UI: Display invalid cache as striped lines in the timeline #108481
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Leon Schittek
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Reference: blender/blender#108481
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Delete Branch "lone_noel/blender:timeline-invalid-cache-stripes"
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Unify the way the different state's of a cache are shown in the
timeline:
This improves accessibility since patterns are easier to recognize
for colorblind or otherwise visually impaired people.
The slight transparency is done with an alpha of 0.7 and the diagonal
stripes use the cache's color at 50% value.
Implements #108196
Comparison
Different states of the cache for Cloth, Dynamic Paint, Simulation Nodes, and Soft Body:
I know changing the alpha was based on @pablovazquez 's feedback, but the color is a bit too punchy in my opinion. I wll check with Pablo what he thinks. It may be easier for him to play with the values locally and get back to you.
Since the colors weren't necessarily changed in this patch (only opacity), I think it'd be best to push this mainly for the striped lines, and move the color change to another PR as part of theme tweaks.
To tone down the cache colors I decided to mix in the background color. This has a similar effect to the transparency before and makes the hardcoded colors a bit more theme agnostic.
The color for the dynamic paint cache is very similar to the current color for the geometry nodes cache but that was the case before and we could still tweak that further with the theme adjustments like Pablo mentioned.
Great! Much nicer. Indeed Dynamic Paint and Simulation are pretty close, will have to tweak that as a separate patch.
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