- Amsterdam, Netherlands
- https://cessen.com
-
Animator, rigger, and software developer. Currently working at the Blender Institute as a developer on Blender's animation system.
Been using Blender since 1998, and worked on Big Buck Bunny and Sintel (two of Blender's open movie projects).
- Joined on
2003-03-21
Block a user
9621c741b3
Merge branch 'main' into strip_data_storage
0b5e878ae1
Refactor: use references in channel group unit tests
5c259a1bae
VSE: Faster processing of alpha-over strip at the bottom of strip stack
67c9b97058
ImBuf: slightly faster byte->float image conversion
d0ea251c33
Color management: optimize OCIO predivide processing
Anim: fix crash drawing Action groups when built without Action Slots
Oh, but a typo in the PR description:
Basically a pointed needs to be set to nullptr when reading such a file,
Nathan Vegdahl
deleted branch use_ref_in_channel_group_tests from nathanvegdahl/blender
2024-09-09 14:04:48 +02:00
Refactor: use references in channel group unit tests
Refactor: use references in channel group unit tests
Nathan Vegdahl
pushed to use_ref_in_channel_group_tests at nathanvegdahl/blender
2024-09-09 12:56:47 +02:00
bf166f62c5
Refactor: use references in channel group unit tests
416625738e
Anim: avoid Python exception in Dope Sheet header
29160edd0b
Fix #126702: GPv3: Export PDF selected frames exports some unselected frames
1bc0ec1b80
Sculpt: Improve mesh BVH build time by storing less temporary data
0358a3d11f
Fix #127319: Access violation in Sample Nearest Surface node
Nathan Vegdahl
created branch use_ref_in_channel_group_tests in nathanvegdahl/blender
2024-09-09 12:56:47 +02:00
Nathan Vegdahl
deleted branch gray_unused_action_slots from nathanvegdahl/blender
2024-09-09 12:40:29 +02:00
Anim: gray out disconnected action slots in channel list