- Amsterdam, Netherlands
- https://cessen.com
-
Animator, rigger, and software developer. Currently working at the Blender Institute as a developer on Blender's animation system.
Been using Blender since 1998, and worked on Big Buck Bunny and Sintel (two of Blender's open movie projects).
- Joined on
2003-03-21
Indeed, the other areas of Blender are using the new noise implementations in BLI_noise.hh
(not to be confused with BLI_noise.h
where the old implementations are). And the newer implementation…
My understanding is that Perlin noise is supposed to stay within bounds by construction, without need for clamping. However, it doesn't surprise me that the old "Blender Noise" fails to adhere to…
@ChrisLend Since it's been quite a while and no one from the UI module has chosen to weigh in, I think it's fine to land this.
grease_pencil_object_cache_populate
@dfelinto Human has a face and fingers, whereas Basic Human does not.
(IMO we could just collapse them into one that has fingers but no face, because the fingers are reasonably general whereas…