Fix #116695: Light Tree assert with certain light visibility settings #116703

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Brecht Van Lommel merged 1 commits from Alaska/blender:fix-116695-light-tree-visibility-assert into main 2024-01-02 13:54:08 +01:00
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Fixes an issue where triangles (and possibly lights) would not be added
to the light tree if the only visibility option it has enabled is
volumetric scattering.

This would lead to an assert during forward sampling because the light
would be treated as if it was in the light tree, and a light index
outside the light tree array would be sampled, which would trigger
the assert.

Fixes an issue where triangles (and possibly lights) would not be added to the light tree if the only visibility option it has enabled is volumetric scattering. This would lead to an assert during forward sampling because the light would be treated as if it was in the light tree, and a light index outside the light tree array would be sampled, which would trigger the assert.
Alaska added the
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Render & Cycles
label 2024-01-02 03:51:24 +01:00
Alaska added 1 commit 2024-01-02 03:51:32 +01:00
Fix #116695: Light Tree assert with certain light visibility settings
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a173f67304
Alaska requested review from Brecht Van Lommel 2024-01-02 03:51:45 +01:00
Brecht Van Lommel approved these changes 2024-01-02 12:39:04 +01:00

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Brecht Van Lommel merged commit f0fcd553df into main 2024-01-02 13:54:08 +01:00
Brecht Van Lommel deleted branch fix-116695-light-tree-visibility-assert 2024-01-02 13:54:09 +01:00
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Reference: blender/blender#116703
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