:00
bdfe7d89e2 Merge of trunk into blender 2.5:
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r12987:17416

Issues:
* GHOST/X11 had conflicting changes. Some code was added in 2.5, which was
  later added in trunk also, but reverted partially, specifically revision
  16683. I have left out this reversion in the 2.5 branch since I think it is
  needed there.
  http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16683
* Scons had various conflicting changes, I decided to go with trunk version
  for everything except priorities and some library renaming.
* In creator.c, there were various fixes and fixes for fixes related to the -w
  -W and -p options. In 2.5 -w and -W is not coded yet, and -p is done
  differently. Since this is changed so much, and I don't think those fixes
  would be needed in 2.5, I've left them out.
* Also in creator.c: there was code for a python bugfix where the screen was not
  initialized when running with -P. The code that initializes the screen there
  I had to disable, that can't work in 2.5 anymore but left it commented as a
  reminder.

Further I had to disable some new function calls. using src/ and python/, as
was done already in this branch, disabled function calls:
* bpath.c: error reporting
* BME_conversions.c: editmesh conversion functions.
* SHD_dynamic: disabled almost completely, there is no python/.
* KX_PythonInit.cpp and Ketsji/ build files: Mathutils is not there, disabled.
* text.c: clipboard copy call.
* object.c: OB_SUPPORT_MATERIAL.
* DerivedMesh.c and subsurf_ccg, stipple_quarttone.

Still to be done:
* Go over files and functions that were moved to a different location but could
  still use changes that were done in trunk.
2008-11-12 21:16:53 +00:00
483136c8e4 Adjusted scons files so disabling quicktime, python and sdl also removes their includes when building.
writefile.c had usless include.
2008-11-11 14:14:22 +00:00
Maxime Curioni
1db8ac58a3 soc-2008-mxcurioni: merged changes to revision 17246 2008-10-31 20:05:24 +00:00
Nathan Letwory
2ecf987dc6 * Minor cleanup of SCons files
- cleanup of boolean usage - use True and False now instead of 'true'/'false' or 0/1
- changed SConscripts accordingly
2008-10-22 11:28:10 +00:00
Maxime Curioni
4565944248 soc-2008-mxcurioni: merged changes to revision 16424, corrected compilation errors 2008-09-08 18:37:24 +00:00
fd0072e77c Win64: please check my changes if you ran across them ;) But should be fine since no additional crashes were reported! 2008-08-17 17:08:00 +00:00
Maxime Curioni
8ef2f1d524 soc-2008-mxcurioni: resolved uint issues (replaced with unsigned int). Still NOT linking 2008-05-19 13:15:07 +00:00
Maxime Curioni
55655a0659 soc-2008-mxcurioni: towards Freestyle's first render: controller, config, appglwidget corrected. Freestyle is called but cannot be linked (ImBuf issues). This is an unstable commit. 2008-05-18 13:01:52 +00:00
Nathan Letwory
15da2232f7 * tweak linking priorities - should help for GCC users
* some lib renaming
2008-01-08 09:47:44 +00:00
Nathan Letwory
c2acbef851 * added SConscript for windowmanager
* tweak other SConscripts for editors/include
* commented BKE_bad_level_calls.h in writeframeserver.c - please check it doesn't break make builds

This compiles until final linking, which still fails.
2007-12-27 22:16:54 +00:00
Nathan Letwory
88446eeca4 Patch 5105 by Joshua Leung (Aligorith), slightly modified by me
* Add WITH_BF_YAFRAY, which per default is 'true', so no visible changes for developers (and users).

Set WITH_BF_YAFRAY to 'false', and you'll save some major compile time :) Also handy if you're strapped for memory and compilation fails on yafray compilation due
 to this.

- this commit also has a few whitespace changes and
- made BF_NO_ELBEEM a proper BoolOption. This will be renamed to WITH_BF_ELBEEM in the near future...
2006-10-18 05:45:47 +00:00
d2f8f51556 Removed leftover SDL include from render module. 2006-07-19 15:39:36 +00:00
Nathan Letwory
0ec3791d2d ==SCons==
* Add check for WITH_BF_OPENEXR to ensure WITH_OPENEXR is specified when
  needed. Now workyworky again
2006-02-23 21:37:29 +00:00
Nathan Letwory
29a5fbc6b7 ==SCons==
* add -pthread compile switch for linux2 platforms to be on the safe side.
2006-02-19 22:21:45 +00:00
8fad9e527a FFMPEG defs was initialized as an array, a string was appended 2006-02-06 00:49:25 +00:00
44e39005f8 * Fixes memory leak in pipeline.c
* Makes the render pipeline work in arbitrary order to support frameserver
  rendering.
2006-02-05 19:16:32 +00:00