Germano Cavalcante mano-wii
Germano Cavalcante commented on issue blender/blender#119380 2024-03-12 19:51:04 +01:00
crash - M - not working: vertices don´t merge with "merge"

Hi @Hans-Peter-Vogler,

Thank you for reporting this issue. However, the "merge" operation in Blender is specifically designed to merge vertices within the same object. It does not work to merge…

Germano Cavalcante commented on issue blender/blender#119369 2024-03-12 19:37:55 +01:00
Subdivision Modifier Crash

Thank you for reporting this issue, @DShot92.

Strange, as i enabled the nvidia in the panel

The GPU used by Cycles for rendering is not necessarily the same GPU used for drawing most…

Germano Cavalcante commented on issue blender/blender#119387 2024-03-12 19:23:03 +01:00
Graph Editor - precision mode doesn't activate

I can confirm. Most likely caused by 060174cf14 (which included some lines that disable precision if snap is enabled).

@ideasman42, @kylerk ^

Germano Cavalcante closed issue blender/blender#119322 2024-03-12 19:10:53 +01:00
The impact level of the lattice is problematic
Germano Cavalcante commented on issue blender/blender#119322 2024-03-12 19:10:50 +01:00
The impact level of the lattice is problematic

The described behavior is expected. You may want to try other types of interpolation, as the BSpline interpolation set in the file promotes this "halved" behavior. https://docs.blender.org/manu

Germano Cavalcante commented on issue blender/blender#119312 2024-03-12 18:57:53 +01:00
Crash with python api 'spaces[0].deselect_all() on Windows

In fact, having to install a complex third-party addon seems like a lot for a bug report that should present a problem in the Blender code.

We require the bug reporter to narrow down the…

Germano Cavalcante pushed to main at blender/blender-developer-docs 2024-03-12 18:37:29 +01:00
03bf5a1590 Update docs/release_notes/4.2/modeling.md
Germano Cavalcante pushed to main at blender/blender 2024-03-12 18:35:58 +01:00
a56a975760 UV: Enable 'Set Snap Base' feature
Germano Cavalcante commented on issue blender/blender#119230 2024-03-12 17:42:11 +01:00
Skeleton is crashing blender and my GPU

@pandatick, could you provide a .blend file that demonstrates the problem? This will allow us to reproduce and debug the crash you are experiencing.

Germano Cavalcante created pull request blender/blender#119386 2024-03-12 16:44:11 +01:00
WIP: Fix #119300: Bones in pose mode snap to the posed object
Germano Cavalcante pushed to fix_119300 at mano-wii/blender 2024-03-12 16:41:21 +01:00
3e509725e3 WIP: Fix #119300: Bones in pose mode snap to the posed object
daa1739953 Merge branch 'blender-v4.1-release'
91466f71f1 Fix #91256, #112646: IDProperty UI data lost when changing type
3d5e3b60be Fix: GPv3: Add missing call to selection.finish()
aa3ffca8dc Fix #119247: Curves: Extra point in evaluated spline of Curves geometry
Compare 10 commits »
Germano Cavalcante created branch fix_119300 in mano-wii/blender 2024-03-12 16:41:21 +01:00
Germano Cavalcante commented on pull request blender/blender#119383 2024-03-12 16:05:48 +01:00
Fix #116262: Modal knife tool can crash if used on hidden object

It looks like the ViewContext and comment can be moved inside this block.

Germano Cavalcante deleted branch tranform_uv_slide from mano-wii/blender 2024-03-12 14:25:50 +01:00
Germano Cavalcante closed pull request blender/blender#110868 2024-03-12 14:25:05 +01:00
WIP: UV Editor Edge Slide
Germano Cavalcante commented on pull request blender/blender#110868 2024-03-12 14:24:58 +01:00
WIP: UV Editor Edge Slide
Germano Cavalcante closed pull request blender/blender#119041 2024-03-12 14:24:30 +01:00
UV: Support Edge and Vert Slide
Germano Cavalcante commented on pull request blender/blender#119041 2024-03-12 14:24:27 +01:00
UV: Support Edge and Vert Slide
Germano Cavalcante pushed to main at blender/blender-developer-docs 2024-03-12 14:22:44 +01:00
b0bcb43bfb Update docs/release_notes/4.2/modeling.md