Fix #119427: UI: The Metadata is gone for the rendered image #119503

Merged
Sergey Sharybin merged 3 commits from Sergey/blender:fix_119427 into blender-v4.1-release 2024-03-15 15:24:43 +01:00

This is a regression since d579ac2b3f

Ensure that the image buffers used by render passes have metadata at the
end of render, similarly to how stamping happens. This solves the reported
issue, and makes the metadata behave consistently, independent on how the
image buffer is accessed.

Thanks Philipp Oeser for investigation and pin-pointing the bad commit!

This is a regression since d579ac2b3f Ensure that the image buffers used by render passes have metadata at the end of render, similarly to how stamping happens. This solves the reported issue, and makes the metadata behave consistently, independent on how the image buffer is accessed. Thanks Philipp Oeser for investigation and pin-pointing the bad commit!
Sergey Sharybin added 1 commit 2024-03-15 11:21:10 +01:00
bdcae32daf Fix #119427: UI: The Metadata is gone for the rendered image
This is a regression since d579ac2b3f

Ensure that the image buffers used by render passes have metadata at the
end of render, similarly to how stamping happens. This solves the reported
issue, and makes the metadata behave consistently, independent on how the
image buffer is accessed.

Thanks Philipp Oeser for investigation and pin-pointing the bad commit!
Sergey Sharybin requested review from Brecht Van Lommel 2024-03-15 11:21:25 +01:00
Sergey Sharybin requested review from Philipp Oeser 2024-03-15 11:21:25 +01:00
Philipp Oeser approved these changes 2024-03-15 11:47:18 +01:00
Philipp Oeser left a comment
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works fine for me

works fine for me
Brecht Van Lommel requested changes 2024-03-15 14:00:28 +01:00
Dismissed
Brecht Van Lommel left a comment
Owner

This doesn't look thread safe, as far as I can tell the render thread can write and the drawing code can read this metadata at the same time.

Any reason not to do it in image_get_render_result as before?

This doesn't look thread safe, as far as I can tell the render thread can write and the drawing code can read this metadata at the same time. Any reason not to do it in `image_get_render_result` as before?
Member

Any reason not to do it in image_get_render_result as before?

#119495 (comment)

> Any reason not to do it in `image_get_render_result` as before? https://projects.blender.org/blender/blender/pulls/119495#issuecomment-1146991
Sergey Sharybin added 1 commit 2024-03-15 14:34:18 +01:00
7661e4b875 Fix potential threading issue
Acquire the result mutex, similarly how it is done for stamping, but do
it once for all render passes.
Brecht Van Lommel requested changes 2024-03-15 14:38:19 +01:00
Dismissed
@ -1331,0 +1332,4 @@
{
RenderResult *render_result = re->result;
BLI_rw_mutex_lock(&re->resultmutex, THREAD_LOCK_READ);

THREAD_LOCK_WRITE?

`THREAD_LOCK_WRITE`?
Author
Owner

@brecht Long story short: yes :) In practice doing it at the of the render allows:

  • Make access to a metadata of an ImBuf of a render pass consistent, regardless of whether you access image buffer via RenderResult structure, or via Render Result image data-block
  • Avoid re-allocation of ibuf->metadata on every redraw

Speculatively, it also improves const-correctness of the ImBuf, and makes it possible to acquire render result's ImBuf, increment ref-counter, and access the buffer in a thread-safe manner, without worrying someone will yank metadata out of your nose. A bit more theoretical, since it is not really what we know is ever currently happening in practice, but still.

@brecht Long story short: yes :) In practice doing it at the of the render allows: - Make access to a metadata of an `ImBuf` of a render pass consistent, regardless of whether you access image buffer via `RenderResult` structure, or via `Render Result` image data-block - Avoid re-allocation of `ibuf->metadata` on every redraw Speculatively, it also improves const-correctness of the `ImBuf`, and makes it possible to acquire render result's ImBuf, increment ref-counter, and access the buffer in a thread-safe manner, without worrying someone will yank metadata out of your nose. A bit more theoretical, since it is not really what we know is ever currently happening in practice, but still.
Sergey Sharybin added 1 commit 2024-03-15 14:39:42 +01:00
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d0e589b471
Fix incorrect mutex acquisition
Brecht Van Lommel approved these changes 2024-03-15 14:39:52 +01:00
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Owner

@blender-bot build

@blender-bot build
Sergey Sharybin merged commit e2d7bd199e into blender-v4.1-release 2024-03-15 15:24:43 +01:00
Sergey Sharybin deleted branch fix_119427 2024-03-15 15:24:50 +01:00
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Reference: blender/blender#119503
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