Nathan Vegdahl nathanvegdahl
  • Amsterdam, Netherlands
  • https://cessen.com
  • Animator, rigger, and software developer. Currently working at the Blender Institute as a developer on Blender's animation system.

    Been using Blender since 1998, and worked on Big Buck Bunny and Sintel (two of Blender's open movie projects).

  • Joined on 2003-03-21
Nathan Vegdahl pushed to gray_unused_action_slots at nathanvegdahl/blender 2024-09-09 11:26:37 +02:00
4a608df8f7 Merge branch 'main' into gray_unused_action_slots
416625738e Anim: avoid Python exception in Dope Sheet header
29160edd0b Fix #126702: GPv3: Export PDF selected frames exports some unselected frames
1bc0ec1b80 Sculpt: Improve mesh BVH build time by storing less temporary data
0358a3d11f Fix #127319: Access violation in Sample Nearest Surface node
Compare 21 commits »
Nathan Vegdahl pushed to gray_unused_action_slots at nathanvegdahl/blender 2024-09-09 11:25:11 +02:00
8ad274ee84 Add check/assert that bmain exists for the anim element
Nathan Vegdahl pushed to gray_unused_action_slots at nathanvegdahl/blender 2024-09-06 17:43:03 +02:00
d5de117422 Merge branch 'main' into gray_unused_action_slots
e991765a83 Fix: incorrect indentation in action editor with layered actions
7cb0e2cd1e Anim: Convert FCurve groups from legacy to layered
dc89c935fa GPv3: Implement Wireframe batch
4948ade694 Overlay-Next: Edit-Mesh measurements
Compare 9 commits »
Nathan Vegdahl pushed to main at nathanvegdahl/.profile 2024-09-06 17:39:01 +02:00
d9e428362a Update reports/2024.md
Nathan Vegdahl pushed to main at nathanvegdahl/.profile 2024-09-06 17:38:23 +02:00
7fb47276ff Update reports/2024.md
Nathan Vegdahl deleted branch fix_layered_channel_indentation from nathanvegdahl/blender 2024-09-06 17:38:11 +02:00
Nathan Vegdahl pushed to main at blender/blender 2024-09-06 17:38:08 +02:00
e991765a83 Fix: incorrect indentation in action editor with layered actions
Nathan Vegdahl merged pull request blender/blender#127202 2024-09-06 17:38:08 +02:00
Fix: incorrect indentation in action editor with layered actions
Nathan Vegdahl created pull request blender/blender#127257 2024-09-06 16:46:40 +02:00
Anim: gray out disconnected action slots in channel list
Nathan Vegdahl created branch gray_unused_action_slots in nathanvegdahl/blender 2024-09-06 16:43:29 +02:00
Nathan Vegdahl pushed to gray_unused_action_slots at nathanvegdahl/blender 2024-09-06 16:43:29 +02:00
edf14438b0 Anim: gray out disconnected action slots in channel list
bf373d94fe Fix: crash when deleting layered-action channel groups via the UI
2eb0803b43 Vulkan: Cannot use inside Renderdoc
e897b184e4 Anim: Add backward-compatible RNA API for Action.groups
c7b7bc98ed Refactor: Anim, protect back compat API with #ifdef WITH_ANIM_BAKLAVA
Compare 10 commits »
Nathan Vegdahl deleted branch channel_group_operators from nathanvegdahl/blender 2024-09-06 16:12:28 +02:00
Nathan Vegdahl pushed to main at blender/blender 2024-09-06 16:12:25 +02:00
92a7229f67 Anim: implement channel grouping/moving ops for layered actions
Nathan Vegdahl merged pull request blender/blender#127080 2024-09-06 16:12:24 +02:00
Anim: implement channel grouping/moving ops for layered actions
Nathan Vegdahl commented on pull request blender/blender#127080 2024-09-06 15:08:03 +02:00
Anim: implement channel grouping/moving ops for layered actions

Discussed in-person, and I'll address this in a separate PR.