- Brasil
- https://www.linkedin.com/in/germano-cavalcante-77224867/
- Joined on
2012-10-07
For now, as a fix, I'm just going to make them both (navigation, Even) work at the same time.
I can confirm the issue. It seems to be related to the option "Transform Navigation with Alt".
Thanks for the report, bu this issue has been reported already and has been fixed already. #119936: !!Crash!! when left-clicking in masking tab with no selected points in MovieClipEditor/ImageEdit…
Thank you for providing the additional information. When asking for the exact steps, we are referring to the steps for us to replicate the issue so that we can forward it to the developers for…
Thank you for providing the information. To further investigate the issue, could you please provide us with the exact steps you take to reproduce the bug?
I cannot reproduce this with either the latest stable or current development versions of Blender:
Please try the latest daily build: https://builder.blender.org/download/
Go to File →…
I can confirm that the filtering and resizing widget no longer appear in the bone collections list. @dr.sybren, any information about this change?
I can confirm that in Blender 3.0 and 3.1.2, the Glossy Indirect
Render Pass worked on an object used as Shadow Catcher
. But even so, this doesn't seem like something expected. It's even…
I can confirm, however this issue has been reported before, see: #111304: Edges created by a bevel modifier are visible even for hidden items in edit mode (in wireframe display)
Will merge…
I now understand the confusion better. Weight Paint Mode behaves differently from Vertex Paint and Texture Paint. While one is an Overlay, the others are drawn by the Workbench engine. While not…
Unfortunately I had to revert the commit because I failed to adjust the functions that generate bitmap with the original indexes:
DRW_select_buffer_bitmap_from_rect
- `DRW_select_buffer_bitma…
PR !119977 does not actually fix this issue.