softyoda softyoda
  • Joined on 2016-12-16
softyoda commented on issue blender/blender#45636 2024-10-28 12:01:57 +01:00
Texture paint doesn't prompt user to save painted textures

I propose that each painted texture not saved get automatically flagged as fake user saved as packed asset, so it can automatically be saved in each autosaves (could be a setting that could be…

softyoda commented on issue blender/blender#101484 2024-08-31 02:05:31 +02:00
Blocky artifacts in various render passes when rendering overlapping VDB volumes in Cycles

I have the same issue, removing light-tree remove the blocky volume of the VDB file (which isn't visible when there isn't the volume-cube that serve as godray light) but makes it impossible to…

softyoda commented on issue blender/blender#62517 2024-07-27 21:24:03 +02:00
Scene strips in the VSE are excessively slow to playback.

Hi, I can confirm that this is indeed a bug and one that prevent a lot of usage of the VSE, and slow down all workflow, on blender 4.2.1 release candidate I still have this bug, going from 120fps…

softyoda pushed to cylindrical_projection at softyoda/blender 2024-07-25 20:32:55 +02:00
c7eb2c510e Corrected some little errors found by Weizhen
softyoda commented on pull request blender/blender#123046 2024-06-14 02:11:38 +02:00
Cycles: add Central Cylindrical Panoramic camera model

Hi, I have committed a new version that I hope resolve previous issue.

I have added a cylinder radius value (as doing angle would have been a bit harder without much gain for the user in my…

softyoda pushed to cylindrical_projection at softyoda/blender 2024-06-14 01:25:30 +02:00
5f9f66d12a Added radius size + some fix
softyoda commented on pull request blender/blender#123046 2024-06-12 15:51:07 +02:00
Cycles: add Central Cylindrical Panoramic camera model

I'm not sure if "distortion around the pole" is really self explaining, in fact the poles can't really be seen in cylindrical projection (as the topology of a cylinder doesn't allow any ray to go…

softyoda commented on pull request blender/blender#123046 2024-06-12 14:50:50 +02:00
Cycles: add Central Cylindrical Panoramic camera model

I'm not sure if replacing height with vertical field of view angle would be the best approach. Cylindrical projection is different from perspective projection, and its use cases tend to be more…

softyoda created pull request blender/blender#123046 2024-06-11 00:30:10 +02:00
New panora projection : Central Cylindrical.
softyoda pushed to cylindrical_projection at softyoda/blender 2024-06-11 00:21:20 +02:00
75d22c352b new cylindrical projection
softyoda pushed to cylindrical_projection at softyoda/blender 2024-06-10 23:12:45 +02:00
ec3f0f42d6 Add new Central Cylindrical Projection
softyoda created branch cylindrical_projection in softyoda/blender 2024-06-10 23:12:44 +02:00
softyoda created repository softyoda/blender 2024-06-07 22:06:44 +02:00
softyoda opened issue blender/blender#121532 2024-05-07 17:53:46 +02:00
Blender 3.4.1 crash when opening or importing object from blender 4.0.2
softyoda closed issue blender/blender#121406 2024-05-03 20:02:54 +02:00
DataTransfer Face-Corner-Data UVs using Nearest Corner and Best Matching Normal make blender crash.
softyoda commented on issue blender/blender#121406 2024-05-03 20:02:50 +02:00
DataTransfer Face-Corner-Data UVs using Nearest Corner and Best Matching Normal make blender crash.

I can confirm, the problem seems fixed in 4.2.

softyoda opened issue blender/blender#121406 2024-05-03 19:49:11 +02:00
DataTransfer Face-Corner-Data UVs using Nearest Corner and Best Matching Normal make blender crash.
softyoda commented on issue blender/blender#68991 2024-04-17 18:22:59 +02:00
Fisheye / panorama in EEVEE

Hi, how long until this feature get ready, is it on the roadmap somewhere? Thank you 🙏

softyoda opened issue blender/blender#116741 2024-01-03 12:08:55 +01:00
Viewport Render Image only work in workbench or EEVEE.
softyoda closed issue blender/blender#110488 2023-07-26 16:20:54 +02:00
Blender 3.6.1 crash while in viewport