Andres Stephens AndresStephens
  • Colombia
  • https://www.trinumedia.com/
  • Tech Artist, 3D Generalist, hobbie coder, helps maintain Bforartists, a fork of Blender that has a different GUI paradigm.

  • Joined on 2017-08-11
Andres Stephens commented on issue blender/blender#109422 2023-06-30 05:57:22 +02:00
Assertion triggered when opening a new file and "Load UI" is disabled in settings

What are the chances of getting this commit to master soon?

Andres Stephens commented on issue blender/blender#109151 2023-06-26 19:58:31 +02:00
How to Handle Forward Compatibility

Per the request for feedback from the weeklies on devatalk: I am pro the UX of adding more warnings, either permenant with versioning warnings on overwrite or save as. Good proposal and solution…

Andres Stephens opened issue blender/blender#108088 2023-05-19 19:05:00 +02:00
Compile Error - fatal error: 'iostream' file not found
Andres Stephens commented on pull request blender/blender#107230 2023-05-09 04:07:51 +02:00
IO: Add support for multiple drag-n-drop files

An addon with drag and drop has been developed, but it does a DLL swap out - maybe studying how that works to implement here will help:

[https://github.com/mika-f/blender-drag-and-drop](https://…

Andres Stephens commented on issue blender/blender#107290 2023-05-01 20:49:04 +02:00
Simulation Nodes: User Interface for Baking and Cache

Talking to some friends on Erindales discord server, everyone I've talked to of this patch would also like this accessible from the 3D View property shelf and/or the geometry nodes property shelf…

Andres Stephens commented on issue blender/blender#93551 2023-04-26 17:40:51 +02:00
Mesh Normals and Auto Smooth in 4.1

This solution may solve this task: blender/blender#107376

Andres Stephens opened issue blender/blender#107376 2023-04-26 17:29:20 +02:00
Geometry Nodes - Realize Instances looses original collection meshes' autosmooth normal data
Andres Stephens commented on issue blender/blender#107354 2023-04-26 16:22:31 +02:00
Geometry Nodes - Set Shade Smooth node - not clear when "Autosmooth" is on

Thanks for clarifying @PratikPB2123 , seems the issue is more specific with the "Realize Instances" node. I will make another specific task for it.

Andres Stephens commented on issue blender/blender#107354 2023-04-26 02:49:14 +02:00
Geometry Nodes - Set Shade Smooth node - not clear when "Autosmooth" is on

To clarify, using shade smooth before or after getting mesh data from a collection makes the Autosmooth override useless in the parent geometry nodes object - making it default to parent object…

Andres Stephens commented on issue blender/blender#107354 2023-04-26 01:46:00 +02:00
Geometry Nodes - Set Shade Smooth node - not clear when "Autosmooth" is on

Looks like this MAY be intended behaviour, where autosmooth in the Properties Editor>Mesh>Normals panel overrides the geometry nodes settings...

![blender_EFW2SnLDUw.gif](/attachments/c7b46c8e-…

Andres Stephens opened issue blender/blender#107354 2023-04-26 01:18:11 +02:00
Geometry Nodes - Set Shade Smooth - broken smooth setting, sets to "Autosmooth" instead
Andres Stephens commented on pull request blender/blender#106871 2023-04-18 20:35:48 +02:00
UI: Import obj files by drag and drop

Looking forward to seeing this merged into master.

Andres Stephens commented on issue blender/blender#83819 2023-04-13 02:21:26 +02:00
Tool shelf in 3d view misses part of tooltip with custom keymap

This bug still is around. Any clue as to how to fix this? Why this would not work with custom keymaps?

Andres Stephens commented on issue blender/blender#90575 2023-03-13 20:34:11 +01:00
VSE View menu - missing hotkeys for sidebar and toolbar in Preview mode

Any update on this one? Custom keymaps still can't work with this operator in the VSE.

Andres Stephens commented on pull request blender/blender#104550 2023-02-10 05:22:46 +01:00
Grease Pencil: Set Layers' 'Use Lights' Default to False

Good call.