Move Anim_Setup
module into Blender_Kitsu
#5
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Reference: studio/blender-studio-tools#5
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Delete Branch ":feature/merge_anim_setup_into_blender_kitsu"
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Closes: TinyNick/blender-studio-tools#10
Issue
Several functions within Anim_Setup module should be automatically run during shot_builder process. This was requested by several people in the studio.
Whats Changed?
Features Skipped from Anim_Setup Module
- [ ] Import camera action from the previs file- [ ] Import actions for found assets from previs file- [ ] Shift animation of camera and asset actions to start at layout cut inFeatures skipped because they rely on a previz.blend file that doesn't exist in the studio anymore. Shots are arranged with camera markers with is another legacy feature.
Notes
This merge focuses add the additional automation steps to Blender_Kitsu's shot_builder. These are steps requested by users in the studio, and should be done soon. It does not re-factor or change the prexisting logic of the shot_builder. A refactor will be necessary to make this operator more streamlined. TinyNick/blender-studio-tools#26
85dba24d3a
to4a5cd67003
Anim_Setup
Module 6a26d54e84WIP: feature/merge_anim_setup_into_blender_kitsuto Merge `Anim_Setup` into `Blender_Kitsu`Nice code reduction!
LGTM
Merge `Anim_Setup` into `Blender_Kitsu`to Move `Anim_Setup` module into `Blender_Kitsu`Move `Anim_Setup` module into `Blender_Kitsu`to Move `Anim_Setup` module into `Blender_Kitsu`