Yeah I can conform this, it still destroys data
@Harley It looks like you fixed. I do not have the issue with blender-4.1.0-alpha+main.d721dcd76747-windows.amd64-release.zip
@deadpin I assumed that the issue was there in the previous versions. I will test these archieves.
@Harley This was not there until 4.1 Please see my previous comment. 3.6, 3.1 and 4.0 do not have this issue. I do not have it with Notepad++ btw. But I see it happens with Godot 4
@deadpin Thanks for testing it. This is really interesting. You can clearly see that the draw happens in the terminal while Blender is in the background when I recorded the video, you might need…
This sounds like a minor annoyance, but it could cause bigger performance and scene related issues down the road on WIndows. It would be nice to get an opinion of a developer to see why it is…
Nevermind, I commented on the wrong bug. I am really sorry about that!.
There is no example file needed. because I am not using a scene or a file myself This happens with an empty scene. See the video and the log I pasted, clearly Blender redraws when an explorer…
I have multiple monitors on one of the PCs, but not with the other one.
Thanks for testing. I can definitely confirm that "ghost_event_proc: ghost redraw 1" happens when explorer is launched with "Win-E" on multiple Windows machines whether Blender is the most front…
I experienced it with blender-4.1.0-alpha+main.e18e4a1acf25-windows.amd64-release.zip
blender-4.1.0-alpha+main.db8d381f7159-windows.amd64-release.zip works fine
@mano-wii It seems like this has been reported about other but similar UI elements, so the issue is definitely there
Sorry, Suzanne does not seem to have the GP_Layer. I waa using an empty GP objects. Regardless, I just tested it with the factory defaults with default scene and I still can't rename any of the…