5186 seems to solve the issue: https://www.intel.com/content/www/us/en/download/785597/intel-arc-iris-xe-graphics-windows.html
Renaming the blender executable works as a temporary workaround (thanks @xavierh)
Jan 7th Blender 4.1 alpha 268f93d7639b + latest Intel drivers 5084 also crash, so 4.1 Alpha has the bug as well.
It is literally impossible to use Blender in this state once the scene grows to…
Not able to redo the crash in 4.1 build
Aaaa why didn't I think to test it in 4.1? I can confirm. 4.1 does not crash as of January 3rd, the most convenient build I had locally.
Edit: This is the correct test case file! My bad. The other file is for 3.5.
For that bug I do want to confirm that 101.5074 does not fix the issue for me.
I'll be happy to test any patches/builds and driver combos as needed.
There is no [project name].crash.txt.
The graphics (kernel) driver itself is crashing in reaction to what Blender 4.0 is doing differently than Blender 3.6, on newer driver versions only.
@mano-wii attached to report.
I had to reinstall the latest Intel GFX driver 5084_101.5122 as I am running 4900 to avoid crashes. As a data point, 3.6 does not crash or cause a TDR under any…
Possible reproduction file included.
Might be duplicate of blender/blender#111091 @weizhen /?
the light is showing with a larger radius (1m) in the properties panel when newer blender…
The up/down arrows are also broken.
I noticed that I can only do up/down arrow now in F-curve editor, which is a drag (haha see what i did there). Can't do it in viewport or timeline/action…
@fclem @ThomasDinges @Jeroen-Bakker : anyone able to repro this in Intel GPU?
i can confirm it is still happening on 3.6.2 on my A770 GPU as [described above](https://projects.blender.org/blen…