Nathan Vegdahl nathanvegdahl
  • Amsterdam, Netherlands
  • https://cessen.com
  • Animator, rigger, and software developer. Currently working at the Blender Institute as a developer on Blender's animation system.

    Been using Blender since 1998, and worked on Big Buck Bunny and Sintel (two of Blender's open movie projects).

  • Joined on 2003-03-21
Nathan Vegdahl pushed to main at nathanvegdahl/.profile 2024-09-03 15:45:53 +02:00
de3d9bec28 Update reports/2024.md
Nathan Vegdahl created pull request blender/blender#127108 2024-09-03 15:38:37 +02:00
Fix: layered-action channel groups not shown in action editor
Nathan Vegdahl created branch channel_groups_in_graph_editor in nathanvegdahl/blender 2024-09-03 15:35:24 +02:00
Nathan Vegdahl pushed to channel_groups_in_graph_editor at nathanvegdahl/blender 2024-09-03 15:35:24 +02:00
88ac0be965 Fix: layered-action channel groups not shown in action editor
c1e145ed47 BLI: add empty string & "." to BLI_path tests
7c0368d058 BLI: add tests for some BLI_path_is_* functions
1340aa615a Fix: EEVEE: Crash with >16 AOVs
e34d9eeac7 Cleanup: use C-style comments, double quote Python text
Compare 10 commits »
Nathan Vegdahl pushed to main at nathanvegdahl/.profile 2024-09-03 14:56:42 +02:00
15a92b5faa Update reports/2024.md
Nathan Vegdahl approved blender/blender#127074 2024-09-03 14:56:01 +02:00
Anim: Add Action+Slot selectors to Property editor tabs

Looks good to me, and works great in testing.

Nathan Vegdahl pushed to main at nathanvegdahl/.profile 2024-09-03 10:59:27 +02:00
6b1084ef3d Update reports/2024.md
Nathan Vegdahl commented on pull request blender/blender#126655 2024-09-03 10:49:06 +02:00
Anim: Reuse action between related data

The thing is I am not sure adding code to handle the case from shapekey to object or the other way around is a reliable solution.

I think it should be reliable in terms of keying order?

The…

Nathan Vegdahl pushed to channel_group_operators at nathanvegdahl/blender 2024-09-02 18:06:14 +02:00
b1f95e2d6a Update "Ungroup Channels" operator to work with layered actions
Nathan Vegdahl pushed to channel_group_operators at nathanvegdahl/blender 2024-09-02 17:36:11 +02:00
04e0a3648a Minor cleanup and fix
Nathan Vegdahl created pull request blender/blender#127080 2024-09-02 17:31:51 +02:00
WIP: Anim: implement channel group operators for layered actions
Nathan Vegdahl created branch channel_group_operators in nathanvegdahl/blender 2024-09-02 17:26:49 +02:00
Nathan Vegdahl pushed to channel_group_operators at nathanvegdahl/blender 2024-09-02 17:26:49 +02:00
e35aeaeed5 Update "Group Channels" operator to work with layered actions
fbaed8d0f9 Fix method for moving fcurves to other channel groups
Compare 2 commits »
Nathan Vegdahl pushed to main at nathanvegdahl/.profile 2024-09-02 16:46:03 +02:00
0305e65d7e Update reports/2024.md
Nathan Vegdahl deleted branch fix_channel_group_deletion_bug from nathanvegdahl/blender 2024-09-02 15:38:59 +02:00
Nathan Vegdahl merged pull request blender/blender#127075 2024-09-02 15:38:55 +02:00
Fix: deleting fcurve in a group creates inconsistent group state
Nathan Vegdahl pushed to main at blender/blender 2024-09-02 15:38:54 +02:00
580be3862a Fix: deleting fcurve in a group creates inconsistent group state
Nathan Vegdahl pushed to main at nathanvegdahl/.profile 2024-09-02 14:44:51 +02:00
59fdd32273 Update reports/2024.md
Nathan Vegdahl pushed to main at nathanvegdahl/.profile 2024-09-02 14:44:02 +02:00
6a7dcf818f Update reports/2024.md
Nathan Vegdahl pushed to main at nathanvegdahl/blender 2024-09-02 14:41:11 +02:00
a40967685a Cleanup: Geometry Nodes: deduplicate code
a6d7e12e22 Anim: New/Un-assign Slot operators
e143c0baee Anim: Fix selection of summary keys of Action/Channel Groups
094c8b045d Refactor: Anim, use eEditKeyframes_Select instead of short/int
e291f8230a Fix: range selecting any animation channels always selects slots
Compare 52 commits »