- Brasil
- https://www.linkedin.com/in/germano-cavalcante-77224867/
- Joined on
2012-10-07
Yes, this is an old known issue. See:
- #76838: "Simple Deform Modifier - Bend Mode."
The Simple Deform Modifier is currently limited, and no one has yet taken the initiative to improve it. I…
The cube when added has 2000 BU (Blender units). The BU is usually 1 meter, but when changing the scale to 0.001, it visually becomes 1 millimeter. That's why you see 2000 mm.
It's possible that this is intentional (I guess). Maybe @iss might have any input on this? I'm not sure if we can consider it a bug.
Thanks for the report, however this issue has been reported before, see:
- #92989: Restoring Blender keymaps restores other presets, too
- #86228: Any changes to the keymap (add, remove, enable…
Hi @LalaGhost, thanks for the report, I can confirm, however this issue has been reported before, see: #86228: Any changes to the keymap (add, remove, enable or disable key-map items) are applied…
Hi @yune-3,
It seems that the information you provided is incomplete. In order for us to investigate the issue, we require additional information such as the steps to reproduce the problem and…
It seems there might be some confusion regarding the unit conversion in Blender. When you the scale value to 0.001, the conversion is correct.
Just like 2mm corresponds to 2m, 2000mm…
I was able to replicate it now! This is the call stack at the time of the crash:
> blender.exe!ui_handle_menus_recursive(bContext * C, const wmEvent * event, uiPopupBlockHandle * menu, int…
Hi @Nicholas-Fox,
Thank you for reporting this issue. However, I'm not quite clear on the problem you're experiencing.
You mentioned that after converting the units from millimeters to…