UI: Allow Some Buttons to Scale Width With Text Style #119223
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@ -209,7 +209,6 @@ class VIEW3D_HT_tool_header(Header):
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layout.label(text="Layer:")
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sub = layout.row()
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sub.ui_units_x = 8
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sub.popover(
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panel="TOPBAR_PT_gpencil_layers",
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text=text,
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@ -638,7 +637,6 @@ class VIEW3D_HT_header(Header):
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row = layout.row(align=True)
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sub = row.row()
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sub.ui_units_x = 4
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sub.prop_with_popover(
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orient_slot,
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"type",
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@ -751,7 +749,6 @@ class VIEW3D_HT_header(Header):
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act_mode_i18n_context = bpy.types.Object.bl_rna.properties["mode"].translation_context
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sub = row.row(align=True)
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sub.ui_units_x = 5.5
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sub.operator_menu_enum(
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"object.mode_set", "mode",
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text=iface_(act_mode_item.name, act_mode_i18n_context),
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@ -946,7 +943,6 @@ class VIEW3D_HT_header(Header):
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color_type = shading.color_type
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row = layout.row()
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row.ui_units_x = 6
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row.active = is_paint_tool and color_type == 'VERTEX'
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if context.preferences.experimental.use_sculpt_texture_paint:
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@ -964,12 +960,10 @@ class VIEW3D_HT_header(Header):
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elif object_mode == 'VERTEX_PAINT':
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row = layout.row()
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row.ui_units_x = 6
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row.popover(panel="VIEW3D_PT_slots_color_attributes", icon='GROUP_VCOL')
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elif object_mode == 'WEIGHT_PAINT':
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row = layout.row()
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row.ui_units_x = 6
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row.popover(panel="VIEW3D_PT_slots_vertex_groups", icon='GROUP_VERTEX')
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elif object_mode == 'TEXTURE_PAINT':
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@ -977,7 +971,6 @@ class VIEW3D_HT_header(Header):
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icon = 'MATERIAL' if tool_mode == 'MATERIAL' else 'IMAGE_DATA'
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row = layout.row()
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row.ui_units_x = 9
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row.popover(panel="VIEW3D_PT_slots_projectpaint", icon=icon)
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row.popover(panel="VIEW3D_PT_mask", icon='MOD_MASK', text="")
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else:
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