Commit Graph

320 Commits

Author SHA1 Message Date
88a80fcec8 Cleanup: commas at the end of enums
Without this clang-format may wrap them onto a single line.
2019-01-16 00:03:03 +11:00
65b82e09d9 Fix T57852: Mesh X Mirror option not working
D3869 by @lichtwerk w/ own edits
2019-01-14 15:14:39 +11:00
8a2d48d928 Cleanup: move comments above definitions
For clang-format not to wrap definitions.
2019-01-14 12:43:19 +11:00
91a155833e Cleanup: comments causing bad clang-format output 2019-01-08 10:37:43 +11:00
25fcb44d2d Merge branch 'master' into blender2.8 2018-12-19 12:38:31 +01:00
684898cfbf Fix Proportional Edit Projected 2D method skiped center calculation
rBa520e7c85c83 defined T_OVERRIDE_CENTER(1 << 25)
which was already in use T_PROP_PROJECTED(1 << 25)
thus skipping center calculation

Fixes T58882, T59518

Reviewers: campbellbarton, brecht

Maniphest Tasks: T58882, T59518

Differential Revision: https://developer.blender.org/D4100
2018-12-19 12:33:11 +01:00
f7dc6a63fb Gizmo: optional custom orientations for transform
This aims to resolve a conflict where some users want to keep keyboard
axis setting global, even when the orientation is set to something else.

Move/rotate/scale can optionally each have a separate orientation.

Some UI changes will be made next.
2018-12-19 20:57:51 +11:00
a3e4c333b9 Transform: when snap affect is off for a transform mode, ignore snap settings entirely.
Ref D4022.
2018-12-18 12:14:38 +01:00
9888374f4b Transform: re-revert new user-axis-first behavior
This restores old behavior but leaves in new code
which is more flexible.

See: 6491d50d02 for feedback on why this isn't ideal.
2018-11-29 21:52:38 +11:00
535984a848 Cleanup: simplify transform orientation cycling
Remove dummy first index, store a pointer to the user orientation
instead of having it store twice (which could get out of sync).
2018-11-29 12:49:02 +11:00
6491d50d02 Transform: default to user-defined orientation
Previously we tried this but reverted (see 64d40c82c3)
because there wasn't a predictable set of keys to use global-space.

Now the keys are swapped:

- 'GX' always transforms in the user defined orientation.
- 'GXX' always transforms in global space.

As before 'GXXX' cycles back to disabling constraints.

This does have a down side that GXX won't be used for local-space
when the user has global space set.
Also, when global is the user-orientation, pressing GX and GXX
does the same thing.

Note: examples here use GX but could be any transform-mode/axis.
2018-11-28 10:15:02 +11:00
80fb943e4f Transform: map mouse input to shear direction 2018-10-17 17:18:30 +11:00
9273b91eef Transform: show arrows for 'custom' ratio input
Arrows are now shown for vertex/edge slide.
2018-10-17 17:14:36 +11:00
5b9ab20fe4 Transform: axis support for shear tool 2018-10-16 22:06:23 +11:00
c52485c16a Editor Transform: use the dial3d drawing in the rotation operation 2018-10-03 17:45:56 -03:00
58adc58661 Merge branch 'master' into blender2.8 2018-09-27 15:49:59 +02:00
a247b53084 Spelling fixes in comments and descriptions, patch by luzpaz.
Differential Revision: https://developer.blender.org/D3732
2018-09-27 15:36:35 +02:00
d5f94b49bd Fix part of T56865: wrong center with orbit around selection in weight paint. 2018-09-21 20:21:40 +02:00
a1a58c8d0a Fix T54685: EditMesh UV's transform snapping only checks active object
Reviewers: dfelinto
https://developer.blender.org/D3653
2018-09-18 16:26:22 -03:00
fe6a6dee0b Motion Paths: only update once when transforming multiple bones or objects. 2018-09-14 17:42:58 +02:00
5940ea11ce Merge branch 'master' into blender2.8 2018-09-07 11:27:18 +10:00
7be3378d16 Fix normal transform orientation calculation
When using the 'normal' orientation, the normal would be ignored
if the plane couldn't be calculated.

Now use only the normal if the plane is zero length,
this was already done, just not in all cases.
2018-09-07 11:25:54 +10:00
4e6bcd10e5 Merge branch 'blender2.8' into soc-2018-bevel 2018-07-21 19:29:15 +05:30
b457cae397 Cleanup: use variable names based on term gizmo 2018-07-15 14:35:33 +02:00
5ebebcfbff WM: rename manipulator to gizmo internally 2018-07-14 23:49:00 +02:00
c17611af95 Manipulator: changes for overlay options
There are now 3 categories in the overlay popover:

- Navigation
- Active (camera, lamp... etc)
- Tool (manipulator)

The user preference for mini axis now controls if the mini axis
displays minimal or a full-interactive widget.

Part of design: T55863
2018-07-11 10:49:18 +02:00
12d4ebcaa3 Merge branch 'master' into blender2.8 2018-07-09 17:57:37 +02:00
8c528a4f0a Cleanup: use const transform args 2018-07-09 17:57:05 +02:00
31e43d021f Merge branch 'blender2.8' into soc-2018-bevel 2018-07-02 23:31:19 +05:30
ea6fef9385 Merge branch 'master' into blender2.8 2018-06-30 10:32:55 +02:00
b26e9f0000 Cleanup: rename bmesh_queries -> bmesh_query
Other files with the same purpose already used 'query'.
2018-06-30 10:32:21 +02:00
c73a6b0d42 Merge branch 'blender2.8' into soc-2018-bevel 2018-06-20 22:29:44 +05:30
a9cfd8c910 Cleanup: get rid of global RNG usage in transform code. 2018-06-12 17:00:31 +02:00
1255129932 Merge branch 'blender2.8' into soc-2018-bevel 2018-06-11 21:03:07 +05:30
18a8bb5c16 Fix compilation error due to different params
in freeCustomNormalArray declaration and definition
2018-06-05 23:21:08 +05:30
5d628c519b Transform: improve pose trans/rot/scale guessing
Switching the mode was being done per object,
where it should first check all pose bones from all objects.

This also removes code that changes the transform mode
from within the counting function.
This was only needed on transform initialization.
2018-06-05 11:04:12 +02:00
842245ac55 Merge branch 'blender2.8' into soc-2018-bevel 2018-05-29 11:10:54 +05:30
a3a069f493 Tool System: cursor tool now transforms on drag 2018-05-25 19:43:23 +02:00
5d2d36b068 Applied soc-2017-normal-tools 2018-05-25 22:24:24 +05:30
39aea50155 Fix T55178: Cursor fails to restore on cancel
574c0fe38f caused complications
restoring the cursor.

Use WM_cursor_modal_set/restore which is intended for operator use,
calling ED_region_cursor_set after an operator runs isn't reliable.
2018-05-24 14:23:32 +02:00
f99197fb2d Transform: Support mixed snap in 3d View.
Allows more than one snap mode to be enabled. So different combinations are possible.

Reviewers: campbellbarton

Reviewed By: campbellbarton

Subscribers: Christopher_Anderssarian, duarteframos

Tags: #bf_blender_2.8

Differential Revision: D3400
2018-05-22 08:58:56 -03:00
f0fda91a55 Merge branch 'master' into blender2.8 2018-05-21 17:27:38 +02:00
605e184167 Cleanup: use const for transform internal API 2018-05-21 17:24:14 +02:00
b3d4f99d48 Fix bone-size crash
Own regression from multi-object transform.
2018-05-15 11:36:39 +02:00
59c6487e93 Merge branch 'master' into blender2.8 2018-05-13 06:56:51 +02:00
b99d064e91 Cleanup: trailing space 2018-05-13 06:44:03 +02:00
7a56d31af3 Fix 3D view axis align flag
Missed from recent pivot-point move to scene.
2018-05-13 06:38:43 +02:00
47de0321bf Transform: support initial offset option
Needed to redo extrude+transform macro w/o resetting the translation.
2018-05-06 10:14:16 +02:00
844a17a3d9 Transform: use bool when local matrix is needed
Existing code checked pose/edit mode to check for transforming in an
objects local space.

This added many similar checks all over the code,
which leads to confusion.
Multi-edit caused a regression in UV transform since where UV's
had the object matrix applied by accident.

Now there is a boolean to use a local matrix,
this allows for any mode to have a 4x4 matrix
applied w/o adding mode specific checks everywhere.
2018-05-04 15:18:27 +02:00
7fcdccbb6c Fix vertex slide regression from multi-edit
- Invalid casts.
- Leaked memory on mode switching.
2018-04-26 10:18:03 +02:00