@mod_moder Maybe I didn't make it clear. Rotating the points on the plane at the same time does not change the fact that they are on the same plane, but the result obtained by the convex hull…
I just get back the detach function, remap keyboard alt + D by node.move_detach_links identifier.
@lone_noel Got it. thanks. I'm look for detach function alt+D in Blender 3.3. detach all selected nodes. Forget it, I've lost the muscle habit of pressing alt+D since 3.3. Maybe shift+alt+D…
These operators are only different when duplicating group nodes.
Tested, but can't see any difference.
BTW, alt+LMB drag just detach one node of selected, but the previous alt+D can detach all the nodes of selected.
I just update MSVC to the latest 17.7.4 version, build the blender from source still not working, and crash anyway.
我刚刚编译的最新版 https://projects.blender.org/blender/blender/commit/2456897d9d058795458bc60a4ddd57d1394212cc 昨天编译的版本也会奔溃。
I think this is a step backwards. First of all, the disappearance of the search menu results in the hiding of key functions, which is smart but not intuitive. Second, the underlined shortcut was…
Additional note: This bug only occurs when the animation is playing, and you can see the data error after pausing. If you just randomly select frames, there is no problem.