Commit Graph

184 Commits

Author SHA1 Message Date
f70d2c65d8 rename api functions...
- minf, maxf, mini, maxi --> min_ff, max_ff, min_ii, max_ii
2012-10-23 13:28:22 +00:00
ddc2dbc2a4 style cleanup 2012-10-22 08:15:51 +00:00
f3ece5a108 style cleanup: trailing tabs & expand some non prefix tabs into spaces. 2012-10-21 05:46:41 +00:00
64add7c9c7 More UI messages and BKE_reportf<->BKE_report fixes... 2012-10-16 07:53:10 +00:00
ccd9f1491a style cleanup: line length,
rename V3D_PROJ_RET_SUCCESS ->  V3D_PROJ_RET_OK
2012-10-07 14:00:18 +00:00
e8872a8ea2 style cleanup: if(); 2012-10-07 09:48:59 +00:00
db70bfc206 code cleanup: use functions to initialize selection user data structs, use radius-squared for circle select comparisons.
edge_fully_inside_rect() & edge_inside_rect() args were shorts when all callers were passing ints.
2012-10-05 15:44:11 +00:00
07a0463ac5 fix for circle select ignoring lock selection option for pose and edit modes, added macros PBONE_SELECTABLE, EBONE_SELECTABLE 2012-10-05 05:27:51 +00:00
6e65c7842b replace ED_view3d_project_short_* with ED_view3d_project_int_*, when the result was converted to an int after.
also optimization for particle editmode key_test_depth() was projecting the screen coords, but all callers had already done this, so pass an arg.
2012-10-05 05:11:10 +00:00
e77004157e make ED_view3d_project_int equivalent to ED_view3d_project_short functions. 2012-10-04 17:52:12 +00:00
709903c6bb refactor ED_view3d_project_short & ED_view3d_project_short_noclip,
This is apart of a code cleanup to make  ED_view3d_project_short/ED_view3d_project_int/ED_view3d_project_float interchangeable. Currently they work very differently in a way thats quite confusing (and cause of bugs in blender that remain uncorrected) - fixes coming.

There are also cases where ED_view3d_project_short is used, then the values are converted from shorts into int's after because ED_view3d_project_int() behaves differently, will unify behavior of these functions after this commit.

- rather then clip/noclip versions, pass flags (for bound-box clip, window clip).
- rather then store the invalid clip-value, return success (or error value clip_near, clip_bb, clip_win, overflow).
- remove local copies of project functions from drawobject.c: view3d_project_short_clip, view3d_project_short_noclip, view3d_project_short_clip_persmat.


add functions:
- ED_view3d_project_short_global() global space projection
- ED_view3d_project_short_object() object space projection.
- ED_view3d_project_short_ex() take perspective matrix and local space option as args.
- ED_view3d_project_base() - special function to set the Object 'Base' screen coords (sx, sy), since this is a common enough operation.
2012-10-04 16:46:15 +00:00
ed1cda9a6c style cleanup 2012-09-30 06:12:47 +00:00
edb78d090c code cleanup:
- make view3d project names more consistent.
- remove apply_project_float() its not needed.
- update comments referencing an old function name.
- move doxygen docs into the C file, prefer they are kept here to avoid getting out of sync with code.
2012-09-20 04:56:24 +00:00
a0ae47f06c add some missing NULL checks, a few parts of the code used a pointer then checked it for NULL after.
also made it more clear that some areas assume the pointer isnt null (remove redundant NULL checks).
2012-09-11 02:18:27 +00:00
0ecbc047e8 code cleanup 2012-09-06 23:41:03 +00:00
e982e9b04f fix [#32353] 'Focus'(center) applied on a rig should only take visible bones into account 2012-08-18 14:27:48 +00:00
19e1d05461 Modifications to the view3d.select() operator:
1. Two new boolean options have been added to the operator: "deselect"
   and "toggle".
2. The previous behavior of "extend" (toggling the selection) has
   been moved to the "toggle" option.
3. "extend" now only extends the selection, it never deselects.
4. "deselect" is pretty self-explanatory: it deselects (i.e. opposite
   of extend).
5. The built-in keymap has been changed to use "toggle" where
   "extend" was used before for this operator, to maintain the
   previous behavior in the default keymap.

In short, this works towards making "extend" and "deselect" fully
consistent across all selection tools (adding to and removing from
selection, respectively), but still preserves the old behavior
as well.

(Patch reviewed by Brecht.)
2012-05-24 21:05:27 +00:00
da710b3e14 style cleanup: brace placement/newlines 2012-05-24 16:35:45 +00:00
305d341ec2 code cleanup: use vector math function minmax_v3v3_v3() and other minor vector function edits. 2012-05-13 11:05:52 +00:00
f3230c7897 Second part of fix for [#31157]: Some (actually, 172) operators have no tooltip.
About 30 undocumented ops remaining...
2012-05-05 17:10:51 +00:00
a731e13043 code cleanup: function naming, use BKE_*type* prefix. 2012-05-05 14:03:12 +00:00
084fedd03a code cleanup: brush/camera naming 2012-05-05 00:58:22 +00:00
a5af5e8f50 style cleanup: re - http://wiki.blender.org/index.php/Dev:Doc/CodeStyle#Braces_with_Macros 2012-04-30 16:22:40 +00:00
1b47e2678e style cleanup: missed these from previous cleanup 2012-04-29 17:55:54 +00:00
e701f9b670 style cleanup: whitespace / commas 2012-04-29 15:47:02 +00:00
ef054e165c style cleanup: format 'for' loop macros the same as for loops, some renaming to BLI_array macros. 2012-04-28 15:14:16 +00:00
b340f930ec style cleanup: changes to brace placement / newlines - for/while/if/switch 2012-04-28 06:31:57 +00:00
4469ab9857 code cleanup:
- move lasso functions into BLI (were in 3D view but UV editor needs access)
- remove unused UV functions (ones that assumed 3-4 sized UVs only)
2012-04-27 07:26:28 +00:00
b56aabf815 style cleanup: multi-line if statements. 2012-04-21 15:11:03 +00:00
b73e4126dd fix [#30806] Mirror Hair Particles Bug, Complete Crash 2012-04-05 06:26:18 +00:00
5b88712ff9 move debug flag into its own global var (G.debug), split up debug options.
--debug
  --debug-ffmpeg
  --debug-python
  --debug-events
  --debug-wm

This makes debug output easier to read - event debug prints would flood output too much before.

For convenience:
  --debug-all turns all debug flags on (works as --debug did before).

also removed some redundant whitespace in debug prints and prefix some prints with __func__ to give some context.
2012-03-31 00:59:17 +00:00
b8a71efeba style cleanup: follow style guide for/with/if spacing 2012-03-24 07:52:14 +00:00
ab4a2aaf4a style cleanup: follow style guide for formatting of if/for/while loops, and else if's 2012-03-24 06:38:07 +00:00
4c3bb77012 style cleanup: spaces aroudn operators for operator definitions. 2012-03-22 07:26:09 +00:00
b6c2f9ddab style cleanup: enforce macros using a semicolon. 2012-03-22 01:35:13 +00:00
ad1a181316 Fix for [#30445] Particle simulation, rekey crashes blender
- Entering particle mode crashed due to missing checks if a particle didn't have any baked keys.
- The rekey functionality is only supported for hair, so replaced the operator poll function with the correct one.
- Also replaced a couple of other "only hair" operator poll functions to the correct ones.
2012-03-20 12:59:45 +00:00
2635d78ec1 Grumph, more fixes in this Select menu (Invert had default op name for metaball and particules...). Also fixed "(De)select All" name of particule op. 2012-03-18 20:04:41 +00:00
31d2ee9bf7 style cleanup, brackets in else/if, some indentation. 2012-03-06 18:40:15 +00:00
f6ae27daef style cleanup - comment spelling + translate some dutch. 2012-03-04 04:35:12 +00:00
a2c182e923 style cleanup - use aligned * prefixed blocks for descriptive comments (was already used a lot and part of proposed style guide). 2012-03-03 16:31:46 +00:00
ea13ec1699 Spelling Cleanup 2012-03-01 12:20:18 +00:00
5148828356 svn merge ^/trunk/blender -r44235:44250 2012-02-19 17:59:30 +00:00
02b28e9162 replace MIN2 / MAX2 with minf / maxf to avoid calling functions multiple times. 2012-02-19 05:11:24 +00:00
1f84876e89 ensure defoem DM has tessface data for the few places that need it.
also add a workaround for CDDM_recalc_tesselation_ex() which would add a CD_NORMAL to dm->fdata and then overwrite immediate
2012-01-19 19:23:25 +00:00
917714acf7 svn merge ^/trunk/blender -r43345:43381 2012-01-15 09:16:39 +00:00
166a37532f remove *.select_inverse operators where the *.select_all operator has an invert option. 2012-01-14 06:58:03 +00:00
2cde9bb99c Bugfix: Editing baked cache in particle mode for Softbody and Cloth now shows changes in 3dview without having to exit + enter editmode. 2012-01-13 15:14:08 +00:00
f07df7287e manual sync with trunk - pulling in changes where the issues are not bmesh spesific
- some merges added lines in multiple times
- removed some NULL checks that were only in bmesh
- enable cycles by default (was disabled because it used not to work)
- make formatting match
2011-12-04 23:13:28 +00:00
7508540c53 svn merge -r41575:41602 ^/trunk/blender 2011-11-07 07:01:24 +00:00
b82dee0cb4 replace macros with bli math functions for particles code 2011-11-06 14:00:55 +00:00