Brian Savery (AMD) BrianSavery
  • Joined on 2016-11-16
Brian Savery (AMD) commented on pull request blender/blender#104712 2023-05-31 20:40:12 +02:00
Hydra render engine

.. can do some code unification between USD export and Hydra but I propose to do this in separate PR after this PR will be merged. It requires discussion with USD export team, agree design, etc.…

Brian Savery (AMD) commented on pull request BogdanNagirniak/blender#49 2023-05-31 19:54:43 +02:00
Add possibility to render USD file for testing purposes

The point was to use the blender USD export and render that file (exported to memory) This does that

Brian Savery (AMD) commented on issue blender/blender#108099 2023-05-28 19:26:05 +02:00
Render Error using the HIP backend

Yeah that is weird right because the "HIP - CPU" render is just using the CPU kernels, not using HIP at all really. Not sure why rendering that way and then redoing with HIP would work. …

Brian Savery (AMD) commented on pull request blender/blender#104712 2023-05-28 19:22:25 +02:00
Hydra render engine

Yes, this seems like it can be handled in the add-on. And then enabling viewport rendering or pressing F12 to render would likely be faster too. In Cycles this doesn't take several seconds…

Brian Savery (AMD) approved BogdanNagirniak/blender#46 2023-05-28 19:21:15 +02:00
Export curves
Brian Savery (AMD) commented on pull request BogdanNagirniak/blender-addons#13 2023-05-24 19:08:59 +02:00
Refactoring of Storm Hydra render addon

Same as above.

Brian Savery (AMD) commented on pull request BogdanNagirniak/blender-addons#13 2023-05-24 19:08:35 +02:00
Refactoring of Storm Hydra render addon

I prefer the original name "Step size" is too generic.

Brian Savery (AMD) commented on pull request blender/blender#105538 2023-05-24 01:52:53 +02:00
Cycles: HIP-RT for AMD hardware ray-tracing

We are looking to enable it for Blender 4.0 in Linux so users don't have to install the HIP RT SDK themselves.

Brian Savery (AMD) commented on pull request BogdanNagirniak/blender#41 2023-05-18 00:39:31 +02:00
Create possibility to provide render settings via BlenderSceneDelegate

We need explanations of how these methods should be used / overridden

Brian Savery (AMD) commented on pull request blender/blender-addons#104594 2023-05-10 00:48:43 +02:00
WIP: MaterialX addon

Why are these node defs being included?

Brian Savery (AMD) commented on pull request blender/blender-addons#104594 2023-05-10 00:48:43 +02:00
WIP: MaterialX addon

I guess my main comment is on the mechanism of generating the .py files for materialx nodes. Why are they generated on the user side and not something done once.