Germano Cavalcante mano-wii
Germano Cavalcante closed issue blender/blender#120744 2024-04-17 17:27:30 +02:00
Regression: Shrink/Fatten Even with Alt does not work anymore
Germano Cavalcante commented on issue blender/blender#120744 2024-04-17 17:26:52 +02:00
Regression: Shrink/Fatten Even with Alt does not work anymore

For now, as a fix, I'm just going to make them both (navigation, Even) work at the same time.

Germano Cavalcante commented on issue blender/blender#120744 2024-04-17 17:15:24 +02:00
Regression: Shrink/Fatten Even with Alt does not work anymore

I can confirm the issue. It seems to be related to the option "Transform Navigation with Alt".

Germano Cavalcante closed issue blender/blender#120742 2024-04-17 17:10:26 +02:00
Second mask crash after ctrl+click
Germano Cavalcante commented on issue blender/blender#120742 2024-04-17 17:10:22 +02:00
Second mask crash after ctrl+click

Thanks for the report, bu this issue has been reported already and has been fixed already. #119936: !!Crash!! when left-clicking in masking tab with no selected points in MovieClipEditor/ImageEdit…

Germano Cavalcante commented on issue blender/blender#120717 2024-04-17 16:42:22 +02:00
4.1.1 serious problem

Thank you for providing the additional information. When asking for the exact steps, we are referring to the steps for us to replicate the issue so that we can forward it to the developers for…

Germano Cavalcante pushed to fix_120239 at mano-wii/blender 2024-04-17 16:37:08 +02:00
2f8482ebb5 Split Fixes: Fix only the trasnforming edit mesh case
e4c6632274 Merge remote-tracking branch 'origin/main' into fix_120239
6307e7011d Fix #120594: Mesh vertex position change in RNA missing update tag
916c4fcdac Fix: Collada import assert with faceless prims
0bda626ba3 Fix #120721: Collada: Import with loose edges not immediately show them
Compare 318 commits »
Germano Cavalcante commented on issue blender/blender#120717 2024-04-17 14:38:50 +02:00
4.1.1 serious problem

Thank you for providing the information. To further investigate the issue, could you please provide us with the exact steps you take to reproduce the bug?

Germano Cavalcante commented on issue blender/blender#120717 2024-04-16 22:55:59 +02:00
4.1.1 serious problem

I cannot reproduce this with either the latest stable or current development versions of Blender:

Please try the latest daily build: https://builder.blender.org/download/

Go to File →…

Germano Cavalcante commented on issue blender/blender#120705 2024-04-16 22:54:22 +02:00
Search and minimize options missing from Bone Collection in Blender 4.1

I can confirm that the filtering and resizing widget no longer appear in the bone collections list. @dr.sybren, any information about this change?

Germano Cavalcante commented on issue blender/blender#120689 2024-04-16 22:41:12 +02:00
Major issue that hasn't been noticed. Shadow capture, reflection capture, glossy indirect render pass.

I can confirm that in Blender 3.0 and 3.1.2, the Glossy Indirect Render Pass worked on an object used as Shadow Catcher. But even so, this doesn't seem like something expected. It's even…

Germano Cavalcante closed issue blender/blender#120710 2024-04-16 21:21:01 +02:00
Hiding in X-Ray reveals unselectable geometry
Germano Cavalcante commented on issue blender/blender#120710 2024-04-16 21:20:57 +02:00
Hiding in X-Ray reveals unselectable geometry

I can confirm, however this issue has been reported before, see: #111304: Edges created by a bevel modifier are visible even for hidden items in edit mode (in wireframe display)

Will merge…

Germano Cavalcante commented on issue blender/blender#120636 2024-04-16 21:09:39 +02:00
Weight Paint cannot be visualized with Flat Lighting as in Vertex/Texture Paint modes

I now understand the confusion better. Weight Paint Mode behaves differently from Vertex Paint and Texture Paint. While one is an Overlay, the others are drawn by the Workbench engine. While not…

Germano Cavalcante closed issue blender/blender#120635 2024-04-16 20:32:15 +02:00
closing the program after applying the Subdivision Surface modifier
Germano Cavalcante commented on pull request blender/blender#119977 2024-04-16 15:37:40 +02:00
Refactor: Select Engine: Draw actual indices instead of 'Original Indices'

Unfortunately I had to revert the commit because I failed to adjust the functions that generate bitmap with the original indexes:

  • DRW_select_buffer_bitmap_from_rect
  • `DRW_select_buffer_bitma…
Germano Cavalcante pushed to main at blender/blender 2024-04-16 15:23:11 +02:00
5b7bc88571 Revert "Refactor: Select Engine: Draw actual indices instead of 'Original Indices'"
Germano Cavalcante commented on issue blender/blender#119932 2024-04-16 15:00:09 +02:00
weight paint loop selection fails when bones are rotated

PR !119977 does not actually fix this issue.

Germano Cavalcante reopened issue blender/blender#119932 2024-04-16 14:59:06 +02:00
weight paint loop selection fails when bones are rotated