Oops! It looks like there were issues with the build-bot yesterday. This one works: https://builder.blender.org/download/patch/PR118062/
I don't think that would be enough, std::array<int, 3> test = {1,2};
compiles just fine.
I've added static asserts instead:
static_assert(std::size(geometries) == geometry_type_len);
@lichtwerk Overlay Next is an experimental feature that it's not even in active development at the moment. I don't think it makes sense to raise priority in this case, even if it's a crash.
But this do not happen after saving file in newer versions (i.e. saving file in 4.1 will not trigger the bug in 3.6).
I still can repro this in 4.1 after saving.
The issue is the…
@Ian-Dorow Could you check performance with this build? blender/blender#118062 (comment)/
I get pretty much identical performance to 3.6 on an AMD…