To me it seems a very recent regression.
Broken: version: 4.2.0 Beta, branch: blender-v4.2-release, commit date: 2024-07-08 19:36, hash: d527e3a6bd78
Worked: version: 4.2.0 Beta, branch:…
yeah, I've encountered it again in "Textured" and "Render Mode". this time even going to Cycle and switch back to Eevee, it doesn't recover immediately the rendering. ![image](/attachments/79c2e1…
I am only on Windows 10, and I can confirm this issue with the input method. I don't exactly know the steps to reproduce it. I only know it's related with language input method, and somehow it…
#97017 is related?
Yeah, seems a duplicate. I will subscribe to that issue.
Personally I am only using Shift+Ctrl
I can confirm experiencing similar kind of issue for other keyboard types for many years. It happens quite randomly and I wasn't able to figure out the exact steps to trigger it.
Very much…
@PratikPB2123 Think those are separate issues. This ticket is about a functional intended behavior change. The other ticket seems like a bug.
No, invisible volume was a separate finding along…
I am using the factory setting, which is "Textured". I am also directly using the "Render" mode instead of "Material Preview".
Although you can also render the correct result without…
Hi, thanks for the report. Volume is invisible for me instead of dark shade.
Very nice! It's another issue I found but I can't reproduce properly. The solution I find useful is to switch to…
I think it's the same as blender/blender#118550 and should be fixed in 4.2 and onwards. Would you be able to check?
Feature Request better go to Right Click Select to reduce chaos in bug tracker. It's also questionable how to really solve the problem or what's really desired or helpful.
This sounds more like a feature request instead of bug report.
You should simplify the file, reduce as many models as possible while keeping the bug. By doing so hopefully the file size is small enough to upload for other people to inspect. Right now…