Philipp Oeser lichtwerk
  • Blender Bug Triaging Lead and Developer (as in : supporting modules with bugfixes), LTS releases Prior to that, mainly doing R&D at studios in Germany and the UK.

  • Joined on 2008-09-14
Philipp Oeser commented on issue blender/blender#104305 2023-02-24 14:44:44 +01:00
Crash when adding nodegroup asset in node editor (when large Asset Libraries are present)

OK, I think I have to stop investigation here.

What i found was a particular folder (with blend files containing assets) in my old Asset Library that was apparently the culprit.

I then…

Philipp Oeser closed issue blender/blender#104618 2023-02-24 13:27:09 +01:00
Regression: Topology Auto-Masking breaks on Projected strokes
Philipp Oeser pushed to main at blender/blender 2023-02-24 13:27:09 +01:00
d5e45c8b92 Merge branch 'blender-v3.5-release'
b8359ede7d Fix #105168: Entering vertexpaint creates a non-default color attribute
47d4ec5aef Fix #105011: Cannot remove user preset when its name is translated
718f78cfca Sculpt: Fix #104618 (again).
cb7d450de6 Sculpt: Fix 104618: Topology automasking errors
Compare 7 commits »
Philipp Oeser closed issue blender/blender#104475 2023-02-24 13:27:08 +01:00
Regression: Data transfer modifier no longer respects vertex group for transfers of vertex color
Philipp Oeser commented on issue blender/blender#105165 2023-02-24 13:26:12 +01:00
Regression: Crash when enabling modifier WeightedNormal

Also noticed this:

/blender/source/blender/modifiers/intern/MOD_weighted_normal.cc: In function ‘void apply_weights_vertex_normal(WeightedNormalModifierData*, WeightedNormalData*)’:
/b…
Philipp Oeser deleted branch 105168 from lichtwerk/blender 2023-02-24 13:19:24 +01:00
Philipp Oeser closed issue blender/blender#105168 2023-02-24 13:19:24 +01:00
Regression: entering vertexpaint mode will create a color attribute that is not default (camera icon)
Philipp Oeser merged pull request blender/blender#105169 2023-02-24 13:19:22 +01:00
Fix #105168: Entering vertexpaint creates a non-default color attribute
Philipp Oeser pushed to blender-v3.5-release at blender/blender 2023-02-24 13:19:22 +01:00
b8359ede7d Fix #105168: Entering vertexpaint creates a non-default color attribute
Philipp Oeser commented on issue blender/blender#105165 2023-02-24 12:23:24 +01:00
Regression: Crash when enabling modifier WeightedNormal

Bisect points c065e8dd7fd70e15a920e46674be821990058bb7 (which should probably tell us that this is about 2bd097a58d230d46bfa458bbd2d280fad6b18dae & cb62ab5b28eae92b92068ac9e0e7b186b44db6d1)

CC…

Philipp Oeser commented on issue blender/blender#105165 2023-02-24 11:25:32 +01:00
Regression: Crash when enabling modifier WeightedNormal

Can confirm, will check.

Philipp Oeser created pull request blender/blender#105169 2023-02-24 10:59:09 +01:00
Fix 105168: Entering vertexpaint creates a non-default color attribute
Philipp Oeser pushed to 105168 at lichtwerk/blender 2023-02-24 10:57:40 +01:00
174f3e6160 Fix 105168: Entering vertexpaint creates a non-default color attribute
718f78cfca Sculpt: Fix #104618 (again).
cb7d450de6 Sculpt: Fix 104618: Topology automasking errors
0534fff5ab Sculpt: fix 104174, clicking over empty space always pushes undo.
e9bb3510a1 Sculpt: Fix #104475, data transfer not respecting vgroup for float colors
Compare 10 commits »
Philipp Oeser created branch 105168 in lichtwerk/blender 2023-02-24 10:57:40 +01:00
Philipp Oeser opened issue blender/blender#105168 2023-02-24 10:51:35 +01:00
Entering vertexpaint mode will create a color attribute that is not default (camera icon)
Philipp Oeser commented on issue blender/blender#104543 2023-02-24 10:43:56 +01:00
blender freezes on color gradient circle and sliders.

Can anyone give feedback if this is also reproducable when having the GPU backend in the preference set to Metal? It is currently not clear on which platforms this issue occurs.

This was…

Philipp Oeser commented on issue blender/blender#105152 2023-02-24 10:21:28 +01:00
Regression: Python: removing a color attribute may leave a mesh without an active color attribute

Note : mesh.vertex_colors is also still not handled at all

Philipp Oeser commented on issue blender/blender#104704 2023-02-24 09:55:31 +01:00
Using Sculpt Collision clips some of the hair curves in Rendered viewport shading

Does this happen on GPU rendering only? If so : Optix or CUDA?

Havent been able to repro here btw.

**System Information**
Operating system: Linux-6.1.6-200.fc37.x86_64-x86_64-with-glib…
Philipp Oeser reopened issue blender/blender#104174 2023-02-24 07:30:59 +01:00
Regression: Clicking over empty viewport creates undo step in sculpt mode
Philipp Oeser commented on issue blender/blender#104174 2023-02-24 07:30:54 +01:00
Regression: Clicking over empty viewport creates undo step in sculpt mode

The fix also needs to go into 3.5-release. Reopening