Thanks! I can’t look at the code just now, but I have a general question: I don’t see the API change mentioned in [the release notes](https://wiki.blender.org/wiki/Reference/Release_Notes/4.0/…
I had an idea, I suggested that we look for translations of the language names we are looking for in online dictionaries.
That is a good idea, and it’s actually the first thing I did. If…
This import should be removed from constants.py
:
from nodeitems_utils import node_categories_iter
Otherwise looks good to me!
If a node contains a "Color" output AND it contains a "float2" input then NW could treat it as a "texture" node. If it contains no outputs it's an "Output" node?
I think it would work fine…
I just hope it doesn't merge automatically
It won’t, a maintainer has to review, accept, and merge each pull request!
It looks like uploading the file again to your branch with the correct line ending type would work, so you can go ahead and try. However, even if that issue is solved, I don’t think the PR will…
I asked the question on the blender-coder channel I hope we get answers. If my message on the chat is not clear enough, don't hesitate to tell me or come and clarify certain information
That…
I have already tried using git but without success.
Ok, I understand as git is quite a complex tool to use. For a simple fix such as this one, it’s not strictly needed, but you will…
The solution here is to add a
get_name
callback to theOBJECT_OT_modifier_add
operator type definition.
Cool, I forgot about this.