LOIC BRAMOULLE loicbramoulle
  • Joined on 2021-01-24
LOIC BRAMOULLE commented on issue blender/blender#124493 2024-08-18 23:25:49 +02:00
(VSE) scene clip speed change does not impact motion blur (e.g.half speed double motion blur)

Just did another test, and actually Cycles does not support any VSE time remapping, it just renders the nearest frame, so will render the same frame 3 times if the speed is decreased to 33% for…

LOIC BRAMOULLE commented on issue blender/blender#125623 2024-08-13 07:21:22 +02:00
Power outtage can cause blender 4.2 to loose all preferences (factory reset on computer shutting off)

I know very little about these things, but I don't see what other app than blender could modify the config folder content and reset it to factory mode.

LOIC BRAMOULLE commented on issue blender/blender#125693 2024-08-13 06:59:05 +02:00
When a scene gets corrupted (crashes blender), there is no way to delete it.

Yes this crash happens when opening/switching to another scene inside a blend file. And it appears when using Flare wizzard, so I've reported to the developer. He said it might come from a bug in…

LOIC BRAMOULLE commented on issue blender/blender#125472 2024-08-09 00:15:45 +02:00
Gpu compositing always shrinks the image around 10%, with transparent borders.

Another comparison on a 4K project, the difference is actually massive, GPU on my main machine with scale node: giga_gpu_scale And GPU on my…

LOIC BRAMOULLE commented on issue blender/blender#125472 2024-08-08 22:04:07 +02:00
Gpu compositing always shrinks the image around 10%, with transparent borders.

Ok sorry in fact my scale workaround in indeed totally destructive, the GPU composited image is super destroyed if corrected by the scale-fit node: ![image](/attachments/10218605-1975-4a82-9531-c6…

LOIC BRAMOULLE commented on issue blender/blender#105873 2024-08-07 07:00:01 +02:00
Render window messes up animation

And a last bit of info, this bug doesn't only affect armatures, but also empties, for example a camera using an empty to control the focus distance, will have bad depth of field while the bug is…

LOIC BRAMOULLE commented on issue blender/blender#105873 2024-08-06 19:37:36 +02:00
Render window messes up animation

Here is this file in case it's interesting to test another usecase, there's 2 scenes that can be acces via the worksapce tabs:

LOIC BRAMOULLE commented on issue blender/blender#105873 2024-08-06 18:53:27 +02:00
Render window messes up animation

And latest findings: bug is triggered from a factory blender too, as long as the render is done in another scene. This time it's from VSE, but all other projects I did not use the VSE, and one…

LOIC BRAMOULLE commented on issue blender/blender#105873 2024-08-06 18:40:49 +02:00
Render window messes up animation

Few additional findings: No trigger if: rendering in same scene + factory mode + canceling before end (one of these 3 makes the bug not trigger) Trigger: even if not saving + re-opening file,…

LOIC BRAMOULLE commented on issue blender/blender#105873 2024-08-06 18:31:19 +02:00
Render window messes up animation

When selecting all bones in the 3d scene pose mode, before doing the render, I still have only the last spine upward that is bugged, but previously on that file it was the whole amature.. ![image]…

LOIC BRAMOULLE commented on issue blender/blender#105873 2024-08-06 18:25:05 +02:00
Render window messes up animation

So clicking any bone, makes Spine_03+neck to head bones jump to last rendered frame pose, except the neck_02 bone that is not KEYED on that action, this one remains where it is at the real current…

LOIC BRAMOULLE commented on issue blender/blender#105873 2024-08-06 18:09:40 +02:00
Render window messes up animation

So I'm trying to stab at the bug, doing a render (from another scene in the file, with pose mode active or not ect..), saving, closing, re-opening, and seeing if I could manage to identify…

LOIC BRAMOULLE commented on issue blender/blender#105873 2024-08-06 17:38:51 +02:00
Render window messes up animation

@iss in case it helps, the latest occurrence of the bug was on that project I sent for the prefetch crash: https://projects.blender.org/attachments/35f1fcc8-40c9-4079-9e8b-210163acf7b3 On the…

LOIC BRAMOULLE commented on issue blender/blender#125401 2024-08-06 17:23:25 +02:00
VSE: prefetch frames crashes with some scene strips

@iss ah nice 84MB fits, and the crash still happens. (just go in the Video sequencer workstpace, and click prefetch on the n-panel of the video preview.)

LOIC BRAMOULLE commented on issue blender/blender#125401 2024-08-06 17:16:57 +02:00
VSE: prefetch frames crashes with some scene strips

@iss sure, I'll try right now to reduce the file size while making sure the crash still happens in a nearly empty file. (that I can paste here)

But in the meantime if you want, you can download…

LOIC BRAMOULLE commented on issue blender/blender#125594 2024-08-05 18:32:13 +02:00
Cycle's persistent data still corrupts all armatures whenever you do a render.

Actually, I did bit more digging and found, that this probably has nothing to do with persistent data. But forgot to change status, because I need confirmation of my findings and new steps to…

LOIC BRAMOULLE commented on issue blender/blender#125874 2024-08-05 18:18:38 +02:00
Output nodes don't write the correct frame number & generally do'nt support being invoked by VSE scene strips (if any edit is made in the VSE)

Sounds like this is same issue as descrbed in blender/blender#42423 (comment) Can you check if this workaround works? @OmarEmaraDev do you…

LOIC BRAMOULLE opened issue blender/blender#125874 2024-08-04 22:44:12 +02:00
Output nodes don't write the correct frame number & generally do'nt support being invoked by VSE scene strips (if any edit is made in the VSE)
LOIC BRAMOULLE commented on issue blender/blender#125693 2024-08-02 01:51:25 +02:00
When a scene gets corrupted (crashes blender), there is no way to delete it.

Ok there might be a bug comming from blender, now that I got rid of any flare from Flare wizzard, the compositor, if opened in the FOG scene, systematically crashes blender.

LOIC BRAMOULLE commented on issue blender/blender#125693 2024-08-02 00:43:08 +02:00
When a scene gets corrupted (crashes blender), there is no way to delete it.

So talking with Flare wizzard developer, there might still be a blender bug responsible for this crash. As when I reproduce it on a blank file, get one of these script execution popup, and allow…