Nathan Vegdahl nathanvegdahl
  • Amsterdam, Netherlands
  • https://cessen.com
  • Animator, rigger, and software developer. Currently working at the Blender Institute as a developer on Blender's animation system.

    Been using Blender since 1998, and worked on Big Buck Bunny and Sintel (two of Blender's open movie projects).

  • Joined on 2003-03-21
Nathan Vegdahl pushed to main at nathanvegdahl/.profile 2024-08-29 10:37:06 +02:00
260008d14f Update reports/2024.md
Nathan Vegdahl pushed to main at nathanvegdahl/.profile 2024-08-27 17:47:07 +02:00
2ffe870a2b Update reports/2024.md
Nathan Vegdahl pushed to main at blender/blender 2024-08-27 17:46:00 +02:00
72aaecae51 Cleanup: improve some code documentation in the animation code
Nathan Vegdahl pushed to channel_group_fixes at nathanvegdahl/blender 2024-08-27 17:14:54 +02:00
103a6e9ef1 Merge branch 'main' into channel_group_fixes
e3311e48c0 Fix: crash when loading layered animation with channel groups
6b281264b2 Refactor: Sculpt: Remove PBVH BMesh pointer
6036163e14 Fix #126728: Movie Clip Editor "Sync Visible Range" option not working
82a4291596 Fix #126798: launcher manifest not linked leading to startup issues
Compare 25 commits »
Nathan Vegdahl deleted branch fix_channel_group_crash from nathanvegdahl/blender 2024-08-27 17:02:36 +02:00
Nathan Vegdahl merged pull request blender/blender#126834 2024-08-27 17:02:34 +02:00
Fix: crash when loading layered animation with channel groups
Nathan Vegdahl pushed to main at blender/blender 2024-08-27 17:02:33 +02:00
e3311e48c0 Fix: crash when loading layered animation with channel groups
Nathan Vegdahl pushed to channel_group_fixes at nathanvegdahl/blender 2024-08-27 17:01:32 +02:00
1bf578dcd5 Use the correct check for a group belonging to a layered vs legacy action
Nathan Vegdahl pushed to channel_group_fixes at nathanvegdahl/blender 2024-08-27 16:12:56 +02:00
ee317659d3 Use named const variable for clarity
Nathan Vegdahl commented on pull request blender/blender#125774 2024-08-27 15:59:02 +02:00
Anim: add channel groups to layered actions

In this particular case, it shouldn't be lying. The channel bag is fetched from the pointer in the group, so we know the group belongs to it. And the only way this call can fail is if either the…

Nathan Vegdahl pushed to channel_group_fixes at nathanvegdahl/blender 2024-08-27 15:52:14 +02:00
1fe5e0ad28 Change conditional to be more immediately clear
Nathan Vegdahl pushed to channel_group_fixes at nathanvegdahl/blender 2024-08-27 15:47:18 +02:00
014231014e Swap legacy/layered action case so the latter isn't in the conditional
Nathan Vegdahl pushed to main at nathanvegdahl/.profile 2024-08-27 15:23:17 +02:00
324777d08b Update reports/2024.md
Nathan Vegdahl pushed to main at nathanvegdahl/.profile 2024-08-27 15:22:20 +02:00
186e079091 Update reports/2024.md
Nathan Vegdahl created pull request blender/blender#126834 2024-08-27 14:25:11 +02:00
Fix: crash when loading layered animation with channel groups
Nathan Vegdahl pushed to fix_channel_group_crash at nathanvegdahl/blender 2024-08-27 14:23:53 +02:00
ac2ae45199 Fix: crash when loading layered animation with channel groups
Nathan Vegdahl created branch fix_channel_group_crash in nathanvegdahl/blender 2024-08-27 14:23:53 +02:00
Nathan Vegdahl pushed to channel_group_fixes at nathanvegdahl/blender 2024-08-27 12:02:46 +02:00
5bb6170b68 Simplify forward compat writing