WIP: Issue Sculpt Mode: Cavity Inverted consistency #102437 #105718
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Reference: blender/blender#105718
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Sculpt Mode: Cavity Inverted consistency #102437
As requested,
Cavity (inverted)
Is no longer a toggle and is now a sub-setting of Cavity now namedInverted
. Adhering to the UI design it functions in the same wayOcclusion
does underView Normal
in the Auto-Masking panel.The Pie menu has not been changed. Although, if
Cavity (Inverted)
is selected, both it andCavity
are enabled as it is now a sub-setting and no longer a toggle.Thanks for working on the PR! I tested it and it sort of works like expected. But now getting to use it, it reveals some issues with the design:
Having the "Cavity" & "Cavity (inverted)" exposed as a sub-setting AND toggling it like a mutually exclusive setting is very confusing.
Toggling the "Inverted" settings when the "Cavity" toggle is disabled is not ideal
This also leads to additional steps in the pie menu interaction.
I think overall the previous behavior was more intuitive.
So I have two suggestions:
A:
Do not toggle the "Inverted" sub-setting when "Cavity" is toggled.
It's also important that the pie menu items stay mutually exclusive and are not enabled at the same time. This would mean that the pie menu and the panel settings behave fundamentally different, which could be harder to achieve in the code and confusing a bit confusing in the UI.
B:
I also talked with @pablovazquez and agreed on radio buttons, so that the options can remain mutually exclusive both in the panel and pie menu, without breaking UI conventions.
This would also push the button to create a cavity mask further down because of lack of space.
(See mockup below. Note that I used the naming convention of "Ridge" & "Valley" fronm the Cavity Shading. Ridge in this case is the equivilant of Inverted cavity)
Sorry for the wait and for a bit of an unclear design. I hope this answer gives some clearer direction and options if suggestion A doesn't work out.
Hey @ProCrow did you get a chance to look into this? Thanks!
Issue Sculpt Mode: Cavity Inverted consistency #102437to WIP: Issue Sculpt Mode: Cavity Inverted consistency #102437Checkout
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