UI: Change Overlay Text Size with Label Text Style #112875
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Reference: blender/blender#112875
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Delete Branch "Harley/blender:TextOverlaySize"
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Text Overlays are currently hard-coded to 11 points. This allows them
to be set with Preferences / Themes / Text Styles, Widget Label.
We are currently considering changes to Text Style sizes. Unfortunately the View3D Text Overlays ("Text Info" and "Statistics") are currently hardcoded to be 11 points. This just allows them to be changed with Text Styles, and uses a line spacing based on the text size.
Interesting! First, yes, we should definitely have this. +1
I love it that it also adjusts the size of numbers in the animation/vse editors and the labels in strips in VSE. We should (as a separate patch) tackle the issues that this brings to light (like the node editor breadcrumbs not following it and spacing away, also present before the patch).
Just to show an example, before patch:
After:
Hmmm... I think it would be best to limit this change to the overlays. I am setting it correctly in this place, but in all the other places they are simply failing to set an output size and using what is previously. Therefore I should, for now, set the size back to the arbitrary 11 at the end of the text overlay routines.
@pablovazquez - This now only affect the text overlays. Anything else not being properly set to a text style size would have to be dealt with in those code locations.
@blender-bot build
As agreed on during the meeting let's go with this and tackle this in the future. We shouldn't hardcode font sizes.