Joseph Hansen josephclaytonhansen
Joseph Hansen commented on pull request blender/blender#111076 2024-01-04 16:37:56 +01:00
UI: Gizmo Button for Lock Camera to View

It seems like the reviewer might not be aware of this or active, as it's been open for months with absolutely no activity from them. Can the reviewer be changed to someone more active?

Joseph Hansen commented on pull request blender/blender#105574 2024-01-04 16:35:05 +01:00
UI: Updated Auto Keying Button Icon

@Rockbard - Well if you going to use red, I suggest taking this shade of red from the sidebar icons to maintain the color scheme cohesiveness.

I think that looks quite bad to be…

Joseph Hansen commented on pull request blender/blender#111076 2023-12-26 03:01:06 +01:00
UI: Gizmo Button for Lock Camera to View

It is tough trying to "improve" this thing without any direction on why it needs it or how to address the unspoken objections. This was made and proposed, approved by a UI Module member and…

Joseph Hansen commented on issue blender/blender#116445 2023-12-22 16:07:29 +01:00
SHADING: Object Info - RANDOM Node - Not Random

You're not using 4.0.2, you're using 4.0

Joseph Hansen commented on issue blender/blender#116445 2023-12-21 22:54:51 +01:00
SHADING: Object Info - RANDOM Node - Not Random

Your file also works in 4.0.2

Joseph Hansen commented on issue blender/blender#116445 2023-12-21 20:54:56 +01:00
SHADING: Object Info - RANDOM Node - Not Random

Works fine in 4.0.2 for me

Joseph Hansen commented on pull request blender/blender#111076 2023-12-18 22:30:18 +01:00
UI: Gizmo Button for Lock Camera to View

I agree with @nickberckley :

I think for a feature that requested and that badly needed, its ok if it doesnt fit into Blenders or anybodys design... If the requirement for this to move…

Joseph Hansen commented on pull request blender/blender#111076 2023-12-18 21:23:51 +01:00
UI: Gizmo Button for Lock Camera to View

Again, it would be awesome to see this move forward. The number of hearts and upvotes on this PR is, as best as I can tell, the highest of any open pull request. It seems like this is the single…

Joseph Hansen commented on issue blender/blender#114241 2023-11-25 21:10:46 +01:00
Point/Spot Lights have Harsh Edges in Blender 4.0 (constant inside their radius)

We can look into adding falloff options to get something similar to the previous behavior, either using nodes or a native option on the light. But this was an intentional change that we are not…

Joseph Hansen commented on issue blender/blender#113747 2023-11-16 23:51:47 +01:00
EEVEE Next: Shader to RGB doesn't work

It seems like some progress has been made on this, as the Shader to RBB node no longer outputs just black. The output is still broken (and useless), however:

Eevee Next ![4e5436bb3e7d5c42a2a54…

Joseph Hansen commented on pull request blender/blender#113299 2023-10-10 16:32:55 +02:00
UI: Search All Menus with Space Bar

Why is the above concern about Spacebar being used for animation playback not being addressed? There’s nothing in this PR or on dev talk about how this shortcut interacts with that functionality,…

Joseph Hansen commented on pull request blender/blender#111076 2023-09-28 20:12:16 +02:00
UI: Gizmo Button for Lock Camera to View

Would be awesome to see this move forward :)

Joseph Hansen commented on pull request blender/blender#106355 2023-04-02 01:32:02 +02:00
Replace Default OCIO config with AgX (Filmic v2)

Therefore as long as visually extremely similar, it's acceptable.

Not for all use cases. The United Way, for example, has a zero tolerance policy for hex color deviations, and they color…

Joseph Hansen commented on pull request blender/blender#106355 2023-04-02 00:20:10 +02:00
Replace Default OCIO config with AgX (Filmic v2)

It's been said that:

As far as replacing "Standard", the current Guard Rail will do the job. Guard Rail does not replace the technical sRGB conversion, it only replaces the view transform, the…