Commit Graph

324 Commits

Author SHA1 Message Date
ab4a2aaf4a style cleanup: follow style guide for formatting of if/for/while loops, and else if's 2012-03-24 06:38:07 +00:00
2f348d8b5d style cleanup: mainly for mesh code, also some WM function use. 2012-03-24 02:51:46 +00:00
4f19c1a995 spelling cleanup 2012-03-18 07:38:51 +00:00
c21c58f44c style cleanup, also remove unused externs. 2012-03-11 19:09:01 +00:00
4f7bdc59d3 style cleanup: spelling.
also remove large, duplicate comments from sunsky.h
2012-03-09 00:41:09 +00:00
31d2ee9bf7 style cleanup, brackets in else/if, some indentation. 2012-03-06 18:40:15 +00:00
a2c182e923 style cleanup - use aligned * prefixed blocks for descriptive comments (was already used a lot and part of proposed style guide). 2012-03-03 16:31:46 +00:00
deec4ce0bc Code Cleanup: avoid double promotion. 2012-02-04 06:55:29 +00:00
e86c5f858c Fix #30020: Movie Clip Editor Crashed with panel size changed 2012-01-30 09:05:26 +00:00
bce89860f5 Various fixes for camera tracking stuff
- Fixed tooltip displaying for track sequence forwards in clip editor
- Corrected detection of 8 tracks so it wouldn't count tracks disabled
  on keyframes.
- Scale track preview to actual track widget size instead of scaling the
  whole preview image with given zoom ratio, so no extra memory needed to
  store zoomed margin would be used.
- Track's statistics text will fit pattern position instead of search if
  marker is disabled on current frame.
- Fixed toggle selection operator if selected track is hidden due to
  "Hide Disabled" policy.
2012-01-25 13:37:11 +00:00
0e4e608b71 Camera tracking: fixes for preview widget
- Clamping of image on boundaries now happens nicely
- Looks like to prevent dark edges on image boundary when doing
  bicubic interpolation, margin should be 3px. Maybe somebody can verify this?
2012-01-09 20:19:07 +00:00
a4604c457d Camera tracking: more accurate track preview widget
- Added 1px extra margin to deal with bicubic interpolation nicely
- Code should be a bit more clear now
2012-01-04 15:25:43 +00:00
c21cfb4fcd Camera tracking: improvements of track preview widget
- Enable bicybic filtering fir image displayed in track preview
- Option to show grayscale content of track preview
- When some channels are disabled, display exactly the same
  content of preview image which is sending to tracker library.

Merged from tomato branch using command:
    svn merge -r42382:42383 -r42384:42385 -r42394:42395 \
	    -r42397:42398 -r42398:42399 -r42406:42407 \
		-r42410:42411 -r42417:42418 -r42471:42472 \
		^/branches/soc-2011-tomato
2011-12-30 10:20:29 +00:00
5fa014ff02 Fix #29569: region expander widget drawing poorly antialiased. 2011-12-16 22:00:53 +00:00
229dd30f37 Slight optimization of track preview widget (the same approach as in tomato branch) 2011-12-04 18:49:41 +00:00
50d440504c Switch the tracker preview area to use bilinear filtering instead of nearest
neighbour. This makes it easier to align tracks.
2011-12-04 04:33:06 +00:00
fc77949b5d 2.6 Code removal:
* Deleted some #if 0 code, which was either already replaced or won't come back.
2011-11-24 17:19:38 +00:00
e84c0980a3 correct indentation and some whitespace edits (no functional changes) 2011-11-11 13:09:14 +00:00
094c9799f9 quiet -Wdouble-promotion warnings 2011-11-11 12:00:08 +00:00
27d42c63d9 Camera tracking integration
===========================

Commiting camera tracking integration gsoc project into trunk.

This commit includes:

- Bundled version of libmv library (with some changes against official repo,
  re-sync with libmv repo a bit later)
- New datatype ID called MovieClip which is optimized to work with movie
  clips (both of movie files and image sequences) and doing camera/motion
  tracking operations.
- New editor called Clip Editor which is currently used for motion/tracking
  stuff only, but which can be easily extended to work with masks too.

  This editor supports:
  * Loading movie files/image sequences
  * Build proxies with different size for loaded movie clip, also supports
    building undistorted proxies to increase speed of playback in
    undistorted mode.
  * Manual lens distortion mode calibration using grid and grease pencil
  * Supervised 2D tracking using two different algorithms KLT and SAD.
  * Basic algorithm for feature detection
  * Camera motion solving. scene orientation

- New constraints to "link" scene objects with solved motions from clip:

  * Follow Track (make object follow 2D motion of track with given name
    or parent object to reconstructed 3D position of track)
  * Camera Solver to make camera moving in the same way as reconstructed camera

This commit NOT includes changes from tomato branch:

- New nodes (they'll be commited as separated patch)
- Automatic image offset guessing for image input node and image editor
  (need to do more tests and gather more feedback)
- Code cleanup in libmv-capi. It's not so critical cleanup, just increasing
  readability and understanadability of code. Better to make this chaneg when
  Keir will finish his current patch.

More details about this project can be found on this page:
    http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011

Further development of small features would be done in trunk, bigger/experimental
features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
4a04f72069 remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
8d6a554d75 - add BLI_string_utf8.h for unicode functions.
- move font.c unicode functions into string_utf8.c and rename to fit with other BLI_string funcs.
2011-10-20 09:47:05 +00:00
265c113820 fix for crash generating messages.txt, I wasn't getting this crash because I had 'WITH_PYTHON_SAFETY' enabled which was using different iterators (which dont crash), now there on by default.
made headless and no-python configurations work again and added --factory-startup to doc building command.
2011-09-30 07:47:45 +00:00
fbdfdfefd8 use BLI_snprintf rather than sprintf for interface functions 2011-09-26 16:53:04 +00:00
573ed73be8 change define INTERNATIONAL --> WITH_INTERNATIONAL
also rename backface_culling --> use_backface_culling (which is used elsewhere in rna)
2011-09-26 10:35:47 +00:00
198295e9ca image button was hard coded to draw the splash screen which it loaded from PNG data on every draw.
now pass the ImBuf when callign the image button so we could have different images in buttons later on.
2011-09-17 16:57:37 +00:00
d4898f9c40 use macros RAD2DEG & DEG2RAD rather then multiplying by 180.0/M_PI or M_PI/180.0 2011-09-17 09:43:51 +00:00
5fdbfbaf3a replace magic numbers for flags for uiSetRoundBox(); 2011-09-11 06:41:09 +00:00
8e3d1084b2 Fix for grid lines drawing outside of histogram widget. 2011-09-02 19:25:32 +00:00
b7eac1edcf picky style edits with screen/view/drawing, also remove own bad example doc. 2011-08-25 15:49:52 +00:00
8fcc8dd776 fix for out of bounds array access for shaded drawing in the UI, remove alpha blending for uiDrawBoxShade and uiDrawBoxVerticalShade. 2011-08-21 10:14:21 +00:00
06fcf2e6ef Todo item:
Closed regions didn't always draw the (+) icon right place, confusing
for users.

Next to that, I think this icon is using a bad metaphor or visual language,
Illustrated best if you close a header in outliner or buttons. Icons are
UI widgets, for screen/editor layouts different controls can be stylized.

My preference is something that aligns visually to the seperators between
regions; for testing and hacking pleasure I've added two quick versions,
a small tabbish thing and a triangle. Enable these with debug menu,
ALT+CTRL+D, values 1 or 2.

This is simply drawn with opengl now. An image for it can be made as well.

Previews:
http://www.blender.org/bf/closed_regions1.png
http://www.blender.org/bf/closed_regions2.png
http://www.blender.org/bf/closed_regions3.png

There's other design ideas to explore as well, like making region deviders
8-10 pixels wide, with a 'drag me' dot on it or so. That takes some screen
estate though, and will require to add big editor-dividers too...
Fun stuff for the mockup-mafia to check on, we have time :)
2011-06-30 15:02:03 +00:00
6a1e74418c use the same stippled drawing for colorband background as alpha color swatches, with low DPI would look squashed, also use the same colors for both. 2011-06-06 09:12:03 +00:00
b727202921 compile without splash and icons when WITH_HEADLESS is set. 2011-06-05 07:55:18 +00:00
1093f69e50 Style Cleanup
- duplicate cases in if/else
- calc inside sizeof(...)
- redundant NULL checks.
- assignment to self.
- fix error getting text prefix for screen ID button.
2011-05-01 10:14:09 +00:00
3be303aa3e corrections for redundant null checks & transform printing a string into its self. 2011-04-29 06:59:18 +00:00
8d7c3f8a7e interface: floats were being implicitly promoted to doubles, adjust to use floats (in most cases) otherwise cast to double. 2011-03-27 14:52:16 +00:00
Nathan Letwory
95100afc12 doxygen: blender/editors tagged. 2011-02-27 20:29:51 +00:00
Nathan Letwory
5b607701a7 doxygen: prevent GPL license block from being parsed as doxygen comment. 2011-02-23 10:52:22 +00:00
27e812d697 Clear some compiler warnings by commenting some functions, adding others to headers.
left in warnings where functions obviously need to get ported to 2.5x still.

Also, render stamp seq strip works again.
2011-02-17 22:34:41 +00:00
4124804b4e many functions in blender are not marked static but should be.
most local modifier,GPU,ImBuf and Interface functions are now static.

also fixed an error were the fluid modifier definition and the header didnt have the same number of args.
2011-02-13 14:16:36 +00:00
867fc4b463 enforce string limits (reported by pedantic checking tools & some developers).
mostly replace strcpy with BLI_strncpy and multiple strcat's with a BLI_snprintf().
also fix possible crash if CWD isnt available.
2011-02-13 03:21:27 +00:00
d75216ba1c - fix problem with cmake, windows 'RelWithDebInfo' target, was giving error: "ImportError: No module named _socket" because of copying wrong files over.
- move test -> tests, this name is used elsewhere in lib/tests.
- change interface code not to loop on a float value (clang warning), harmless, but with extreme cases an eternal loop would still be possible though unlikely.
2011-01-23 11:42:29 +00:00
84a464ab62 several cosmetic changes to the node-editor
+ changed lines connecting nodes:
   they now use a linewidth of 1.5px for the light foreground and 4px for the dark background.
   this should fix node-lines not being visible on almost black or all white backdrops.
+ muted nodes now also show a red tinted header if they are hidden (collapsed)
+ both active and selected nodes show a (now properly antialiased) highlighting frame
+ fixed a small error in dropshadow code resulting in a gap at borders
+ fixed a tiny error for the collapsing indicators (triangles) - they were not symmetrical.

Ton will add proper theme colors for the node-editor in the coming days.
2011-01-09 18:59:35 +00:00
89c9aaaa25 remove references to BKE_utildefines where its not needed.
- move GS() define into DNA_ID.h
- add BLI_utildefines as an automatic include with makesrna generated files.
2011-01-07 19:18:31 +00:00
8f21a43535 split BKE_utildefines.h, now it only has blender specific defines like GS() MAKE_ID, FILE_MAXDIR, moved the generic defines to BLI_utildefines.h.
no functional changes.
2011-01-07 18:36:47 +00:00
3bed4cbf2b fix [#25283] Edge length display difficult to read
- made theme colors for mesh edge len & face angle/area display.
- use %g rather then %f for float display, trims unneeded zeros.
- store cached 2d and 3d text color as bytes rather then floats, compare when drawing to avoid setting the context.
- use unsigned char for more color functions, avoids casting to glColorubv().
2010-12-20 03:59:22 +00:00
fb977b793e minor warnings removed. 2010-12-17 16:05:40 +00:00
cd97253502 - added GCC warning -Wstrict-prototypes
- fixed bug in paste material, exposed by stricter warnings.
- removed/renamed various shadowed vars.
- removed BGE lamp.colour, only allow lamp.color attribute.
2010-12-03 12:30:59 +00:00
34ea1cf0b2 minor changes to the python api.
- pep8 script was giving an error on non utf8 scons source files.
- use PyList_SET_ITEM macro when list type is ensured.
- all mathutils types use subtypes to create new types when available.
- use defines MAT3_UNITY, MAT4_UNITY to initialize unit matrices.
2010-11-28 06:03:30 +00:00