- Amsterdam, Netherlands
- https://cessen.com
-
Animator, rigger, and software developer. Currently working at the Blender Institute as a developer on Blender's animation system.
Been using Blender since 1998, and worked on Big Buck Bunny and Sintel (two of Blender's open movie projects).
- Joined on
2003-03-21
Block a user
WIP: Anim: make Collada import work with slotted actions
Nathan Vegdahl
pushed to collada_import_slotted_actions at nathanvegdahl/blender
2024-10-03 12:31:12 +02:00
951b1c752e
Anim: make Collada import work with slotted actions
f1ec3b3701
Merge branch 'blender-v4.3-release'
52dfb4aa8f
Fix #124720: Metal: Crash when trying to allocate large 3d textures
06a4198329
Fix #127274: Vulkan: Incorrect limits.
a9e9c56151
Cleanup: extract delimit data creation into a function for join tris
Nathan Vegdahl
created branch collada_import_slotted_actions in nathanvegdahl/blender
2024-10-03 12:31:12 +02:00
Dope Sheet: channels re-order is limited if channel group is selected
Dope Sheet: channels re-order is limited if channel group is selected
I don't think this is a bug, but indeed I think the rules for when groups vs channels are moved could be more straightforward.
Basically, if a group is selected the code first tries to move…
Nathan Vegdahl
pushed to slotted_actions_sequencer_2 at nathanvegdahl/blender
2024-10-01 17:54:41 +02:00
84ff0d2e73
Add missing depsgraph tagging and notifiers
WIP: Anim: make remaining sequencer features work with slotted actions
Nathan Vegdahl
pushed to slotted_actions_sequencer_2 at nathanvegdahl/blender
2024-10-01 16:55:48 +02:00
dec52f6329
When a seq strip is deleted, delete it's animation with it
71c1f1624b
Make moving seq strips also move their animation with them
6e1ddc6596
Anim: make duplicating sequence strips duplicate animation
Nathan Vegdahl
created branch slotted_actions_sequencer_2 in nathanvegdahl/blender
2024-10-01 16:55:48 +02:00
Nathan Vegdahl
pushed to slotted_actions_sequencer_1 at nathanvegdahl/blender
2024-10-01 16:27:42 +02:00
249ef0dda5
Address review comments
Anim: make copy-paste of sequencer strips work with slotted actions
I thought so as well, but for some reason that doesn't work in this case. Just to be sure, I double-checked right now, and indeed it fails to compile without the explicit std::optional()
…
Nathan Vegdahl
pushed to slotted_actions_sequencer_1 at nathanvegdahl/blender
2024-10-01 15:42:58 +02:00
1b27791d41
Fix crash when nothing is animated in the sequence
Nathan Vegdahl
pushed to slotted_actions_sequencer_1 at nathanvegdahl/blender
2024-10-01 15:29:57 +02:00
ae6638c198
Use
fcurves_in_listbase_filtered()
instead of SEQ_fcurves_by_strip_get()
Nathan Vegdahl
pushed to slotted_actions_sequencer_1 at nathanvegdahl/blender
2024-10-01 15:05:39 +02:00
6ee90c35f9
Fix up after merging main
8da05fd74f
Merge branch 'main' into slotted_actions_sequencer_1
476fd1641c
Refactor: make
fcurve_find_in_action_slot_filtered()
more general
4d8581c7ee
Vulkan: Add node to update buffers
01e96b3422
macOS: Enable clang-tidy Objective-C checks