Dalai Felinto dfelinto
  • Joined on 2006-06-02
Dalai Felinto commented on pull request blender/blender#110813 2023-08-04 23:21:11 +02:00
Geometry Nodes: Add warning for tools and text in node editor header

I think we should add Asset to the second message “Node group is not marked as tool” to guide users as to where to fix the problem.

E.g., “Asset not marked as tool”, or enabled as…

Dalai Felinto pushed to geometry-nodes at dfelinto/blender-manual 2023-08-04 18:10:54 +02:00
d40b148191 Geometry Nodes Tools
8392ea4dc3 scene_3ds: Added metric and imperial unit scale option
502c1509ed scene_3ds: Added new spotlight features
8b291f5125 Cleanup: long lines
3b1873fe18 Updates based on shortcut changes.
Compare 47 commits »
Dalai Felinto approved blender/blender#109526 2023-08-04 18:07:48 +02:00
Geometry Nodes: Operators: Support more object types and modes

Approving as it is. Suggestion of future improvements:

Dalai Felinto commented on pull request blender/blender#105815 2023-07-28 10:40:52 +02:00
UI: Allow Integer Thumbnail Size Range

Hi @Harley, what did you mean by:

Personally would rather discourage that by getting rid of the arbitrary sizes.


On a side note I talked to Julian and I think we should go…

Dalai Felinto commented on pull request blender/blender#109827 2023-07-28 10:38:39 +02:00
Walk Navigation: Controls to adjust jump height interactively

@PratikPB2123 can you handle the commit + release notes? The code seems fine, so if you tested it, it is good to go.

Thanks @Andras-Borsanyi for the patch :)

Dalai Felinto commented on pull request blender/blender#104613 2023-07-27 12:22:47 +02:00
WIP: Sculpt: dynamic topology refactor

I asked Sergey to analyze how he would…

Dalai Felinto closed pull request blender/blender#105023 2023-07-25 15:27:42 +02:00
Geometry Nodes: Separate converting operation nodes in submenus
Dalai Felinto commented on pull request blender/blender#105023 2023-07-25 15:27:40 +02:00
Geometry Nodes: Separate converting operation nodes in submenus

This was discussed in a module meeting, however its benefits didn't seem to justify the changes.

Dalai Felinto commented on issue blender/blender#107785 2023-07-24 11:24:17 +02:00
Shortcut to toggle the asset shelf region

Ok, updated the task description

Dalai Felinto commented on issue blender/blender#107785 2023-07-24 11:03:14 +02:00
Shortcut to toggle the asset shelf region

@JulienKaspar shouldn't be the other way around? N is used universally in the editors, while T is supported only in a handful. For example all the animation editors use T for something else…

Dalai Felinto pushed to main at blender/blender 2023-07-21 15:01:17 +02:00
b853f21562 Docs: Update RNA to user manual url map
Dalai Felinto pushed to blender-v3.6-release at blender/blender 2023-07-21 14:59:53 +02:00
c284cfcd08 Docs: Update RNA to user manual url map
Dalai Felinto commented on pull request blender/blender#109827 2023-07-21 14:35:17 +02:00
Walk Navigation: Controls to adjust jump height interactively

Indeed better to use min/max functions.

Also, is the jump height being preserved across the session? (similar to how we preserve the speed)

Dalai Felinto closed pull request blender/blender#110343 2023-07-21 14:25:12 +02:00
Manual Reference: Includes the copyright
Dalai Felinto commented on pull request blender/blender#110343 2023-07-21 14:25:10 +02:00
Manual Reference: Includes the copyright

I actually committed this by mistake (29b67ad31b11). Let me know if you want me to revert it (and re-open it).

Dalai Felinto pushed to main at blender/blender 2023-07-21 14:23:57 +02:00
a51b38dec5 Cleanup: make format
29b67ad31b Manual Reference: Includes the copyright
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Dalai Felinto created pull request blender/blender#110343 2023-07-21 14:22:59 +02:00
Manual Reference: Includes the copyright