Refactor: RNA property undo push only when there is an owner ID #117640
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Reference: blender/blender#117640
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Delete Branch "brecht/blender:rna-update-owner"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
RNA pointers should always have valid owner IDs. And most structs
using STRUCT_UNDO do not need it because the owner is a UI datablock
which already determines if undo is needed.
With this change, it is possible to have structs used both in UI and scene
datablocks and have undo work depending on the owner. This is needed for
collections storing operator properties for export (#116646)
Fixes two cases where the owner was incorrectly null.
This is somewhat risky, so would be left for 4.2.
LGTM.
Indeed would wait for after the branching of 4.1 to merge the whole thing in
main
. However, I think it would be worth merging already the two fixes ininterface_template.cc
andrna_sequencer.cc
?That way we also decouple actual fixes from behavioral changes...
@ -1109,2 +1102,3 @@
}
if (but->rnapoin.type && !RNA_struct_undo_check(but->rnapoin.type)) {
/* No owner or type known. Assume we do not undo push as it may for be a property from
missing word?
may for example be
?Brecht Van Lommel referenced this pull request2024-02-05 13:58:02 +01:00
Done, these are in main now.
Also, I accidentally used this PR number in the LTS task, and then fixed it.
@blender-bot build