I don't see any significant improvements compared to earlier builds.
Thanks for all the explanations. A texture name collision option would definitely be an improvement.
As a workaround that works yes. However I would expect the 'make unique' option to take care of this, the tooltip says "Import each USD material as a unique Blender material"; I would expect that…
In recent Blender versions this seems to work correctly.
This still affects the latest 4.1 alpha builds.
This also affects Eevee next:
- With the volume scatter node connected none of the cubes appear
- With the volume absorption node connected only the the cube with the volume shader appears -…
Closed this as metal is now default for the viewport.
I am encountering the same bug. #114192 might also be related?
And the corresponding crash log.
Ok, I simplified this a lot: simply adding a particle system emitting metaballs with object scale set to 1 to the default cube will trigger the crash or UI freeze.
Open attached file and enable…
@iss are you on today's build? Yesterdays build was still crashing with the animation player due to #114156
Without an existing animation it does not crash, but that is because the animation player window is not launched at all then (status bar message: 'File '/tmp/0001.png' not found').