- Amsterdam, Netherlands
- https://cessen.com
-
Animator, rigger, and software developer. Currently working at the Blender Institute as a developer on Blender's animation system.
Been using Blender since 1998, and worked on Big Buck Bunny and Sintel (two of Blender's open movie projects).
- Joined on
2003-03-21
I think it might make sense to do this differently anyway. In particular, this doesn't take into account the handles of the f-curve segment. For example, you could have two keys that are very…
(Updated patch after the recent conversion to C++: zero_influence_ik_fix.patch)
So, the ideal behavior would be for all of the following…
I'm not familiar enough yet with the dependency graph code to review this on a fine-grained level. But from a cursory look, if I'm understanding this correctly, it looks like it's adding all…
I've put this on the itinerary to discuss at the next Animation & Rigging module meeting (Thursday 2023-07-27 18:00 CEST/Amsterdam time), because I think it would be good to get some feedback from…
Another possible design for this would be for invalid variables to simply evaluate to None
, which can then be checked for in a Scripted Expression
driver:
v if v != None else s if s !=…
Here's my summary:
- There are two features being discussed here that many animators want: 1: An option to tie f-curve visibility to channel selection, so that only the f-curves of…
@dr.sybren Yeah, I'll do that. (Especially since I was apparently part of the original discussion! So long ago...) I'll get to it some time next week.
Some further investigation:
- In my testing, quaternion rotations seem pretty much as susceptible to this as euler. And although I haven't found cases that produce it as strongly for axis…