Jeroen Bakker
c5e4e76008
Vulkan: Immediate mode emulation.
2023-04-14 15:48:04 +02:00
Jeroen Bakker
8fe177425e
Added test case for immediate mode drawing.
2023-04-14 11:43:09 +02:00
Jeroen Bakker
25873c4963
Fix state issue
2023-04-14 09:05:38 +02:00
Jeroen Bakker
6c407c94f4
Merge branch 'main' into vulkan-offscreen-rendering
2023-04-14 08:23:24 +02:00
Jeroen Bakker
a32ee85b51
Added all non-custom blending test cases.
2023-04-13 16:14:54 +02:00
Jeroen Bakker
d295aff40a
Merge branch 'gpu-offscreen-texture-usage' into vulkan-offscreen-rendering
2023-04-13 15:43:45 +02:00
Jeroen Bakker
a01991b538
Remove unneeded file.
2023-04-13 15:42:24 +02:00
Jeroen Bakker
36578ac4ee
Automatic add GPU_TEXTURE_USAGE_ATTACHMENT.
2023-04-13 15:40:21 +02:00
Jeroen Bakker
a5f7d44115
Track framebuffer state in command buffer.
2023-04-13 15:35:07 +02:00
Jeroen Bakker
9e83be5c40
Merge branch 'gpu-offscreen-texture-usage' into vulkan-offscreen-rendering
2023-04-13 13:44:18 +02:00
Jeroen Bakker
29cc37cf22
GPU: Add texture usage parameter to GPUOffscreen.
...
Currently the Textures used for offscreen rendering don't have
the `GPU_TEXTURE_USAGE_HOST_READ` flag. But some cases it is
needed. This PR adds a parameter when creating an offscreen
buffer.
Other solution could be to add this flag to all textures, but
we chose not to do this as that reduces the amount of fine-tuning
options for Metal/Vulkan backends. GPU can store textures
differently based on its actual usage.
This option isn't available in the python API as we don't expect
add-on developers to fine-tune texture usages to this extent.
2023-04-13 12:33:50 +02:00
Jeroen Bakker
c9a1be0fc9
Temp commit as changes to GPU api are needed to proceed.
2023-04-13 12:24:18 +02:00
Jeroen Bakker
8b8fb15430
Merge branch 'main' into vulkan-offscreen-rendering
2023-04-13 10:52:22 +02:00
Jeroen Bakker
560ba241fe
Fix overbind vbos.
2023-04-07 15:01:36 +02:00
Jeroen Bakker
21b49096d6
Fix issues with vertex attribute objects.
2023-04-07 14:14:02 +02:00
Jeroen Bakker
812217fb67
Remove unneeded changes.
2023-04-07 12:51:21 +02:00
Jeroen Bakker
3100807739
Revert unneeded change.
2023-04-07 12:14:34 +02:00
Jeroen Bakker
f00e82d5dc
Migrated to pipeline specific state manager.
2023-04-07 12:09:53 +02:00
Jeroen Bakker
1e0b6a4707
Use correct primitive topology
2023-04-07 09:04:26 +02:00
Jeroen Bakker
85ffcfb04f
Fix push constants and use VAO in pipeline
2023-04-07 08:22:36 +02:00
Jeroen Bakker
12e9e90b6c
Vertex buffer binding.
2023-04-06 16:21:39 +02:00
Jeroen Bakker
e3e3037a4d
Merge branch 'main' into vulkan-offscreen-rendering
2023-04-06 08:46:22 +02:00
Jeroen Bakker
2fe23a2f03
Merge branch 'main' into vulkan-offscreen-rendering
2023-04-04 14:13:15 +02:00
Jeroen Bakker
44aae51d41
Merge branch 'main' into vulkan-offscreen-rendering
2023-03-29 08:07:40 +02:00
Jeroen Bakker
2b4988b18d
Hardcoded graphics pipeline.
2023-03-28 16:01:04 +02:00
Jeroen Bakker
075790d69f
Merge branch 'main' into vulkan-offscreen-rendering
2023-03-28 11:57:31 +02:00
Jeroen Bakker
b0563f520e
Added test for offscreen rendering.
...
It doesn't validate anything yet, it should (for now) be used
with renderdoc.
2023-03-28 11:49:52 +02:00