Yes, works as expected now. I guess there was a fix from another task then.
I can't reproduce here anymore. So problem seems to be fixed.
But shouldn't the global settings also affect the specific brushes? Or differently asked, when you need to set the settings by brushes anyways, what is the global setting good for? They are…
Well, it does influence the inactive color now, which it imo shouldn't. Inactive should be greyed out, not colored with the highlight color. And it works different from Blender 3.6.2, it breaks…
Yay \o/ Many thanks :)
This would be sad behaviour. I would have to close and reopen the editor all the time :(
Pulled and built from scratch, and the crash is gone. Seems that this one is already fixed :)
Ah okay. Am at recompiling at the moment :)