Fix: Too complex to be optimized by compiler #109222

Merged
Hans Goudey merged 1 commits from mod_moder/blender:fix_too_complex_fro_compile_optimizations into main 2023-06-22 13:45:49 +02:00

This node split all faces to duplicate each random number time.
Each loops, edges, vertices is just ordered sequences of indices.
Most likely, due to historical reasons, this was overlooked and
as a result the code became so complex with potential simplicity.
If it's a simple loop, the compiler might have output the span
data as just a sequence of indexes. Not sure about the sizing.
But if it was a lambda, then the compiler could not make a
prediction about the index sequence.
The problem was found in a benchmark of #109174.
The code in the lambda could not be optimized. Although for a
regular loops it was possible (?): (Now) 154.0 ms -> (with PR) 119.6 ms.
If this is in a lambda (selection.foreach_index_optimized<int>),
then the difference is: (in #109174) 193.8 ms -> (with PR) 116.9 ms.

Lambda loop Regular loop Lambda loop Regular loop
In #109174 is 193.8 ms In main is 154.0 ms In #109174 is 116.9 ms In main is 119.6 ms
Without compiler optimization With compiler optimization With manual PR's optimization With PR's manual optimization
This node split all faces to duplicate each random number time. Each loops, edges, vertices is just ordered sequences of indices. Most likely, due to historical reasons, this was overlooked and as a result the code became so complex with potential simplicity. If it's a simple loop, the compiler might have output the span data as just a sequence of indexes. Not sure about the sizing. But if it was a lambda, then the compiler could not make a prediction about the index sequence. The problem was found in a benchmark of https://projects.blender.org/blender/blender/pulls/109174. The code in the lambda could not be optimized. Although for a regular loops it was possible (?): (Now) `154.0 ms` -> (with PR) `119.6 ms`. If this is in a lambda (`selection.foreach_index_optimized<int>`), then the difference is: (in #109174) `193.8 ms` -> (with PR) `116.9 ms`. | Lambda loop | Regular loop | Lambda loop | Regular loop | | -- | -- | -- | -- | | In #109174 is `193.8 ms` | In main is `154.0 ms` | In #109174 is `116.9 ms` | In main is `119.6 ms` | | Without compiler optimization | With compiler optimization | With manual PR's optimization | With PR's manual optimization |
Iliya Katushenock added 1 commit 2023-06-22 00:55:46 +02:00
Iliya Katushenock changed title from Fix: Too complex to compiler to be optimized to Fix: Too complex to be optimized by compiler 2023-06-22 01:22:18 +02:00
Hans Goudey approved these changes 2023-06-22 13:26:06 +02:00
Hans Goudey left a comment
Member

Even disregarding the performance numbers, I think this is better because it's clearer.

Even disregarding the performance numbers, I think this is better because it's clearer.
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Member

I'm sure there's a lot more of this kind of stuff in this node as well as in other parts of blender, so when I have time I'll add other fixes of this kind here if I find it.

I'm sure there's a lot more of this kind of stuff in this node as well as in other parts of blender, so when I have time I'll add other fixes of this kind here if I find it.
Hans Goudey merged commit a711c5004c into main 2023-06-22 13:45:49 +02:00
Iliya Katushenock deleted branch fix_too_complex_fro_compile_optimizations 2023-06-22 13:47:15 +02:00
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Reference: blender/blender#109222
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